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Child of Light Review | WGTC

John from We Got This Covered wrote:

As a big fan of the graphical approach Ubisoft took with Rayman Origins and Rayman Legends, I was definitely intrigued to hear that they were taking those games’ in-house engine, UbiArt, into new territory, by using it for a completely new venture into the role-playing genre. The finished product has now arrived in the form of Child of Light, and the final result is a gorgeous, engaging and surprisingly strategic RPG that skillfully mixes a fairy tale-themed world and some dashes of platforming with its turn-based combat.

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