Down in flames.
Kevin VanOrd: When you first start playing Bound by Flame, you're asked to enter a name for your character--a name that is then summarily ignored by the game's supporting cast, which always refers to your hero by his or her known name: Vulcan. Given Bound by Flame's shallow similarities to The Witcher, it's hard not to wonder what the latter game might have been like if you were asked to name the protagonist, only for everyone to call you Geralt anyway. This identity crisis may seem a minor detail, but it is a head-scratcher of an issue in a role-playing game full of head-scratchers, each one more stymieing than the last. Bound by Flame is the kind of game you might hear people describe as having "a lot of heart," and the game it tries to be is certainly one worth celebrating. Yet by the time this frustrating adventure comes to a close, it's clear that there's a wide gulf between the game you just played and the vision that inspired it.