Video games are not more expensive at all

For some, the prices of the video games seem to be an issue these days. But in fact, they are not more expensive than they were back in the 80’s or the 90’s. GameFocus kept some old newspapers and shares with you some of the old promotions regarding NES and the Sega Genesis as they were introduced in Canada.

Read Full Story >>
The story is too old to be commented.
Neonridr1291d ago

I dunno even based on those pictures, $79.99 and in the case of Phantasy Star - $94.99 those seem a lot more expensive than today's prices.

I remember a lot of N64 games costing $99.99 here in Canada.

mikeslemonade1291d ago

I cringed back in the day when some N64 games were $59.99 US.

Stringerbell1291d ago

Want to cringe some more? I payed $59.99 for Quest 64. I still get a shiver when I think about it.

Vegamyster1291d ago (Edited 1291d ago )

Most games were in the $70-$90 range here in Canada, i remember Pokemon Stadium was well over $100.

mrmarx1291d ago

paid 90 us for street fighter 2 on snes

1291d ago
Jeedai Infidel1291d ago

I paid $50 for Superman on the N64. I'll show myself out.

Gamer6661290d ago

I pre-ordered Donkey Kong Jr. on the Colecovision for $79.99

+ Show (3) more repliesLast reply 1290d ago
prodg521291d ago

The Legend of Zelda and The Adventures of Link were $99 when they came out in the US with the gold cartridge.

thehobbyist1291d ago

Super Metroid's launch price is $120-$130 after dollar inflation.

One_Eyed_Wizard1291d ago (Edited 1291d ago )

I remember Doom 64 being 140$ at Walmart's in Canada around launch. Only the rich kids bought N64 games back then... or waited for prices to seriously drop.

Edit: And that was 140$ back then. It'd be a lot more than that with the inflation.

sinspirit1291d ago

Not to mention how much more money goes into making games now.

avengers19781291d ago

Cartridge games were way more expensive, especially after most forms of media were going to disc(first cd, then dvd) back in the good old SNES/ genesis days games could be 60-100$ add inflation to that and your looking at 150-200$ today. Mortal Kombat, and spider- man maximum carnage were 2 of the most expensive games I ever owned. We are actually kind of lucky that gaming went to disc/digital and became more mainstream, cause prices could very well be at 200$ a game now a days.

GameSpawn1290d ago (Edited 1290d ago )

^^ This ^^

Cartridges were part of the PS1's success and its lack of using them. While Nintendo chose to stick with them with the N64, Sony came into the market with CD's that were insanely cheaper and quicker to produce than circuit boards.

As a result, gamers at the time were posed a choice:
Buy a system with average game prices in the $80 range, $50 being your "bargain" price range.
Buy a system with average game prices in the $40 range, $20 being your "bargain" price range.

This goes beyond the other advantages of CD's over cartridge, such as audio and full video. The only thing cartridges had going for them was near zero loading time, but it wasn't worth double the cost.

The funny thing about all this, because the flash memory market has finally caught up with optical media in terms of capacity vs cost (within reason) handhelds are still using cartridges because of the load time advantage, but at least their prices are usually half that of new games on home consoles.

3-4-51291d ago

Funny how the media likes to forget History as if it never occurred.

Hysteria941291d ago

New released Games in Australia are still like 70 to 100 but I tend to buy most of mine online except when I really want to preorder a game.

Marceles1291d ago

I remember paying $79.99 for Street Fighter 2 on SNES.

Christopher1291d ago

Back in that day, a game didn't sell 1m copies in the first month either.

The cost wasn't because it was expensive, it's because there was but a fraction of the demand we have now. Gaming wasn't mainstream. It was a niche market.

Neonridr1290d ago

The NES still sold 60 million consoles, that's not exactly a small install base.

Christopher1290d ago

@Neonrider: Released in 1983 and still a classic. But, look at the sales figures for the top selling games:

Super Mario Bros. (pack-in), 40.23 million (as of 1999)
Super Mario Bros. 3 (pack-in), 18 million (as of July 27, 2008)[6]
Super Mario Bros. 2, 10 million

That's after 16 years for the top game to get 40m. And the 3rd best seller only sold 10m.

