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Wot I Think: Child Of Light | Rock, Paper, Shotgun

RPS writes: "I want to enjoy it more: the hybridity of the game is daring and to be applauded. There’s obvious passion and idiosyncrasy here, which aren’t things you can always say about games spat from the cogs of AAA development. But delightful though it looks, and as winsome as its talking mice are, the combination of frictionless overworld and my frustration with its battle system left me feeling enervated. A less than fabulous fable, then, with a not so fairytale ending."

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