Online integration seems to be a big part of the Watch Dogs experience however, it seems you will be punished if you decide to turn it off in the settings. A screenshot was found of this punishment and what it entails.
So players will be punished for not being online? oh boy!
This will turn a lot of people off.
Joy of joys. Online DRM. What next?
The title is misleading- Notoriety skills only apply to the MP. So if i understand it correctly; turning MP invasions off will result in your MP notoriety, and notoriety skills, resetting. I don't think this applies to regular MP, just invasions...but don't quote me on this. I'll be turning invasions off from the get-go. So this won't affect me at all. Still...a crappy move on Ubisoft's part. People should be able to change back and forth at will without being penalized. The title and article make it sound worse than it actually is.
Companies never learn. You reward players for being online, you entice them. You do not punish them. I always thought open world games such as GTA and Watchdogs should continually stream new music and commercials as long as you stay connected. Or they should create random events that download and pop up on occasion. Those events would offer sizable rewards if you are successful. Anything tops Draconian measures on which these idiots continue to insist. Not everyone wants to game with others, or with interference from others. EDIT: Oh look, some cowards like me. @patsrule - One site is reporting that your stats reset to zero when you go offline and not just notoriety.
@randomass171, Its not online DRM. The game works fine if you aren't connected (at least as far as I know). You just won't get the build-up of noteriety if you aren't on-line. But if you aren't on-line, you don't need noteriety anyways.
"Your Notoriety will be reset to 0 and any Notoriety Skills you have unlocked will be lost. Do you want to disable Online Invasions?" This is the most disturbing part i'd guess. If i have gathered points, why do they have to reset the points if i no longer want to be disturbed by online players in my single player campaign?
@morganfell, I would need to see some sort of evidence before I believed whatever one site that says ALL stats get reset. This article clearly shows that Notoriety gets reset, and that makes sense. I would change my opinion if all stats got reset for disabling on-line, but I don't believe that will happen.
@Lukas_Japonicus Lukas, I get what you're saying but I think that this is a dangerous road we're going down. This is the beginning of something much bigger. I don't like this at all.
Like it did me
"One site is reporting that your stats reset to zero when you go offline and not just notoriety" The notification clearly says "Your Notoriety will be reset to 0 and any Notoriety Skills you have unlocked will be lost" If it was all of your stats, it would say so.
@Silent, you are assuming this article is correct and the other article is wrong. I would prefer to err on the side of caution, particularly in light of Unisoft's reputation.
No, what I'm assuming is that Ubisoft didn't forget to mention that going offline wipes your entire game's stats. Unless the screenshot is fake, they only mention notoriety/notoriety skills. Are you sure that they didn't mean online-related stats? Do you even have the link or remember what site it was that said this?
If you don't like it, comment on their Facebook page.
@morganfell I actually agree with most of what you said in your first post (shocking lol). I think that it would be great if there were bonuses to being connected to the servers in the form of extra content (not what's already on-disc and locked though, because that's BS). Also, internet radio would be amazing if they could have high quality sound. I hate that tinny distortion you get from low quality streams, and it would hurt the immersion factor if not implemented properly. While I think that calling this a "punishment" might be a little extreme, you should be able to come and go as you please in terms of going on and offline. The only reason I could think that they reset your notoriety level is that maybe there is something exploitable if you only go online when your friends are on too, like bonuses or boosting achievements/trophies as opposed to having anybody being able to get in at any time?
There has to be some kind of penalty for disabling invasions. Maybe a complete reset is overboard, but none of us have any clue how it works. Otherwise what is to stop someone from just disabling it every time they want to stop playing? Then you turn it on while you are playing. You rarely leave yourself vunerable.
There have always been games that are "always online." The mmorpg genre is all about that as an example. The article said, "it seems that the always online feature is becoming more and more present in games like Need For Speed Rivals and now Watch Dogs. We were originally going to see the always online feature in the Xbox One but during the reveal the screaming reaction from the Xbox Community has that overturned pretty quickly." I feel that is a hasty deduction. Yes, there are games that should be playable offline (watch dogs has that feature), that force online only. Next there are games like titanfall which are multiplayer only. Lastly there is a gray area. The problem with "online only" titles is when a seemingly offline game forces you online. Like IF you had to get online for skyrim, or how SIM city flopped because it was more or less a single player game forced online. paperweight syndrome for a game that is riddled in singleplayer content = wrong.
