Microsoft Game Studios creative director Ken Lobb has discussed the nature of the Xbox family of developers in a new interview, stating that the collective that includes 343 Industries, Black Tusk, Turn10 and more makes for a strong hand.
It's not that I don't believe him, it's just that their track record pre-Xbox One doesn't lie. They were doing great during the 360's launch years, but do you remember the last Microsoft-funded, AAA new IP that was widely successful? Alan Wake, back in 2010. Sony has come up with so much more since then.
They had some diversity last gen but not quantity i.e Halo, viva pinata, kameo,crackdown, lost oddysee, blu dragon, gears, forza, alan wake, fable. I think thats something Phil is trying to correct this time around .with ryse, forza5,dr3, ki, project spark, d4, sunset overdrive,zoo tycoon, quantum break (all in the first year). Those games all cut across various genres and i think at e3 we will see even more genres i.e new action adventure games, platformers and maybe some rpgs.
Developed by 1st Party: Halo Viva Pinata Kameo Forza Fable Project Spark Developed by 2nd/3rd Party: Crackdown Lost Odyssey Blu Dragon Gears of War Alan Wake Ryse Dead Rising Killer Instinct Sunset Overdrive Zoo tycoon Quantum Break D4 State of Decay Forza Horizon Halo Anniversary Edition Project Gotham Racing Kinda puts things into perspective.
That doesnt change my point. They had some diversity last gen and your list proves it.it doesnt matter if its 2nd or 1st party cos 85% of those ips are owned by MS and are exclusive to xbox.which means MS can churn out sequels when ever they feel like it. Hasnt sony done similar with insomniac, quantic dreams,fromsoftware etc how ever you wanna look at it they are exclusives. Also MS has an internal ki team at redmond they co developed ki with double helix and playground co developed horizon with turn 10.
@christocolus I agree somewhat about there being diversity, but this emanates primarily from 2nd/3rd party studios. But, Ken Lobb should not be comparing their output with Sony. It's laughable considering the lions share of SCE IP are developed internally - quite the opposite of Microsoft. It's easy to claim diversity when blank cheques are being thrown around at external developers.
@christoculus "That doesnt change my point" It kind of does, because the topic at hand is "Microsoft Game Studios family has the same project diversity as Sony".
hope its true
Here we go christocolus to Microsofts rescue Oh and he brings up Phil Spencer as the game changer savior...how surprizing Spin, spin, spin wardestroyr has just owned you
@wardestroy I agree with you on that fact but you should know that sony has more in house teams and MS just started expanding their studios a few years back. i think they will do alot better this time around too. @foxtrot Lol.really?..Next time do try to add something meaningful and constructive to the argument/conversation. your comment is petty...grow up dude.
Vast majority of them games were early in the 360s life cycle. They took their foot off the pedal soon as Kinect was announced.
Foxtrot, Christoculus put time and effort into his comments, you repeat the same crap every single time you comment..... A sneeze from you would be considered a breath of fresh air...... Please, bring a 'point' to the table.
@wardestroyr As we are apparently listing both last gen and this one as well as unreleased games I can do that too. Resistance Killzone God of War little big planet metal gear solid 4 MAG white knight uncharted mod nation demons souls valkyria chronicles folklore heavy rain beyond two souls the last of us gran turismo motorstorm infamous heavenly sword knack outlast flower dead nation resogun mlb the show deep down driveclub the order 1886 don't starve tiny brains and we both know that list can keep going but quite frankly my thumbs are tired. There's a little 'perspective' for you
People are disagreeing like your wrong or something...... I was sceptical about Spencer ever since last E3 when he was on stage, but he is getting his voice out there and making himself heard .Sony made the SAME mistake last gen and all Sony done to correct that nistake was to create a better portfolio of games to reassure it's fan base that there will be more to come . I belive he is going to drop some bombs that's going to give the Xbox fan base something to look forward to .
