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Crytek Not Expecting Xbox One eSRAM Bottleneck To Be Patched But Expects Unique Tech For It

"Crytek's Sean Tracy also talks about the benefits of CryEngine when used with PS4’s unified and Xbox One’s embedded memory architecture."

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ThunderSpark1202d ago

This will always be the main difference between the Ps4 and the Xbox One. The bottleneck in the Xbox One and the ram in the PS4 give Sony the edge as a game console and many consumers know about it this gen. This is why when it comes to multi-platform games, PS4 is the console of choice.

KwietStorm1202d ago

I don't know if I would call it the main difference. The GPU and more straightforward, streamlined design of the APU in the PS4 vs the X1 are pretty telling as well.

truefan11202d ago (Edited 1202d ago )

Looks like certain fans are focusing on the "I don't expect it to be patched or improved," but completely ignoring "Expects unique and novel tech for it." Tiled resources perhaps.

PS the interviewer mentioned bottleneck, not the developer. We can all pick and choose parts we want to hear.

nypifisel1201d ago

And how the hell do you "patch" hardware.. eSRAM is a bottle neck, developers would've been happier without it.

dantesparda1201d ago

Man, you MS fanboys are obsessed with "tiled resources". Tiled resources is not some unique feature/capability that only the x1 has , its a fair more common feature than most of you fanboys think. It's megatextures, dx11 can do it and so can opengl. AMD, made a extension for it and the ps4 can most certainly do it. So why do so many of you fanboys act like it's some miraculous secret weapon? And don't run this, "esram is the difference" bullcrap, cuz that's not true, that's just more made up fanboy nonsense.

GameSpawn1202d ago (Edited 1202d ago )

Just imagine what the Xbox One would have been like without ESRAM...pretty much the same as the PS4 but with DDR3 (read this as atrociously slow) instead.

Microsoft made a conscious decision to sacrifice some of the APU space (the GPU portion in this case) to add ESRAM in an attempt to make up the speed difference between DDR3 and GDDR5. This decision was made on the assumption that the PS4 was going to have 4GB of GDDR5 though, meaning they would have still had a capacity advantage.

With Sony getting larger GDDR5 chips at the last minute for what they were expecting to pay for half the capacity, they quickly upped the specs to match Microsoft in capacity, but with MUCH faster memory.

In short (advantages vs disadvantages):
8GB DDR3+ESRAM (more or less)== 4GB GDDR5
8GB DDR3+ESRAM < 8GB GDDR5

Microsoft gambled and lost (come to think of it they lost a LOT of the bets they placed). They should have spent the money and matched with GDDR5, but then there would have been even more price discrepancy between the two (probably $200+).

windblowsagain1202d ago

Sony never rushed to catch up with anyone.

Cerny designed the PS4 from start to finish. Asking dev's how much memory they wanted. Most devs said not below 4. But some said more, Most surprising for them it was GDDR5 , not DDR3.

Ulf1202d ago (Edited 1202d ago )

I would argue that MS made the right gamble with the RAM. Sony likely loses money on each PS4, and may not be able to hold marketshare during the holidays, given the expense and supply issues with GDDR5.

Actually I would say that its the lack of ROPs on the XB1 that really make the difference. The ESRAM is a fine solution, and in the hands of a good dev can eliminate memory bandwidth issues almost completely. The lack of ROPs is not something that can merely be overcome, however. If MS had been able to keep the number of ROPs at 24, I think we'd see the two architectures much more closely matched.

MS was smart to keep the clock higher, and the RAM cheaper. They just cut too many ROPs when making room for the ESRAM. They probably could have removed 1-2 of the spare CUs, and had 24 ROPs, and just dealt with early yield issues. Their higher clock would have carried them, and eventually they would have a price advantage (and supply advantage) over the PS4.. but.. they didn't.

DoubleM701202d ago

They lost 6 months into the new cycle.. ha ha..LMAO! Just play games dog..

mochachino1201d ago

Sony didn't get the 8 for the price of 4, they just decided to go with 8, thanks to Cerny.

Similar to how MS owes 360s success to Epic convincing them to go with 512 RAM instead of 256, Sony will likely owe it's success this gen to Cerny convincing them to go with 8, instead of 4.

It's actually a weird similarity, both generation wins were the result of devs arguing against the suits claiming that doubling RAM would cost a billion dollars.

Imagine 360 with only 256!
Imagine PS4 with only 4!!

Would have been lose lose.

