"Following the announcement of Middle-Earth: Shadow of Mordor in January, many people were quick to compare the game to Ubisoft's Assassin's Creed series. Former Ubisoft developer Charles Randall even accused Monolith and Warner Bros. of using animations and code from Assassin's Creed II. "Seriously, can someone tell me how Assassin's Creed [II] code and assets are in this Middle-Earth: Shadow of Mordor game?" wrote Randall on Twitter earlier this year.
But Shadow of Mordor design director Michael de Plater has flat-out denied any claims of copying code and animations. "Honestly, we built everything from the ground up for this game," he said to GameSpot.
Monolith did look to UK developer Rocksteady and its Batman games for inspiration, though. "We absolutely, at the inception, looked at Batman, in their combat and stealth," he says, while maintaining that "as soon as people play [Shadow of Mordor], any experience we've had where people get their hands on, it's totally its own thing.""