"After the initial delay of the PS4 exclusive, Evolution Studios promised to revamp DriveClub's visuals as best as they could."
I noticed that the first time i watched it. It looks like residue left over from windshield cleaner. I mean....who thinks to include details like that? It's crazy. A little pointless, lol, but still great that they have such a strong focus on detail. Also, the GIF used in that article is absolutely MIND BOGGLING, i can't believe that is a videogame, it gets me every time i look at it. The dashboard looks photo-realistic, and the environments looks AMAZING. That huge, intimidating mountain, covered in individual 3D trees, the sense of scale is perfect. Day one.
It is a beautiful game, the Canada forest map was soooo sick! I remember when I saw Forza 5's orange peel in the paint jobs and thought it was terrible design (until my friend told me what Orange peel was) lol. Drive Club has much better looking environments that look and feel equally to the car models with the same visual TLC fidelity!
it sort of is a bad design, who wants orange peel on a $300,000 car, or any car for that matter? just saying
Another detail in that GIF that might have gone unnoticed is the fact that everything is being reflected in the carbon-fibre trim on the dashboard, including the trim on the dashboard vents. NEXT GEN! Lol.
@Iceball2000 That's like asking why do you want to see the pores on a person's face or the cuts and scratches on a piece of armor. Because it's realistic.
I'm all for realistic and all but a Ferrari shouldn't look like it's been painted at maco for its $200 paint special, just saying. My new Tacoma doesn't have that bad of an orange peel. It's just too over done in Autovista that's all.
Dang Need to buy ps4
@Iceball I agree it's somewhat overdone (not every hand painted car have it and it's surelly not all over the car), but your Tacoma body panels are painted by a robot, a Ferrari is painted by humans, artisans that as skilled as they are, can't really always keep the exact same distance, angle and pressure while painting a car, rence creating some orange peel. Because they choose the more unique, exclusive and costly human hands on many processes, luxury cars like that tend to have many more imperfections on paint, leather stitches and other finishing details that assebly line standard cars got past by automatizing the process, afterall a machine will always be, if nothing else, more consistent.
Psst...Hey you. Yeah you. Wanna join a club? ;)
Add me on PSN. My ID is the same as my username here. We already had an PSN ID exchange in a separate DC article a few weeks ago, planning on setting up a N4G club, lol. Feel free to join. Scroll down to around the half-way point on this article and add everyone who gave their PSN ID's. Those are all the members so far - http://n4g.com/news/1500001...
a worthy delay!
Absolutely. I am 100% glad they decided to delay it.
I've seen a lot of little details after watching videos over and over. Game looks great
Man, this game looks stunning!!!! I can't wait to see more of it at E3.
Yep still to the people that were hating on Driveclub here's justice serve on that video and those GIFs!
I saw that! Cool work, but a totally unnecessary detail. Hope there's a bottle of windex in the passenger seat :P
Would be cool to be able to wash it in a mini game.
well I thought I will drop my balls when I`ve seen this windscreen for the firs time.
... and? Have you actually watched any of the new videos because they are ultra freaking smooth for 30fps. Even better the devs said there won't be any screen tearing.
pretty sure he's kidding^^^
Yes I have and it looks stunning one of the best looking racing games to date
Still smooth and locked FPS
Long live next gen
but this isnt a sim though so...... since i have ps plus ill get it but whats the hype behind this game?
It is a mix between both and it has been quoted many times, the developers have said they wanted a balance between both simulator and arcade racer. Don't believe me, use google, I get tired of posting the same links over and over and having to look for them again myself just a prove a stupid point. Also I wasn't aware that you cannot enjoy a racing game unless it is a full on simulator..
You're embarrassing yourself. It's an impressive visual detail, it has no effect on (nor is it affected by) the type of handling the game creators have decided to build into the game. You can admit that without the world ending. The fact that there are very impressive features in this game does not mean you lose some kind of competition and that everyone is gonna think you're a total loser. The fact that you're going to such lengths to avoid admitting that does.
It's a hybrid between sim and arcade. The closest thing to it is probably NFS Shift. I prefer hybrid as I love the realism of sims but they aren't "fun" like arcade racers.
