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Submitted by SpiderMullen 260d ago | opinion piece

Is Steam Greenlight feeling the pressure?

This week, Steam removed a game from sale from their Greenlight service — a system that enlists the community’s help in picking some of the new games to be released on Steam. Earth: Year 2066 was quoted, by its creator, to be a “first person sci-fi apocalyptic open-world RPG game inspired by such video games as Fallout and Half-Life 2.”.

Steam’s overall quality is only as high as the lowest entry barrier they put up. Greenlight has the potential to allow truly great ideas come to fruition but stories like this, and how easily it occurred, sour what can be a great resource for young aspiring game makers. Instead, atrocities like Earth: Year 2066 can trick their way to receiving funds, and well meaning games like Towns try to run before they can walk.

Even update posts about games that have gone through to possible world wide distribution refer to them as “batches”, seemingly taking away anything special about the fact someones work is now up for sale – almost as if the head Greenlighter is bored of his job. This can only weaken the concentration of great games Steam offers, and weakens Steam itself. (Dev, Earth: Year 2066, Industry, PC, Steam, Super Meat Boy, Towns, Valve)

kyon147  +   260d ago
I think they have lost content control a little bit with people being able to have complete control of marketing their products on a worldwide platform.

Steam need to be quicker and more concise on making sure cheap badly made games do not make it through. I think early access it just a bad idea. Buying a game in Alpha or not even that far is just bad practice.
SpiderMullen  +   260d ago
Beta became the new demos, now alphas and early access are the new betas.

The less complete we experience a game the more it has to make up for in the final product. Takes away some of the majesty of a new game too.

Like seeing a sketch of the Mona Lisa before it's painted.
majiebeast  +   260d ago
I think Valve needs to do some quality control, cause the greenlight system is obviously not working and turning the steam platform into a mobile market place.
Are_The_MaDNess  +   260d ago
well Valve have always said that Greenlight will only be for a little while.
soon it will all be gone and devs can release games whenever.
only sad thing about this is that Valve really need to start with some real QA before any of that can happen.
QA is already really bad on Steam.
LightSamus  +   260d ago
Let regular Joes become Greenlight ambassadors and play the early access games before they go on sale. Not everyone of course, but a select few. They can then turn around and tell Steam if the game's awful and shouldn't be allowed up.
SpiderMullen  +   260d ago
That's actually a great sounding idea. I was also thinking of maybe some kind of development fund pool. Where people on Steam pay into a kitty, which is divvied up and granted to developers.

These ambassadors would be a good idea of deciding who that pot goes to.
hiredhelp  +   260d ago
Im all for for indie games but every day I come onto steam and all I see is 90% indi games that want silly prices for something to me just doesn't cut it for the price.
incendy35  +   260d ago
I think the main problem is that the "Greenlight" label makes it seem like Valve is supporting that game and putting their name behind it. The program is a great idea, but they really need to put an effort into QA testing if they want their name tied to them.

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