Beyond: Two Souls creator David Cage says that videogames still have some way to go to catch up with film.
Well I think the last of us is much better than most of the crap coming out of hollywood
Movies are their own thing Books are their own thing Comics are their own thing Games are their own thing Each is an art form, it could be good art or bad art but it is still art. David Cage shouldn't down play what others achieved in the games medium just because his work didn't get recognized by critics. Games like tLoU, Journey, Shadow of the Colossus and Dear Esther are great expressions in the medium. And he shouldn't complain about gamers and critics and maybe listen to feedback, didn't he ever consider the problem is himself? I like his games but they have shortcomings, Telltale proved an adventure game can be successful and popular if done right, funny thing they did what he was trying to do but better.
I find TellTale TWD games highly overrated. Walking Dead games are pretty lame to me. It's no where near what Heavy Rain or Indigo Prophecy did. So I disagree with you saying TellTale did it better. Two different styles imo.
The only thing better on David Cage games is the budget, Telltale are better at storytelling
I play games for gameplay, not silly cutscenes and grafix. This is why i'll never play any of his games.
So you are not a fan of a great story either, I love his games they are really awesome. You sir are missing out on amazing games.
I agree with you!
disagree, indigo prophecy and heavy rain were awesome, david cages last one was mediocre at best.
DCfan: That is your opinion but that is a very narrow/close minded way of looking at things.
I enjoy a good story, but gameplay comes first and foremost. Its why games like Yakuza and MGS are great games, there is a balance between the story and the gameplay.
You'll find that quite a lot of people suddenly become experts on this topic - anytime Cage says something (just look at a few of the top posts for examples). His games get no recognition by critics? Really? I could have sworn Heavy Rain was universally praised by critics, winning PLENTY of GOTY awards in 2010 (especially in EU) - or perhaps I live in an alternate dimension... In the real world, Cage makes good points, and while we have near-Hollywood cinema-like titles, such as Beyond: Two Souls and The Last Of Us, there's still a long way to go. Frankly, I enjoy the blend of these new wave of cinematic titles and traditional games. Keeps the variety alive.
You know those cutscenes are part of the gameplay right? You probably aren't good at it cause you think the good graphics mean you aren't playing. Had that happen to me a couple of times lastgen. MGS4 got me a few times.
So, you're basically calling me an idiot? Yeah, i know those are called real time cutscenes and whatever. Point is, i'd rather have a Sega Saturn with its space shooters than any of cage's games anyday.
No, but it is alright to make mistakes.
And it should stay that way.
I just saw The Secret Life of Mitty and therefore I feel confident in saying there are games that do narrative much better and therefore this general statement from David Cage is ignorant.
Its more of his realisation that games have more potential than what they already are, and encourages the development of more narrative driven experiences in games which rival that of any other media. Basically, he's saying he wants less crap, immature and stupid games which I'm sure is in the back of most gamers' minds considering the amount of shovelware, film-licensed games and other stuff like Ride To Hell or Duke Nukem Forever there are.
This is what I got out of the article as well. He wasn't really down playing games. Considering he said it's the greatest medium ever created. I thought he made some great points. There is a lot of room for improvement.
David Cage should just stick to making movies, even though he didn't have much success there either. His attempts at making a movie within a game is average at best, while sacrificing gameplay for graphics. Not to mention the stories he thinks is amazing. Games trying to be movies is getting pretty tiring, because they're two different mediums.
Average at best? Fahrenheit/Indigo Prophecy and Heavy Rain are some of the most acclaimed games out there.
Dear god just shut the hell up Cage. We know you think you're better and more original than every other game developer out there yet you won't admit that you just make interactive movies. We know you love movies and think that all of your narrative and characterisation methods are better than everyone else's. I really don't think there is a more annoying person in the industry.
Some of the writing in games is on par with the writing in other forms of media. I've said before, as a huge fan of The Walking dead franchise from way before the TV show existed I would say Telltale's Walking dead game is the most well written, artistically valid story ever set in that universe. Of course nobody can fault the writing in games like The Last of us or Red dead redemption. One criticism you could possibly have of these games is that they're both heavily heavily influenced by specific movies. The Last of us is basically the Road with things thrown in to pump up the action for more enjoyable gameplay and Red dead redemption is the Proposition again with the action dialled up (I know those movies are based on old story formats that have been done before but looking beyond plot points to tone, direction etc it's clear these movies were the inspiration). This is one thing that weirds me out a little about games. They can almost be like porn. Just how porn comes out with its own version of the latest popular movie but geared toward the serious masturbator it seems like a lot of games are just popular movies with stuff thrown in to appeal more to the 'gamer'. The people who have it exactly right in my opinion are Valve. Half life 2 takes so many obvious influences from so many places (1984, Star Wars, night of the living dead, War of the worlds) but combines them to create a completely original world, unlike any one specific fictional universe in any other form of media. The Portal series has funnier, more touching, more engrossing writing than the majority of movies released in the past decade, a completely original feeling to it and most importantly it is a game, through and through. Rather than trying to ape movie design, Portal delivers it's experience in a way only a game can, which in my opinion is exactly what gaming needs. There is room for the kind of game David Cage is trying to create (Telltale prove that) and I respect him for trying something different to most games out there but the trouble is he is a truly terrible writer. His stuff is so hacky and corny, if he made movies they would be late night made for TV 'erotic thrillers' (soft porn). His writing has all the insight, warmth and wit of an episode of Airwolf. The moment David cage decides he needs to hire a writer or at least admits he has to learn how to write is the moment I become very interested in his next game. Until then I just can't take his criticism of artistry in the gaming industry seriously.
Apples nowhere near oranges
David Cage + a Sequel to Westwood studios Bladerunner(1997) = Gold
Oh dear God, don't let David Cage anywhere near a Bladerunner game.
Since when is film a reference point for video games? Two different things with different purposes.
As far as storytelling goes, they can be comparable. However, games have the potential to surpass movies- and other mediums, like books- because they're interactive. I think that's what Cage meant, and what he aims for: an interactive and fully immersive experience held together by a great story and characters. It's just that games are more difficult BECAUSE they're interactive. There are games I think are better than any movie I've seen, yet no game has ever made me shed a tear. Cage wants games to have that power, and I'm all for it (even though I will always prefer books).
I can name a handful of games that are better at storytelling and emotional response, for my tastes, than a handful of movies in their respective genre. Ni No Kuni and Child of Light for animated features. Catherine for exploitation horror / psycho-sexual thrillers. Mass Effect for sci-fi. Borderlands for sci-fi comedy à la spaceship troopers. Not every game has to be citizen kane, not every movie has to be citizen kane.
No one is saying every game or movie has to be every ANYTHING. Simply that the potential for surpassing the best movies have to offer is present in gaming. Not just in a given genre, but as an entire medium. It is possible for games to surpass movies. It's not explicitly necessary, especially not for EVERY game. But if it's possible, shouldn't someone aspire to that goal?
No, I don't think games should aspire to better movies. Games should aspire to better games.
Some of the things Cage says makes me question whether or not he entered the wrong industry.
Top games are ok movies
Games actually have a few advantages over movies. They're not restrained to 2-2.5 hour running times and require audience immersion. Very few movies have brought on the feels like a few of the games I've played.
Is he working on another game?
People should click past the headline. He's talking about the immense potential games have. However, the themes being explored are mostly adolescent. He's simply saying he hopes more developers tap into the potential and do some serious exploring. Here is a quote from him in the article: "By far, videogames are the most fascinating medium that mankind has ever created," said Cage. "They have a power to make you think in a way that films and books have not achieved."
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