Graphics have very little to do with a game being a sim. I remember back in the 80s you could log time toward a real pilot's license using Microsoft Flight Simulator, and those graphics were horrendous by today's standards.
Why is that a problem?
Forza 5 is a sim? By GT's standards it is more of an arcade racer... And GT was last gen. Besides, didn't the devs of drive club say it was a sim/arcade racer, which is basically how forza is.
Its just a pretty game not much else. Race around then buy a new car with micro transactions then change the color and race again.
looks gorgeous. im still bummed about it being more arcade physics but it least it looks badass.
People who honestly think Forza 5 looks better than this game need to get their eyes checked. Cardboard cut-outs and sun blinding glare does not mean better graphics. The cars look nice, but that's it.
you can't directly compare the two games. Forza is running a really badasss physics engine complete with tire deformation and it has to be updated at 60 fps. This game is basically canned physics at 30 fps that take way less processing. It has way more resources to make things shiny because its coming at the sacrifice of realistic physics. why do you think forza and gran turismo have always looked so similar or why dirt and grid could crank up graphics detail comparatively. same thing.
@system22 spot on
gran tourismo always looked better so the engine of forza isnt the thing making the game have cardboard cutouts.
If they had dropped forza 5 to 30 fps you don't think it could have looked as good as drive club ?
I don't. Given how little is actually going on in Forza at 60fps, I'd wager they could get only some of what's been seen in Drive Club into Forza at the same framerate. I mean, seriously, to resort to cardboard cutout crowds...
Possibly. but doubtful. Take in consideration the hardware specs of the Xbox one and Ps4. The Ps4 is capable of rendering ALOT of objects with much detail. The difference of GPU shaders/terraFLOPS/GDDR5>GD DR3, ESRAM, anti-alaising, draw distances, etc etc. Make the Ps4 better to work with. The only thing the Xbox has over the PS4 is the CPU clock speed. but hey when Dx12 comes out in 2015 then it will add another core to the GPU and terra flops will grow inside of the power outlet. (joking). ^.^
Considering that the X1 is the weaker console I could see it having a lot of trouble running Drive Club. Especially considering they are most likely using a lot of the PS4's GPU compute.
Sure if you delay forza just like this game. But at least forza has customize parts, tunning, and upgrading.
How on earth would they make a driver game on xbone look as good as one on the ps4 the hardware difference would make that impossible.
This new generation is starting to get serious. It's small little details like this that make it more believable. It's a hybrid game but that's the kind of racer I like. This could/should be the new benchmark in racing games for consoles. Sweet.
i would agree if it were actual sim physics. i think this sets the bar for arcade racing games... need for speed, shift, dirt, grid etc... things like gran turismo, forza, toca etc i think are more respectable for physics realism which to me is more important.
Driveclub puts forza to shame.
it puts forza to shame if you don't care about physics. which to me is more important. so this game may look shinier than forza, but for me i don't really care cuz its going to be more or less a cartoon that looks good.
lmao a racer that's 30fps puts forza to shame? fail
And also I own an Xbox one with forza 5 put I will be getting drive club hopefully in a ps4 bundle win win all round own both get to enjoy all the great games on both consoles
I actually said out loud 'this is a game?!' when I was watching the Chile footage. When it is in the bumper cam going through the hills just after sunrise it looks damn near real.
drive club is the best looking racing game ever!
Can't wait to play it, with all the other awesome titles releasing on the same day!
All I saw were a ridiculous amount of pop-up advertisements (sarcasm) - The Gamingbolt website is a joke. Anyway, yeah I noticed this while following the Neogaf thread the other day, this game truly looks amazing, it perplexes me how they are able to cram so much into it.
I've never been able to view an article on gaming bolt. Always crashes my browser, wtf ??
The site has never worked on my laptop, only my phone.
I'm the opposite, it works fine in my laptop (courtesy of adblock plus) but it crashes my phone browser. I've also noticed that I can't close the popups ads lately, they just hover over what I'm trying to read. I'm not a fan of this site.
was it worth going 30fps for it?
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