+ Show (1) more replyLast reply 1201d ago
headblackman1202d ago

if it gives sony the edge, why are we not seeing it in the games at all?? 1080p with sacrifices, isn't an advantage. it's a push to trick the minds of people into believing that it's more powerful than what it really is. the x1 can do 1080p if it dumbed down the quality or the frame rate to do so (like the ps4). but microsoft leaves that decision up to the developers to decide which is most important. ryse son of rome still is the best graphical game on the market to date! not killzone! and not infamous! they are very nice looking games, but they aren't the best looking games. now the next thing you'll say is that what i just said was subjective, but so would anything that you would have to say to deflect that, but the visuals don't lie. even at 900p :-)

Kryptix1202d ago (Edited 1202d ago )

"if it gives sony the edge, why are we not seeing it in the games at all??"

Have you seen the Xbox One vs PS4 comparisons of multiplatform games? Battlefield 4 & MGS: Ground Zeroes are some examples of how the PS4 version looks and performs better.

"1080p with sacrifices, isn't an advantage. it's a push to trick the minds of people into believing that it's more powerful than what it really is."

Post an example of the sacrifices being made to get to 1080p or any higher resolution than Xbox One version of games. I doubt you know what you're talking about...

"the x1 can do 1080p if it dumbed down the quality or the frame rate to do so (like the ps4)."

Sure, we already seen that with Forza 5. lol What other Xbox One exclusive is there that runs in native 1080p... Hmmm...

"but microsoft leaves that decision up to the developers to decide which is most important."

That makes no sense if you compare multiplatform games. I'm sure you made that one up to suit your agenda.

"ryse son of rome still is the best graphical game on the market to date!"

A game with so many limitations... Runs at 900p & dips lower than 30fps. And here you are bashing Sony/PS4 developers for making "sacrifices" in their games. How hypocritical can you get. lol

"now the next thing you'll say is that what i just said was subjective, but so would anything that you would have to say to deflect that, but the visuals don't lie. even at 900p"

So if I say something like The Order 1886 as being the best looking game (gameplay was shown so it's a game) and you say that it's subjective... Does that mean what you said about Ryse is subjective by your logic? lol

It's not just about RAM, but the PS4's GPU is also 50% better in certain areas. That's how PS4 version of multiplatform games look & perform better. At this point of time, with all the proof & comparisons...why are you still not accepting the facts? Serious question...

nypifisel1201d ago (Edited 1201d ago )

It doesn't make you right just because you spout subjective arguments.

If you don't think double the amount of pixels displayed is anything you're sadly uninformed. You have to imagine a roof, a roof where assets vs performance meet, all hardware will hit this. Problem with your flawed way of looking at it is that you ignore the fact that Xbox One have ALREADY hit their roof where they have to do sacrifices. This means that the gap visually will be more striking in the future, not less. PS4 still can make sacrifices Xbox One Can't!

killzone6191202d ago (Edited 1202d ago )

totally agree. But nothing will stop xbox one from being a must have console if the exclusives are awesome.

the ps3 had inferior multiplats last gen and ended up doing well due to GOTY exclusives

+ Show (1) more replyLast reply 1201d ago
XiSasukeUchiha1202d ago (Edited 1202d ago )

So the bottleneck is real!, but hmmm I wonder in the future they quote on quote "Expects Unique Tech For It". Crytek be right because I want to know was this means!

HugoDrax1202d ago

"Expects Unique Tech For It""

Yeah I wonder what that means?

DoubleM701202d ago

When they speak of unique tech they are talking about tiled resources. 6GB of data shrunk in 16MB into the ESRAM. Not to mention whatever DX12 and other middle software that going to brung to the table.

DJMarty1202d ago

It means they trying to talk up a bottleneck, that won't go away........lol

Charybdis1202d ago (Edited 1202d ago )

So Crytek’s US Engine Business Development Manager Sean
says “I can’t speak to whether this will be patched or improved in the future, but I wouldn’t expect it as a developer,”

He doesn't expect it, but he can't say anything it isn't a clear confirmation but does suggest esram is a bottleneck which requires new techniques such as tiled shading used in ryse. However to be clear it still is an open door as not expecting things to happen and not to be allowed to speak about it doesn't confirm improvements won't happen but simply might not be expected.

Xdone1202d ago ShowReplies(1)
Npugz71202d ago

I tried find graphical differences between PC and ps4 for BF4 and couldn't see a single difference so I personally think the jump between last gen and this gen will widen a lot within the next year!

Eonjay1202d ago

When it comes to comparing graphics to PCs its a little tricky because the results will differ from config to config. Its kind of cool that we live in a time where you can get the graphics you are willing to pay for, but in general, the consoles will be better than your average non gaming PC.

Letros1202d ago

You're saying you couldn't tell the difference in 900p vs 1080p?

shivvy241202d ago

lol I cant even tell the difference between those 2 , played bf4 on ps4 and I was like whaaa