Guerrilla Games is looking to recruit online designers who have a record of titles with "significant online/social focus" for their new IP.
Sounds interesting, Cant wait for The reveal! :)
I'm loving the whole social thing. FYI, I'm not one of those guys who hated the social aspects of any console. I always felt social is the future. One day EVERYTHING will be connected.
Very soon, indeed!
don't mind social just as long as its not shoehorned into the experience. also why cant we have both types of game play like what destiny is doing as sometimes i just want to game alone without needing to have a couple of friends join my party just to play or enjoy my game
@ Mikelarry...Agreed and we can have both gameplay like Destiny. Social doesn't have to mean always connected 24 hours a day however can be connected at will. Like if you want to be connect all day then fine however options to disconnect.
Call me old school but I hate this social/always connected BS...are you so willing are to abandon actual person to person social interaction by imprisoning yourselves in the web via a screen? Dont get me wrong if its your kind of thing go right ahead but I dont have to like or participate in the death of Single player and Real social interaction.
Well keep in mind everything connected doesn't have to mean always connected.
as long as it's not always online i'm good with online and social features being the focus. if not then meh, no reason for games to require a constant connection, unless it's a mulitplayer oriented game like Titan Fall/Battlefield/etc.
Well yes, it's likely that it would be a multiplayer oriented game if it's always online.
What's so wrong with a constant connection required for online? It's not like you can play it without it. Edit: @blue_cheese
social oriented usually means always online....
Me and Nee-san are excited for this!
Should be MMO !
Most likely. Although, probably more like Destiny than your usual MMORPG
That would be awesome!
aaand just like that you lost me.
Linchpin, you have to get out there and meet new people at some point. Not all games with social aspects are evil.
To meet new people you have to get out of your house first. This isn't what I consider "meeting" new people.
Gaming is a break from socialising since my job is about that... so I need time away from people.
BTW, Demon Hunter are awesome \m/
For focusing on having online social aspects? If you don't like that kind of thing then that's fine. But you unfairly passing on a game we know nothing about. I'd say wait till E3 to see what we're dealing first at the very least.
It's not that but with WatchDogs, The Crew, Destiny, H1Z1, Fable Legends, Deep Down etc all focusing on social and online features it just feels like it will end up becoming a trend where single player games or even multiplayer games with single player campaigns will have this whole social aspect shoved down our throat in the single player campaign. Then you have the fact this new approach will most likely come with Microtranscations and it will end up getting bigger, making more devs take part in it.
Why are you so afraid of "online" and "multiplayer"? Open your mind! ;)
They were looking for someone with experience in microtransaction business models as well.
Yup, seen that on the listing too at their job recruitment site. Plusses: -Have systems design experience; game modes, player progression, balancing, leveling, end game design, etc. -Any technical background in programing or scripting would be very beneficial -Any experience with 3D world and level building tools -Have worked with BI and data analytics -Developed micro-transactions and/or nontraditional recurring revenue models -Have developed or supported online gaming communities or titles with a large ”social” focus http://www.guerrilla-games.... hmm, sounds like some kind of MMO judging from some of the requirements.
is that a bad thing ? something like eve online microtransactions is very successful
Indeed, the MMO elements seem to be there for sure. Let's hope they improve the story consistency in comparison to Killzone games, though.
Sounds good.I hope they impress at E3
This is great news. Always have my eyes peeled for games with an online focus. Much more interesting to me, personally. Let's hope we get a glimpse at E3.
I agree. I can't wait for E3! Lots of games to be excited for
Man, I feel like I'm the only person who is against these "always online" games. Microsoft got ridiculed for having an "always online" but now all these games on both consoles require a connection anyways. Disappointing.
They got criticized for having an always online system. An online game is very different, and I see all these disagrees in here for whatever reason that may be. What exactly is wrong with an always online *game*? Not every game is going to or has to be one or the other (single player/online multiplayer). But I don't know why so many PlayStation gamers have always been so strongly against non-single player games over the years. Many different types of games exist, and this is how it should be, and I don't understand why some people stay away from online games like the plague, especially when they know nothing about it. When you said "all these games on both consoles..." what games are you talking about?
Why do PS gamers dislike games with no single player? Because out of the big 3 PS games are the most diverse across so many different genre's and IF we wanted to pay full price for half a game obviously we'd all have Titanfall. It goes beyond being a lesser value for "always online" and "online only" games. PS gamers are all about the variety of the PS library and traditionally Sony ' s first party studios have built extraordinary single player experiences and Sony's kinda known for those experiences.
@KwietStorm Games like, The Division, Destiny, The Crew, Plants vs Zombies, Titanfall, ect. To this day I still go back and play original Xbox and PlayStation games. My guess is, once games like Destiny have their online support cut, it's going to be nothing but an unplayable disc. (Unless the developers have spoken about this) That being said, (I'm doubting the potential of them being great games), it's just not for me. Personally, I don't want to spend $60 on a game that will be basically unplayable in a few years. That does sound a little crazy because, "Well you'd still get at least four years of play out of these games." I know, I know. That's just not for me. Maybe if it was cheaper.
Oops I meant I'm NOT doubting the potential they have to be great games.
Hopefully, whatever it is they're cooking has an offline Single-Player mode too.
I hope it's totally different compared to destiny.
Social aspects is their way of saying always online . . .okay maybe not but whenever you hear social aspects be wary
if it is an MMO i hope it doesn't have a targeting system something like wildstar were you have to aim instead of targeting your enemies could work on a controller
Yeah if they can keep all the staff.
Well....no thanks! I love single player, anti social people want games too.
I'd rather want them to focus more on game quality, content, originality, design and fun... They still need work to do! I want them to be a great studio like Naughty Dog T___T
Not that I think it's a bad thing but really prefer to play single player games.. I'm hoping it's not an always online game like Destiny or Titanfall. :/
O my god Sony tricking everybody, "we will not require online" makes ever game with really big online features.
Oh right... like inFamous did. Like The Order: 1886 will.
Drive club, this game, deep down there's more but I don't really care. I have all that internet.
Isn't this supposed to be third person btw? I think i had read that somewhere...
Good news! As much as I loved KZ Shadowfall, I would like to see Guerrilla doing something different.
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