GearNuke: Can you tell the difference between 30 vs. 60 fps gameplay?
yes...easily. next question. protip: i'm no "i wont buy a game because of the fps count." but i could tell the difference when playing the game...u can sorta feel the difference in movement n stuff like that. at least thats me. i remember playing rage (i think it was rage) and was like dam it moves faster and looks better that i thought i would. it was later that i found out it ran at 60fps.
Yeah, I agree. How can people even be asking this absurd question in 2014. The idea that "the human eye can't see the difference" is such a dated myth. It's embarassing at this point, really. I certainly play and enjoy 30fps games, some with even lower fps, have ranked among my faves, actually, but I can obviously see a difference and clearly prefer a higher fps when it's available.
A much better question is whether people can tell the difference between 720p and 1080p. The answer is going to still be a definite yes, but at least then there's room for some additional variables to be considered such as viewing distance, screen size, etc. As it is, this is just a silly question.
Wtf? The difference is huge. Jump on COD or TF and you can tell the smoothness of 60fps vs 30fps easily. This isnt like the resolution debate, which the difference (even though its noticeable) it isn't as obvious as frame rate. Steady 60fps vs 30fps makes a world of difference. Someone post a link pls of a video showing the difference. Im sorry but this topic is ridiculous unless you're Stevie Wonder.
Well I always swear Forza and even COD seem better to me because when I play them the 60fps helps the gameplay alot, but I swear I literally watched those vids 5 times and I just can't SEE a difference at all. I don't wear glasses and I have perfect eyesight. It makes me curious if they mix up the labels and did a live session asking 100 people to pick which is which what the numbers would be.
What I think would actually be a question worth asking, is at what FPS range does the human eye stop detecting a difference? I've heard the limit is roughly 60fps (hence the magic number), but I've also heard otherwise. Either way, THAT would be worth writing an article about.
* sorry wrong news (window rather lol), post here by mistake, n4g won't allow self destruction of comments =p
Actually, the article was just a way for them to say "hey guys, now we can show 60fps video! here's the proof below!", as anyone can see for "Thanks to this brand new site, we can compare 30 fps gameplay side-by-side with 60 fps gameplay". I think it's funny how people seem to be offended.
Telling the difference between 30fps to 60fps is easy, even with pre-recorded video. Telling the difference between 720p and 1080p is easy, for those with larger screens (or smaller screens you sit close to) and good eyesight. However, framerate is far more important than dropping a few pixels. It will get noticed first.
The difference between 30 and 60 fps is blatantly obvious.
@Naga: I think 60fps is a reasonable number, cause my bro was playing Metro on his beast machine at 120fps and I honestly could not tell the difference between that and 60fps. And honestly, if you can't tell that difference, it's a good idea to cap it at 60 for better performance, since it doesn't really make a difference. Then again, I do have a theory that 120fps is a better framerate for VR systems like Rift or Morpheus, since it probably helps with immersion on account of trying to replicate you actually looking like your using your eyes instead of looking through a TV set.
If my girlfriend can tell the difference after showing her a comparison, then I'm sure any actual gamer could also.
Interesting how resolution and frame rates have become a huge topic this generation with console gamers. They used to scoff at pc gamers who talked about this sort of stuff and called them elitists.
It's like asking whether you can tell the difference between PS2 and PS3 graphics. The difference is super obvious. I can tell the difference between 30fps and 60fps very easily. I can also very readily tell the difference between 60fps and 120fps. You can SEE the difference because the temporal resolution is higher and things are much clearer while in motion (which in games is almost all the time). You can also FEEL the difference since higher framerates result in less latency and better controller response.
I both agree and disagree. http://en.wikipedia.org/wik... photoreceptors have an integration period, which varies based on receptor type and light levels. They respond to any signal during this integration period, as long as the photons received are above noise level. That doesn't mean we see an improved image from a screen flashing twice as fast. Functionally, our photoreceptors have a flicker fusion rate of 15 - 60 hz, which means 40 fps is just fine. The fact that anyone would not buy a game because of it being 30 fps vs 60 fps is ridiculous. realistically you are arguing over 10 fps.
before they say 720p is better than 1080p now they say 30fps is better than 60fps? its really getting dumber and dumber each and everyday ....
@ naga: "A much better question is whether people can tell the difference between 720p and 1080p." yes. don't be silly.
Last gen gamers had super vision as they could tell pixel differences and today 30FPS=60FPS? LOL
Ratchet and clank used to be 60 but there was a massive difference. In gameplay when they went 30. Wasnt smooth and felt choppy
There's no debating over this issue. Make sure your screen is at 60hz and test to your hearts content >>>> http://frames-per-second.ap...
When you have an HD TV with high refresh rate (240hz and higher) you can clearly see a huge difference. So if you play your games @60fps, get yourself a quality HD TV (Sony's RR and Anti-Motion Blur is excellent) and you'll get a better experience.
The difference is as clear as day when looking at it like this side by side. I wouldn't avoid a 30fps game, but I'd certainly buy a 60fps game if it was offered on 1 platform and not the other.
This argument has been floating around the interwebz for years now. You had pc gamers with low end hardware and casual mmo gamers trying to fuel their side of the argument that 30fps is the same as 60. last gen console gamers were completely oblivious to this argument thinking that pc gamers went high end for graphics and not frame rates. It's nice that most of you finally realize whats going on now.
Exactly lol. I can stand it when a scene gets hectic and everything starts to look like it's playing in slow motion
I don't think it's so much the eyes that detect the difference, but the decision-making centres of your brain. I seem to notice 60fps much better with my "hands", even though I know it's a sort of motor-cortex function. Visuall, yes, there is a difference too, so this is a dumb question.
Saying "hands" like that implies you have some kind of prosthetic. I didn't hit disagree by the way. I just woke up from a nap and thought that looked odd. : )
Wow! I guess I'm the only one that has NEVER noticed the difference.
I used to be the same way until I had more experiences with 60 FPS. You can really tell the game runs smoother when playing. Watch the visa again, but make sure to pay attention to the scenery and not the car, or fixed position things. You see how smooth the scenery moves along in 60 FPS, allowing for better decision making. The faster the gameplay is, the more important 60 FPS are.
colonel, You too? Well actually I believe I can tell the difference but I saw another 30 vs 60fps vid a month or so ago and now this one and now I'm doubting whether I really can. I have keen eyesight so its almost annoying me a bit that I can't tell when so many are saying its easy to tell.
The difference is about movement blur and not frame drops. Or so I was told. Some people are prone for watching out for it, others are not. As long as it stays above 30 then it doesn't bother me.
I forget which year it was, but Madden was 30 fps one year and 60 fps the next. If you slow motioned the replays, you could tell the difference in the jerkiness/smoothness of the players motion.
yep, you can see a big difference. Check this out http://frames-per-second.ap... Gameplay http://www.30vs60fps.com/
Much better than the videos imo...it honestly felt like they were just doubling the speed of the video:S it didn't feel like they actually were running it 30 vs 60 fps. That might have been an effect from watching both screens at the same time, but i think I guessed right. So simulated 30 fps vs 60 fps.