Developed with input from the creator of MacGyver, Lee David Zlotoff, MacGyver: Deadly Descent sees Mac return to his roots as a young problem solver in a modern environment “We wanted to create something that acknowledges the past and ‘stirs’ those memories and at the same time bring Mac and the experience into the present.”
Hardcore Droid:
"Even as far back as the Atari era, licensed games have had a poor reputation. The time constraints of coinciding with a release combine with forced shoehorning of subject matter in a way that seems like a formula for mediocrity. But MacGyver: Deadly Descent is different; it didn’t have to happen. The show hasn’t been on in decades – hell, it’s probably remembered more for its parodies than by people who watched it first hand at this point – so there’s no rush, and no need for this game to exist at all unless someone with real love for the franchise wanted to revive it. Or so one would think."
Last week FairPlay Media brought MacGyver to the masses with a new puzzler by the name of MacGyver Deadly Descent. After spending the weekend solving puzzles and trying to save a lab full of scientists we’re back with our review.
Cool. Always wanted a MacGyver game--wait. That ain't Anderson's mullet in 1080p. Hopes dashed. *collapses*
The game would have been better if there RDA's mullet were present and it had more of an 80s vibe...
Actually surprised Hollyweird hasn't tried to reboot/remake the series yet. The overall premise would still work well today.