@Christocolus Oh sorry you dont like it when someone does it to you, yet you dont mind bashing other peoples opinions on other articles. See not nice is it @Pogmathion Oh come off it and he doesn't, theres only so many ways you can say "I love Phil Spencer, I believe he can do anything and will give us what we want". He just writes longer posts to cover that and often repeats himself.
Actually the last AAA new IP Microsoft funded that was widely successful was Titanfall.
And next year the sequel is heading to the competition. The bad part about not owning an IP.
Who cares? Fanboys do. That really wasn't the point otherwise.
Microsoft paid for last minute exclusivity they did not fund it that would have been ea. and titanfall was not successful.... as the game that would close the gap between the xb1 & ps4 got beat by spiderman 2 this week.
@Freddy How can anyone suggest TItanFall was successful? None of us know how much MS paid for exclusivity, marketing and how many copies that they purchased from EA to bundle with the XBOX ONE. It could've been in the tens of millions or hundreds of millions of dollars that they shelled out for that game. TF didn't move many consoles and overall it's not selling like most of big market games have in the past. MS might've lost a considerable amount of money on TF or possibly broke even. I doubt it was a success. A success would mean them making back all the money invested and moving a substantial amount of consoles. So far that hasn't happened or MS wouldn't be so silent on the games numbers and overall impact. The question remains is whether or not TF will have legs. Time will tell. On topic: MS. Prove it. You're past history in this industry says quite the opposite. Sony without question had more diversity in both quantity and quality last gen. MS fell off the map the last few years with the 360. So far I haven't seen a whole lot to think otherwise this generation from MS. But this gen just started. E3 will be here before we know. Than we will see if this is for real or just MS, once again, with their heads in the clouds. I just hope if MS does do what they claim they will that they don't do most of it up front and than become stagnant a few years down the road like they did last gen.
16 unanimous disagrees for saying Titanfall was a successful IP that MS launched recently? lol. Oh boy...
True they did fund the competition of the project at the time EA not willing to fund the project for unknown reasons which give them the intial 13 month exclusivity before becoming a full MS exclusive around E3 but TF is not an MS IP in anyway.
"In order to make the economics work and keep Titanfall alive, EA needed a first-party publisher to invest. Xbox was willing to step up and save the project, which turned out to be a wise bet." - http://fauxbuzz.com/2014/04... To be clear, the only reason I brought this up at all was just to correct fellow user TomShoe that the last game funded by Microsoft was Alan Wake. I don't really care about exclusivity, hardware sales or any of that. But when you lot see someone posting a comment that's against the grain, you go for the jugular just on defensive instinct alone. Chill out.
@above You didnt even realize that you just proved the dudes point. Meaning from 2010 to 2014 MS didnt provide their customers with anything 1st party, just one game one month ago. That's almost 4 years of no 1st party support. And to make matters worse Titanfall wasnt even released on the 360 1st or at the very least simultaneously with the xbox1 as a thank you to all those 360 customers who were by all means and purposes ditched by them in favor to the new system. (further read: see xbox to xbox360 transition) So next time be more careful before you defend MS.
Yeah, but this article is talking about right now. Right now, MS has a lineup that is more diverse than the latter half of the 360's entire cycle. That says a lot. I wouldn't say they are anywhere near as diverse as Sony's studio's just yet, but they have definitely improved. Games like Project Spark, Sunset Overdrive and D4 are welcome changes from the usual "dude-bro" action games that MS are known for. Like they say, variety is the spice of life. MS getting more diverse, and Sony remaining as diverse as they have always been is great for gamers of all kinds.
Anything by Swery is a welcome change to most games. His style is so off the wall its amazing. Can't wait for D4.
@Mikefizzled D4 doesn't look like my kind of game, but i welcome the diversity it brings to MS's line-up.
Totally agree. They seem to be on the right track, as far as games go.
Lukas you have said enough. Most of the folks on here are going on the later half of the 360 life span.
