If gamers don’t come together and draw a line in the sand, the video games we love will soon be a thing of the past.They will be replaced with the deleterious and extremely profitable pay-to-win brand of video games that have come to dominate both mobile formats. Game ownership will disappear. New titles will be broken down into parts and sold piecemeal and because these parts will either have a half-life or be non-transferable, these games will essentially be rentals. And they’ll be rented at exorbitant prices, making games cost hundreds even thousands of dollars, if a player hoped to play them entirely. What’s more, these pieces will often be the components that make a game a game—think levels, skills and loot—or will serve to extinguish boring elements that have been purposely woven into a game’s fabric for no other reason than to put a price tag on them. Worst of all, they’ll often appear as solutions to a game’s challenges and because these solutions will be foisted on a player.