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Retro Games Do More With Less

CCC Says: "Back when polygonal graphics were new and sprite graphics were boxy, it was easy to sell a game based on graphics alone. If you were the first company to have some huge new graphical achievement, you would be the toast of the town.

This was partially because graphical advancements were so easy to notice. The blocks of the Atari were noticeably lower grade than the simple sprites of the Nintendo, which were noticeably worse than the 16 bit sprites and mode 7 scaling of the SNES, which were entirely different from the simple polygonal models of the PlayStation, which were primitive when compared to the fully polygonal environments of of the PlayStation 2 and Xbox."

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