I have to agree. MS is making it hard to ignore the X1 with the games line up they have. While some of the games you mention aren't MS 1st party, they obviously did what they have to to secure those games for their system. I think that's where I diverge from this article though. MS studios isn't what I'd call diverse. I have to base this on last gen because I don't know much of what they are bringing for this gen yet. I don't currently see the diversity in their 1st party line up for the X1. I'm hoping E3 will change that, because to me, if one wants to claim diversity in 1st party studios, they have to talk about 1st party games, not the 3rd party games that everyone here keeps mentioning. Sony isn't out of the clear yet here either. While diverse historically, so little is known about what all their studios are up to right now. Again, a situation I'm hoping E3 will remedy.
Alan Wake is not even exclusive to Xbox so it's been a longer then that
If it didn't appear on another console it's exclusive to Xbox.
@ TomShoe We have to wait and see. They did invest over a billion in their gaming division for games. So far, since X1 has been announced/launched, they have been delivering. We just need to hope it continues throughout the life span of the console and not a handful of years. So far, I am pleasantly surprised with the games MS has and will be releasing this year and hope we have some good surprises at E3 in a few weeks.
FreddyAintDead + 1h ago "In order to make the economics work and keep Titanfall alive, EA needed a first-party publisher to invest. Xbox was willing to step up and save the project, which turned out to be a wise bet." ^^ Actually Sony approached Respawn and EA to do a PS Vita version of Titanfall that they would fund before the game was even revealed. Sony was brushed off.
MS doesn't have a large 1st party line-up. Instead they rely on third parties. So what? It doesn't necessarily mean anything negative about them as a company, developer or publisher of games. They still have to choose a prospective IP and build a relationship with those studios even if they are 3rd party. They don't want just shooters. But fanboys are all about the sales, so maybe you think XBox is all about the shooters due to how many "Call of Titan Halos" bought, but that is a result of consumer decision, not MS internal. I'm sure MS would love for Alan Wake and Banjo to pull in Halo numbers. Now I'd rather they have more 1st party studios if it means their games are dedicated to getting the most out of the XBOne, whatever that would mean, because I haven't been no where near as impressed with MGS as I have been with SCE regarding quality last gen. But the diversity of games is there for MS.
Dunno if bringing 3rd party into the argument will help your position. Sony's third party support destroys MS on every level from Japan alone. If MS is investing in things like COD, TF, or whatever big 3rd party game you wish to cite, how exactly does that make MS 1st party studios diverse? Looking at the 3rd party games that MS routinely supports openly, it's almost all shooters. Again, not really diverse. That's not necessarily bad, as you point out, as that's apparently what many Xbox fans enjoy, but it doesn't help bring new people into the fold, which is what MS wants to increase revenue. They're doing better so far this gen however with some of their 3rd party showings.
Riiiight!? None of the following MGS exclusives are shooters: Alan Wake, Banjo Nuts and Bolts, Viva Pinata, Blue Dragon, Kameo, Lost Oddysey, Ninja Blade, Fable, Kinect (fill in the blank), Too Human, Jade Empire and 99 Nights. For shooters you have Perfect Dark, Halo, Crackdown, Titanfall and Gears. CoD is multiplat...! Sony 3rd party support can kill MGS all it wants too (quality), but saying a diverse selection of titles isn't there is an outright lie. Pull your head out of the ground.
I've never seen a game like God of War from them, or Uncharted, Journey, inFAMOUS, Demons Souls, Last of Us or Heavy Rain Alan Wake is the only one I could pick from their first party games over the years which has been different from the rest of them.
What? crackdown dont count? Gears of war Bajoo kazooei Forza horizon 2? State of decay? in last years First 3years xbox360 win in games, last 3 years ps3 win
I'm just looking at the lists being posted in this thread and going "..yeah, and there's an Xbox counter-example for every one of those". It's funny how people only see what they want to see.
many ms exclusives come out on pc or even other platforms later on, while Playstation exclusives always stay on Playstation.
