From the article, "Kinect Sports: Rivals was supposed to be a big hit. It was not. And thus, Rare had to choose and dismiss 16 employees. And that illustrates exactly what’s wrong with how the gaming industry treats its employees.
It’s not a secret that labor abuses in the gaming industry are endemic. Nor is it a secret that if a game doesn’t perform to its targets, the developer is the one firing people. But in some cases, that’s the wrong move."