"Transistor doesn’t begin until you press a button or nudge the joystick. Because, like Bastion before it, Transistor wants to form a bond with you, the player. This connection ties into the game’s tone and developer Supergiant Games’ fascination with rhythm. You can feel main character Red’s pulse as she glides through a city square, darts through a combat encounter, and nervously swipes her hair in front of a vast cityscape. Supergiant, whether by the intimacy of its small team or simply the power of music, deftly orchestrates a medium to let you embody a virtual character. It’s disappointing then, that only in its strongest moments, Transistor feels uniquely whole."