Try last 5 years PS3 wins.... The 360 put up nothing but mediocrity that last 5 years...
I don't want Microsoft to look at Sony's catalogue and say we need a game like that and then try to ape them. That's not even being competitive, it's just lazy. I want both Sony and Microsoft to approach IPs with the mindset of setting a new standard somehow, which is what they've both been doing.
It would be lazy if they didn't try to make the genre their own. It's why Uncharted is totally different from Tomb Raider for example. Dosen't stop them from trying
Bloodforge could've been their God of War. I wonder if MS owns it. http://www.youtube.com/watc...
They do own the IP but 2/3 studios who formed the Climaxx Group (The developers of Bloodforge) have since closed.
It seems strangely peculiar how every statement that comes out of Microsoft lately is geared toward the 'core'' gamer. Where was this sentiment when they were ramming TV, TV, Entertainment, Kinect, disastrous restrictions, and a general attitude of contempt for the ''core'' gamer? Seems very disingenuous, and borderline insulting. And to counter Ken Lobb's argument, compare 2010-2013 with Sony and Microsoft - what a sobering reality.
they always take this route when sales are not in their favor,beside they need to do somthing to move those unit sitting on store shelve.
And the best thing is, this statement is not true and he knows it. You must be pretty far from reality to believe it.
@wardestroyr You provide an extensive list of 'diverse' games on Xbox, then you slate MS for deciding maybe 'core' is the way to go. MS got flak for some of their decisions re; X1 and are clearly making efforts to appease their fanbase. Rather than live on last years news of DRM and TV, why don't you just look forward to this 'core-centric' attitude MS is (seemingly) injecting into the Xbox One's catalogue? Maybe that's not controversial enough for you?...Do you prefer all the negative stuff? ...Maybe it's you who's 'disingenuous'? Edit I think folks would rather get on with their lives and enjoy the upcoming games, than dwell on the past and continue to feel insulted.
I'm talking about Microsoft Games Studios output - not 2nd/3rd party. Anyone with even a morsel of intelligence (excluding diehard Xbox fanboys with rose-tinted glasses) should be insulted by how rapid the turnaround was once sales of Xbox One started tanking. Are you not insulted that things only changed once their poisonous vision of what the gaming industry should be backfired and was thrown back at them? This just proves that if Xbox One was a success, nothing would have changed - what would exist is a deeply anti-consumer, $500 DRM-laden, woefully underpowered, Kinect dependent entertainment centre. With the added dash of rotating Halo, Gears, Fable, and Forza titles. So, no, I would rather remember their attempts at destroying the industry.
"So, no, I would rather remember their attempts at destroying the industry." That's a really immature and ignorant way to be. Should I hold Sony to the fire because of what they attempted with their rootkits for CD's way back when? Should I keep my guard up after all of these years what Nintendo did to third party publishers many years ago? The Xbox policies changed because of feedback, that's how things improve. The Xbox never released with those policies in place and they have hired people to manage to push the Xbox in a more gaming centralized manner. Actions speak louder than words and when E3 comes again and they show great games are you still going to have your head buried in the sand moping about their attempts to destroy the industry? If so that's your problem not mine. I will be enjoying games since that's why we buy these systems in the first place, not carry on whining about the past.
@Darkstares. Where are you getting this idea that Microsoft completely flipped the table because of feedback? Don Mattrick was given ''feedback'' by Geoff Keighley about gamers not wanting 24-hour DRM checkings. What was his reply - GET A 360. Are you trying to say that all of these controversial practices weren't thoroughly focus-tested and researched to the hilt before introduction? Do you honestly think that Microsoft cared one bit about what the hardcore gamer wanted? If so, then why wasn't the reveal last May about a powerful, cheaper, gamer-centric, and FRIENDLY, console free of tacked on gesture control, gimmicky HDMI input and nonsense about TV and watercoolers. You know, an evolution of Xbox 360 - a brilliant console. Which sold, because, you know, it was good. Explains why the Xbox One is flailing about, changing strategies on a whim, with no real identity. Who's next after the hardcore don't bite. Microsoft knew exactly what they were doing, and it took their game business almost collapsing to change their ways. And although Phil is a gamer, he was there smiling on stage and giving interviews explaining how gamers couldn't see the future when touted this unbelievably anti-consumer crap. This whole PR charade with Microsoft is so insincere, and revolting.
