How does Chicago compare to Liberty City and Los Santos?
while not as big as GTA V, there were a lot of areas in GTA that were barren areas of nothing, the map in GTA V did not need to be as big as it was.
or there needed to be more missions than there were
I agree those middle and upper areas of GTAV were bland. But GTAV still the 4th greatest game of the last generation. If Watchdogs gives us a sandbox game that is a better looking version then that's already a must-play game.
Did anyone notice a prison in the desert, I came across it early in the game thinking there would be an awesome jail break mission, nope...nothing, its just a random building that automatically awards you a 5 Star wanted level. The single biggest flaw of GTA V, is that there are either too few missions, or not enough missions that takes advantage of the full map, couple that with the linear mission structure, just gives the Map the big for the sake of being big feel, like the worlds tallest building it serves no other purpose other than to be a statement of production value. Quite dissapointing actually.
@eyeco Its a shame that there wasnt an awesome jailbreak mission! I think they may use these areas in the upcoming DLC.
GTA V > watch dogs. ubifail
The upper area of GTA5 was totally bland. Watch Dogs on the other hand seem to be full of life.
I wouldn't call it bland, im glad the whole map wasn't a city. The mountainous areas were beautiful in GTA5. I also loved the area where Trevor lives (desert/airstrip area). I like variety in a map.
It was more the mid section of the map. The north part of it actually had some things to see like Sandy Shores, Paleto Bay, the jail, and the military base. However, between Los Santos and these areas, the map was pretty empty.
That's true, it's like Just Cause 2. The map may be huge but there are miles and miles of empty space. At least Watch Dogs is based on a real city and it's going to be packed tightly with things to do.
so you saying gta5 isn't based on the real LA. fun fact LA do have a countryside if ppl are wondering.. gta5 map size was un matched. im looking forward to this game tho, ps3 for me. good times ppl.
Look at that map. Then look at a real map of Chicago. It isn't based on Chicago for crap beyond the fact that they tossed in a couple of Chicago landmarks so they could use the claim in their marketing and screenshots.
GTAV had enough room for another large city near the top. I don't know why they didn't add Las Venturas and add a smaller city near the trailer park where Trevor lived. They could of least gave us secret places to explore and things to find. Look at all those myths and legends GTA SA apparently had
Maybe once they get around to doing DLC, they'll thrown in an extra major island or something.
@Lord Maim If we get it...they seem to be more bothered about the stupid online. If it wasn't for the online the Single Player DLC would of probably been announced The Lost and Damned and The Ballard of Gay Tony came out roughly a year after GTA4 It's coming up to a year since GTAV came out and nothing has been announced.
lol, they announced SP DLC last year...
Look, creating Los Santos for GTA V meant a lot of profound and meticulous work. GTA V's Los Santos has a far more ambient scope, attentive detail, and graphical output than 2004's San Andrea's 3 cities combined. Las Venturas, San Fierro, and Los Santos in SA were literally like 40 blocks each. And Paleto Bay is "near the top" of GTA V's map. Adding Las Venturas would just make it look awkward; there'd have to be more desert, and the Southern California-like hills would not match around Las Venturas's ambience. Also, all those myths and legends SA had were overzealous assumptions. None of the myths proved to be true. People need to realize Rockstar can't just scrap up 2+ cities like they did with SA. If they made another city, the overall map would have to be bigger too. Multiple cities is something GTA 6 on PS4/Xbone will include.
@ SneakyDoo : Do tell us how you know what the map in GTA 6 will be like?
I like the empty countryside parts of GT5, adds contrast. Dont need mile after of concrete and bricks.
I agree, it adds realism. There's nothing like going for an off road drive with a couple of mates and blowing the car up and having to run for miles across fields...good times lol.
I love that open and barren bits in GTA V. It makes a change from most other sandbox games that are nothing but a big City. The city should have been a small bit bigger or maybe add a second city to the map though. Anyway The map comparison between GTA IV and GTA V isnt very good. In my opinion the GTA V map didnt feel like it was five or six times larger than the GTA IV map. It felt like it was about 50% bigger. If that even
The best thig about the GTA V map is: DIVERSITY. And with that u need a big map. You say Barren Areas, i say, imersion and more áreas to mess around with the Online Mission Editor ;)
The map needed to be big to accommodate air travel. Also, those big empty areas were great for car races. And, yea, there were not enough missions to take advantage of that huge map. Hopefully WatchDogs will make the most out of the map. I'm so excited for this game. I'm at Titanfall levels of excitement. I'm just hoping that I'm not setting the bar too high for myself. Edit: I just took a closer look at the map comparison and the size of the blocks are much smaller in Watch Dogs than GTA V. It's like the zoom level is closer on the GTA map. I think when zoomed in to the same levels as the GTA map, the Watch Dogs map will equate to about 1.5X the size of the City are of GTA V.