Post a link to the story in the comments of their Facebook posts. That'll get their attention. I think it's crap. I don't mind having the choice to, or not to play online, but a game like Watch Dogs I'd rather play without interruptions. I'd like to be able to pause the game if need be, and not worry about some crazy crap happening. And I don't want my game progress hindered for wanting to play that way. It's not like it's competitive multi-player in the form of a shooter, where I expect to be online competing. It's a story driven game focusing on the single player campaign.
I think this actually makes sense. They dont want you going around invading people then going off line when you dont want to be invaded. If you want to play online then play online, if not then dont. I would consider that kind of breaking a part of the game so you deserve a penalty. Just play the game as intended.
@morganfell You said they should entice people to participate instead of punishing them for not participating. That's exactly what this is. I think the distinction of this being a "punishment" for not playing online as opposed to being a "reward" for playing online is all in your head. If you play online, apparently you earn perks for doing so. If you don't, you don't. You can't have your cake and eat it too. I don't see the problem with this at all. It's meant to give people an incentive to use the online features. I think it's a great idea.
sorry, I don't get the punishment, if you turn the online mode off.... you can't play online mode? but still, I see it as a easy way out for re-setting your notoriety. unless you can only do it once a day? EDIT: I didn't see notoriety skills, i just thought it said notoriety :S. I dunno what notoriety skills are.
I'm with Lukas_Japonicus and will be turning the feature off from the get go. My first play through I want to play by myself, take in the story, the setting etc. I don't want some randoms ruining my experience for a laugh.
Fine with me, I have no problems with it. If developers want you online they have the right to make games online only. Take MMO for example. I'm looking forward to the online only games that take true advantage of what that environment can add to the game. Quit crying about it, if you don't have internet access there are going to be games that aren't for you. Deal with it and play something else.
"Fine with me, I have no problems with it. If developers want you online they have the right to make games online only. Take MMO for example. I'm looking forward to the online only games that take true advantage of what that environment can add to the game. Quit crying about it, if you don't have internet access there are going to be games that aren't for you. Deal with it and play something else." It's fine with me too, but I don't agree with much else you said. A game that's billed as an MMO isn't the same as a game that's billed as having some online elements and then revealing at this late stage that there's actually a penalty for not being online.
There is no "penalty" for playing offline. There are REWARDS for being online.
Surely this can be circumvented simply by disconnecting your console from the internet? It would be ridiculous if it automatically reset just because my wireless went down. Also this was already emphasized as a problem by the early and allegedly 'illegitimate' reviews. So far those 'illegitimate' reviews have been very accurate in describing the games content.
"There is no "penalty" for playing offline. There are REWARDS for being online." From the article… "Your Notoriety will be reset to zero and any Notoriety Skills you have unlocked will be lost." That's a penalty, homes. Yeah, if you never play online then you never have anything to lose, but what about people who want to play with their friends when they're available and solo when they're not? I bet that's a large group of people.
Yea I am turned off already ... I don't want to always remain online. I don't like the fact that a game will penalize me for not doing so. I hope they don't pull this with The Division.
How is "“By disabling Online Invasions you will not be available for other players to invade, but you will also not be able to participate in Online Hacking and Tailing. Your Notoriety will be reset to zero and any Notoriety Skills you have unlocked will be lost" punishment? This prevents people from invading someone else's game, then going into offline mode until they feel the need to invade someone else's game again. How is this Online DRM at all. You can play the full game without any "punishment" at all without playing online. READ the article. Flaming headline.
Guess what game just fell off my list. Tsk, Tsk. Will pick this up when it falls to the $20-$30 range. For the best, now my money can go towards my Wii U savings.
It baffles me when dev do this. It's fair enough that people will not be able to hack you and you won't be able to participate in any online activity if you play offline but WTF is that have to do with everything you've gained online until that moment you decide to play offline being reset to 0 and gone altogether?? Your stats don't get reset in any other game if you decide to play offline but seriously, WTF is this shit Ubisoft? Can't anybody play a SP game without anyone else interrupting for once anymore? This is just BS!
@Lukas_Japonicus I'm going with your assessment until we ge more info. Plus two things... 1) Not that concerned with playing online. And... 2) Not that concerned with playing Watch Dogs.
I just pre ordered the game in full yesterday. And now it rears its ugly head. Awesome. Looks like my pre order is getting refunded. Thanks for ruining another game for me ubisoft.
@ Mystic Why not just disconnect from PSN or Xbox Live, and play as if you have no internet connection? That way you can play solo without resetting your stats. Unless of course this "reset" thing will detect that, and then reset you anyway. If that is the case, then I would agree with you that it is a "penalty". Otherwise I still look at it as rewards that you only get if you play online and STAY online.