SilleGamer wrote, "Where are you getting this idea that Microsoft completely flipped the table because of feedback?" Do you see the policies put in place they announced last year? Move on brother. "Don Mattrick was given ''feedback'' by Geoff Keighley about gamers not wanting 24-hour DRM checkings. What was his reply - GET A 360." And where is Don now? Where are those policies now? Move on brother. "Are you trying to say that all of these controversial practices weren't thoroughly focus-tested and researched to the hilt before introduction? Do you honestly think that Microsoft cared one bit about what the hardcore gamer wanted?" Who cares? Don't buy the product if you want to dwell on the past then. Me, I will enjoy what the system offers, just like what the Wii U and PS4 will offer. Sounds to me that's far more enjoyable than thinking about what might have happened if... "If so, then why wasn't the reveal last May about a powerful, cheaper, gamer-centric, and FRIENDLY, console free of tacked on gesture control, gimmicky HDMI input and nonsense about TV and watercoolers." Read my comment above. "You know, an evolution of Xbox 360 - a brilliant console. Which sold, because, you know, it was good. Explains why the Xbox One is flailing about, changing strategies on a whim, with no real identity." I care about what the system offers, what games I can play, value. All of that. Your focus seems to be elsewhere and that's your prerogative. "Who's next after the hardcore don't bite." Why do you care about that? I only care about what the system offers and make my decisions based solely on that. "Microsoft knew exactly what they were doing, and it took their game business almost collapsing to change their ways." Talk about embellishment. Their financial position going into this generation is much stronger than Sony's as far as revenue returned from gaming. Sony lost billions on the PS3 and it took many years for them to finally turn a profit on each system sold. They still haven't been able to rebound from the profits they made prior to the PS3. The PS4 is now selling amazingly well and that's good for Sony but they desperately need to start profiting. Microsoft is also doing well with the Xbox One outselling previous Xbox consoles, so how is that an almost collapse? "And although Phil is a gamer, he was there smiling on stage and giving interviews explaining how gamers couldn't see the future when touted this unbelievably anti-consumer crap." He had to, Don was in charge. Don is now gone and Phil is in charge. Move on brother. "This whole PR charade with Microsoft is so insincere, and revolting." Then ignore what they do. Ignore the system. Why must fans of the system have to keep reading garbage from those who never plan to buy one? Life's too short to keep my mind occupied with stuff that doesn't interest me.
Yup, you are right. They are not focusing on core gamers because they want to but because they have to after the debacle last year. I don't believe Microsoft is doing anything at this time but damage control and I doubt the sincerity. Titanfall did not turn out to be the saviour Microsoft hoped for, GoW and Halo 5 are not due this year and gamers were vehement in the way they rejected Microsoft last year. All these issues have given Microsoft a kick in the ass and it remains to be seen if what they do is good for gamers or not.
Im confused Everyone rightfully complains that they are diverging from the gamer, and now that theyre catering to them you find it insulting? After making those mistakes of chasing a general audience and failing, what do you think they shouldve done? As far as im concerned, admitting they were wrong and dedicating more money to games than ever was the right idea. Im not letting MS go with a free pass after their BS last year, but hell, credit where credit is due.
Do not try to understand fanboy logic. That's impossible. Instead... only try to realise the truth. There is no logic. Then you'll see that it is not logic that bends, it is only the fanboys.