From the videos of Watch dogs it seems like everywhere he went on the map had some type of activity, people, cars, buildings, animals or whatever, some parts of GTA 5 or fairly empty, so ill take a busy pretty dang big map rather than a bigger emptier map.
I think that's a pretty good sized map. Not every game needs to have the island of Panau, ya know?
I hope we see Just Cause 3 at E3.
As much as I'd love that, I'm not sure Avalanche is a large enough studio to be making Mad Max and JC3 at the same time.
Panau bored me to tears. It was just way too big for its own good, in my opinion. And I love sandbox games, but I just couldn't bother with Just Cause 2. Abandoned it after... I don't know, 8 hours or so. Was bored to death by that point.
Density over volume. I'd rather have a map that's a bit smaller but has more activities and more interaction. The developers confirmed that already. Can't wait to play this game
I strongly disagree with the comparison method. It seems like GTA V's map is quite zoomed in and the other are not. Compare the size of each block, for instance. Anyway, as said, Watch Dogs seems to have lots of activities, something that GTA V was pretty bad at, since the map was quite empty and the activities were all instanced, not well tied into the open world.
Nice catch. I wonder if we could blow up the watch dogs map to make the blocks the same size and then do a proper comparison. The only thing right now that I wish I could do in Watch Dogs would be driving airplanes, helicopters and jets. I'm sure the other activities will keep me well entertained but still.
Also GTA had almost no reward for the side activities, while Watch Dogs has even locked content until you perform some side actions. progressionSPOILERprogression SPOILER progressionSPOILERprogression SPOILER progressionSPOILERprogression SPOILER progressionSPOILERprogression SPOILER Like only being able to do a specific upgrade after reaching a given point on specific side activities. progressionSPOILERprogression SPOILER progressionSPOILERprogression SPOILER progressionSPOILERprogression SPOILER progressionSPOILERprogression SPOILER And that's how it should be done! Saints Row gets it right too.
GTA V is so big & empty with little missions. Hope this game delivers
Agreed. GTA 5 looked pretty but was hollow as hell. Like a giant movie set.
GTV Never beat and other game
The GTA V map is way too big for GTA Online with the player count at 16. I think it would still be pushing it at 32.
We will all find out for ourselves soon how watch dogs map is,and i cant wait to explore it myself...
GTA 5's map was empty and boring, and FAR too big for online.
This proves it wrong! https://www.youtube.com/wat...
Stop posting this everywhere to get views, just dont.
Watchdogs is going to be more dense than just open space.
I'm a little disappointed with the size, but if the game's world is as living and breathing as Ubisoft is claiming, that disappointment will soon vanish.
People need to realize GTA V isn't just one big empty space. I'm sure everyone already recognizes the plethora of attentive detail procured into GTA V's ambient, and vast scope. Half the reason people think Watch Dogs is extremely "alive" or "dense" is because of the level of AI animation, and the fact that you can monitor any NPC's status; it's almost pretentious that way. People also need to stop calling GTA V "a big empty space" just because the game has "empty" mountains instated. They're there for a touch of realism, and to foster the scope. Besides, it's a rendition of Southern California's hills and mountaintops. And the mountains aren't entirely "empty." You can run into hikers, wild animals, viewpoints, rugged trails, bicyclists, and motocross racers. Lets not forget the beautiful scenery and lighting. Besides NPC activity, i don't think WD will be as detailed as GTA V. GTA V is already a dense game, and that's just on last-gen. Who knows what potential Rockstar has ready for PS4/Xbone. http://www.youtube.com/watc...
The waste land areas are the funnest part. Loved finding places to offroad in the modded 4x4 trucks.
Watch dogs is no match for the mighty gta 5!!!!
I just can't imagine any developer being able to create an open world as rich with detail as GTA V. Rockstar basically gets an unlimited budget and unlimited time to create their games. Sure, Watch_Dogs will have higher-res textures and whatnot, but they simply won't be able to match the level of detail that Rockstar packs into their worlds, with every single building being unique and handcrafted. There's just something about the look of GTA V, everything looks so natural and realistic, the way the light reflects off different surfaces and makes every object sit in the world realistically. The draw distance, the way you can see every light source in the world from great distances. The game basically has a flawless visual presentation with unmatched polish. Los Santos can basically look photorealistic at certain times of the day. Damn you, Rockstar! You spoil my enjoyment of other open world games because yours are so damn good! Of course I will stay play Watch_Dogs and enjoy its visuals, but the whole time I'll be thinking of how incredible the game would look if it was developed by Rockstar.
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