GTAV sold 11.1m in the first 24 hours.

As I said, supply and demand.

awi59511290d ago (Edited 1290d ago )

I bought mortal combat 1 and mortal combat 2 both cost 80 dollars each on the day they came out. And that was in us dollars in TN.

ATi_Elite1290d ago

Sega Genesis Strider was $79.99 and I beat it in like 3 hours.

anyway PC Games are WAY cheaper. $39.99 being the high point for most while a large chunk are $19.99 to 29.99 a week after release.

Sure Day 1 multiplats are usually $59.99 but you gotta search for the pre-orders which are $39.99

STEAM SALE makes them even cheaper or get a bundle of FREE games with a GPU purchase.

(excluding all the cash donated to StarCitizen and Project Cars) Guild Wars 2 was like the last PC Game I bought for over $50

+ Show (8) more repliesLast reply 1290d ago
BTBuck11291d ago

what they aren't factoring in is, back then... when you bought a game, it was complete... done, that was it. Now you get the game with half the stuff locked on the disk until you buy all the pesky DLC.. once you add it all up it's like $240 for call of duty some times... but i guess that's just the business right? Bend over and take it.

punctualdork1291d ago

Couldn't agree more. Worse still, we're seeing games being sold while they're basically still in Beta. Steam Early Access has made it kind of acceptable for devs to sell their games while they're only half or a quarter done.

Talidan1291d ago

With Early Access, at least you know it's not done. That's the choice of the buyer to purchase an incomplete game, rather than getting a AAA product that you expect to be complete, but has lots of day-one DLC and plenty of bugs with it.

barb_wire1291d ago

Well, what about those games that could be completed in a few hours - still doesn't justify the huge prices.

I remember paying 50 pounds for 'Jurassic Park' on the SNES and I finished that game in just over 8hrs (no save games on that cartridge) There was no replay value as there wasn't a difficulty settings.. so 1 and done.

Neonridr1291d ago

The SNES version was such a disappointment compared to the Genesis version. I mean how were we to argue that the SNES was a better machine when this game was you going around collecting eggs. The only cool parts were the 3D Wolfenstein inspired levels when you were down in the bunkers.

barb_wire1291d ago


And there was a glitch in collecting those eggs too.. the more eggs you had the more lives you had.. so, everytime you saw an egg, move off the screen slightly when you collect it and it kept coming back. In no time at all you had 99 lives to complete the game.. yes those 3D levels were quite cool.. hated the ending though, I was expecting something, anything actually.. nope, we got that funky mode 7 spinning the screen widly while fading out to white over the sound of a helicopter.. BAH!

SoapShoes1291d ago

You can beat Sonic and Knuckles in under an hour though and it was $70 + tax.

OrangePowerz1291d ago (Edited 1291d ago )

What you don't factor in is that games back at that time often had been short and they cost a lot less to make.

Most games add stuff later on like the DLCs for BF, CoD or Borderlands. Back in the day you bought that lind of stuff as an Add On disc.

AnotherProGamer1291d ago

what about the games back then that were broken or glitchy and cant be patched or developers selling expansion packs as sequels like Descent 2

awi59511290d ago

Well when i received a broken game back then i called the company and they gave me a new one in the mail. I guess you just dont know how to work the system. Also walmart and other retailers took games back for a refund back then.

AnotherProGamer1290d ago


I meant games with borken mechanics in the game

Oner1291d ago

The main factor that affected the cost of the games back then was the actual physical makeup of the media. It was all hardware within that cartridge, and the added cost of manufacturing that came with it just to hold those 1's & 0's compared to now.

Qrphe1291d ago

It was also way shorter.

+ Show (4) more repliesLast reply 1290d ago
DualWielding1291d ago

Steam, PS+, Ebay, I wish we have had those back in the day

Show all comments (60)
The story is too old to be commented.