Artopsy Attempts to be an Autopsy of Game Design

Video games, the medium and the industry, has reached a point where it can be viewed under so many different lenses. In the early days it was seen as an amusement attraction at the arcades, then the experience came home and for several decades it was viewed as a mere “toy.” Now it’s reached a point where the medium attracts dialogue and discussion of a sociopolitical nature, with strong emphasis on social and cultural implications, and lest we forget the old “video games are/are not art” debate. Certainly video games have inspired many to look beyond the surface and ponder over them.

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