Cnet writes: "We can see what Ubisoft was aiming for, and it would have been amazing if the writers had pulled it off -- but they didn't. It's a shame, because it mars what would otherwise have been a just-about perfect gaming experience, and we can't help but feel that Child of Light deserved better.
Would that stop us from playing it? Heck no. It's a beautiful game, and one that the developers clearly poured a lot of love and work into. And it's a delightful contrast to the endless grit and guns and blood that mainstream developers seem to now think are so vital to the gaming experience. It's a gutsy move for Ubisoft, and we hope to see a lot more of its ilk in the future."