20°
Submitted by Pozzle 489d ago | interview

On Creating Art For Final Fantasy X And Final Fantasy Type-0

Yusuke Naora has worked on many key Final Fantasy titles including Final Fantasy X and more recently Final Fantasy Type-0. Siliconera asked the art director what the difference was when creating art for a game like Final Fantasy X and the Japan-only PSP game. (Final Fantasy Type-0, Final Fantasy X, Final Fantasy X / X-2 HD Remaster: Collector’s Edition, PS Vita, PS2, PS3, PSP)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

Confessions Of A New 'Metal Gear Solid' Player Attempting 'The Phantom Pain'

12m ago - Forbes: Stop the presses. I, a video game journalist, do not have a longstanding relationship wit... | PC
30°

Games Inbox: Metal Gear Solid V microtransactions, Dishonored praise, and Final Fantasy VIII

12m ago - Metro: The morning Inbox hears the first reactions from people that have played Metal Gear Solid... | PS2
Ad

Filmwatch Contest Details

Now - Age of Ultron is coming to Blu-ray. And we have something special in store for it's arrival. Come find out details on Filmwatch. | Promoted post
20°

Deus Ex: Mankind Divided's Gameplay Director on Managing Complexity and Player Choice

13m ago - The first part of our interview with Deus Ex: Mankind Divided's Gameplay Director Patrick Fortier... | PC
40°

Metal Gear Solid 5 Will Wish You a Happy Birthday

14m ago - "If you play MGS V on your birthday, it'll sing you a song and give you a cake." | PC
20°

Dishonored Definitive Edition Review | VideoGamer

15m ago - VG: Dishonored Definitive Edition brings the original 2012 release of Arkane's stealth-action ga... | PS4