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Submitted by Saxrebel 228d ago | opinion piece

Broadening your Audience - It Can be the Death of you

Ever wondered how the third iteration of video game series always end of worse than the second part? Kyle Flanagan explains how the concept of broadening your audience can make your games worse. (Dev, Guerilla Games, Industry, PS3, PS4, Zipper Interactive)

DanielGearSolid  +   228d ago
Not a bad article
MasterCornholio  +   228d ago
Imagine if they made Dark Souls for casuals?

The franchise would never be the same after that.
#2 (Edited 228d ago ) | Agree(1) | Disagree(0) | Report | Reply
Mutant-Spud  +   228d ago
Yeah and we casuals still wouldn't want to play it!
DCfan  +   228d ago
MGS is unfortunately going that route.
DanielGearSolid  +   228d ago
How?
DCfan  +   228d ago
Everything about MGSV screams 'westernization'.
Its not like the game is not popular enough.
And did you forget Kojima's talk about westernizing MGO?
DanielGearSolid  +   227d ago
Personally, the game still feels like good ol' MGS, but with better controls, to me...

I don't think they're trying to "broaden their audience" per say... I feel like it's more taking elements from Western games that can fundamentally improve their game... But, thats just me
jeremyj2913  +   227d ago
That's what Capcom tried doing last gen and look at them now.

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