Unity 5 Teleporter Demo Shows Physical-Based Shading, Full Deferred Rendering & Global Illumination

Unity has released a new video showing an internal tech demo (titled ‘Teleporter’) that helped the team develop some of the new features and workflows coming with Unity 5. This tech demo shows real-time physical based shading, full deferred rendering, image-based lighting and Global Illumination techniques.

Read Full Story >>
The story is too old to be commented.
lelo1642d ago (Edited 1642d ago )

Looks ok... nowhere near as impressive as the Unreal Engine 4 Infiltrator tech demo.

randomass1711642d ago

Still looks nice. Betcha it will wind up running better on consoles too.

Destrania1642d ago ShowReplies(2)
1nsomniac1642d ago (Edited 1642d ago )

Reminded me of Black Mesa.

Imagine how HL could of looked if released nowadays....mmmm

Ratty1642d ago

Very impressive for a high level framework. I'm eager to start working with it at some point.

Sevir1642d ago

They've been progressing really fast with there engine. Next year I start learning coding and programming, and here hear Unity is really good and easy to get off the ground

randomass1711642d ago

Unity gets used a lot for indie development. Learning that is a fantastic starting point, or so I've been told.

Show all comments (15)