I have to agree. What they're doing now is what everyone was saying they had to do. They are doing it. If it's genuine, then good for us. If it's not, time will tell, and I'll criticize them then. I'd rather support their current pro-games focused stance, than ridicule their past failure. If us, as gamers, set a standard, then we have to support that standard if the company is trying to achieve it. Otherwise it's a no-win situation for MS. That doesn't mean we have to support the company itself, but we shouldn't criticize unless it becomes apparent it's all for show. As of right now, MS does seem to be very pro-games, and I applaud them for it. This coming from a very pro-Sony person, as I have no real love of MS due to the reasons stated by wardestroyr.
True. I saw a mention of Viva Pinata up there.. reminds me it needs a comeback!
I can't wait for Project Spark, that is a nice diverse game from MS... I can see MS are really trying to match Sony's diverse portfolio of IP. Can only be a good thing, unless you happen to be a 'hater' ;/
Yeah ok. But they haven't released a 1st party exclusive other than Forza in a while.
I have yet to see this same level of diversity from MS yet Sony has the likes of: Uncharted God of War Ratchet & Clank The Last of Us Heavy Rain Beyond inFamous Demon's Souls Resistance Gran Turismo Not to mention some great 3rd party JRPG's such as several tales of games, Ni No Kuni. MS puts out some good games but they are do not offer the same level of diversity as Sony currently.
Everyone always lists Gears, Halo and Forza as if that's all Microsoft ever brought to the table. People forget that in the 360's earlier years the diversity was there, the numerous exclusive JRPGs were there. It was after the projected 5 year lifespan was extended that the portfolio began to stagnate as more was invested in Kinect and the main franchises were just alternated. Even then there was great diversity in great Kinect IPs, however it was for a new market and the core gamers weren't interested. That's when things became uninteresting.
Hell I'd be 100% down if Twisted Pixel made Gunstringer 2 with Kinect 2. Almost no other motion control game like it.
Always been saying that . Sadly i only liked forza 3 , alan wake and gears 1 , the rest were not my type , i enjoyed fable 2 a little bit though. And then they focused on kinect . Which was a disaster because i bought another 360 after red ring of death. So i lost a lot of money for few good experiences so i sold it which was a big lost. lol 360 without gears 1 was worthless for me which i suffered to be able to play it. It's like awesome broken memories. lol Hopefully that's changed this time. Good start with x1 but still don't trust them after that experience. Time will tell. Wish them the best in exclusives.
The fact that it wasn't there later is why people don't mention it. Your argument is the exact reason why I find it hard to support MS. They just don't have a reputation of long term support for their consoles. Look at that list Captain posted. All but two of those games had a release title in the franchise in the last 3 years of last gen. It's not even close to a complete list. Outside of Kinect titles, which you admit weren't for the core gamer, where was that kind of diversity from MS? Captain didn't bother to post the casual 1st party games from Sony, which still outnumber MS in both quantity, diversity, and sales. MGS makes some great games. I really dislike FPS, but think Halo is amazing. Forza is a great racing game. Fable is a really good RPG. Kinect Sports is a really fun party game. But from a 1st party perspective, they just fail to bring the diversity and chance of finding a huge success because they rely too much on the same ol' same ol' within their first party.
Thumbs up for including Ratchet and Clank.
Sony has much better studio and they take chances on new ip's ms also has good first party but pretty damn sure its not as strong as sonys ms relies always on third partys and I think its wrong for both ms and sony third party is to believe meant to be more independent
It has the most diverse lineup this generation so far and I am glad they have a lineup full of games for everyone. Racing: Forza 5 Fighting: Killer Instinct Open-World: Dead Rising 3 Action: Ryse FPS: Titanfall Kinect/Family: Kinect Sports Rival Simulation: Zoo Tycoon Creation: Project Spark Also, upcoming games like Quantuam Break, Sunset Overdrive and D4 look like unique and diversify experiences.