"The practice of creating an effective horror protagonist in games seems like it would be a hard one to balance.
If they’re too capable, all semblances of tension and fear go out the window. Make a character too helpless, however, and you run into a situation where it’s often hard to have fun playing as them.
That’s why in the second season of Telltale Games’ critically acclaimed The Walking Dead series, Clementine strikes a chord for so many people."- Stephen Hilger