Ridge Racer 7 seems to be doing some wacky stuff on the Playstation 3 as cars and environments alike are being scrambled during play.
Cell is unproven and the PS3 was rushed So Sony wouldn't loose in the market. PS3's a response.
Bugs can affect any game, even Gears. Look at the problems the 360 is having loading some textures in Gears. ----- From HardOCP: "There were a few issues with Gears Of War that I am surprised have not been mentioned before. Aside from the minor stuff like getting stuck (literally) somewhere you weren’t supposed to be or an A.I. teammate not opening a door that he was supposed to, there was a larger issue that really needs to be addressed; texture rendering. http://console.hardocp.com/... http://console.hardocp.com/... http://console.hardocp.com/... There are times in the game where it can take 15 – 30 seconds for textures to appear in various parts of the game. It only happens when a level is first loading but it is pretty annoying and looks awful. We are fairly certain this is not an isolated incident because the problem popped up on all three consoles we played on. ------- If that doesn't stop Gears from being a game of the year, I think we can overlook some minor release-game bugs.
Yes this is correct. I have experienced this while playing GOW. Although in my experiences, it has only happened to me when I enter a multiplayer game as a spectator (waiting to play). I have yet to have the rendering issue while actually playing. And it doesn't take 15 - 30 seconds either. But anyway, this sort of thing happens to games. We really don't know how bad or frequent it actually happens during the gaming process on Ridge Racer.
The EXACT SAME texture issues plagued parts of Halo 2....and it won GOTY honors. That's right.....oh snap. :o
Good follow up Arkham. All games have bugs, just how many people are going to flame about it is the issue
These texture loading "problems" rarely occur, and when they do it normally takes 2-3 seconds (one time it took about 7 seconds though, that was the first time). It only happens when you die and your checkpoint is reloaded. I've played through the game and died... a lot, and seen them maybe 3 times.
...I've only had it happen during online play; I assumed it had to do with that. :o
Snap yourself. You're basically repeating what I said in my post. I already said GeOW was a game of the year; I was just reminding They Who Wear Blinders that nothing is perfect. You're arguing simply to make noises. Don't be so negative.
Half the cars gone, this seems different than the console just being late loading textures. You dont need to tell me about GoW i own it. This is major. What the hells happening to the left of the car?, It's Ridge Racer not GRAW what about TGS?.
several days ago u was jedi but today you a solid xbot
Wow the graphics on ridge racer 7 on the playstation 3 really are better than ridge racer 6 on the 360, just look at the detail. you get to race half a car or bits of a car. you could not do that in ridge racer 6 on the 360, dam i guess I got the wrong machine. (lol)
yup, ghost racer 7
So did the non unified cut up memory cut the screens in half? hahahaaa Too bad guys. The Bottleneck 3 is here I guess. Enjoy non finished games that can't be fixed...
You know that this is quality control issue as with all the other games, such as GRAW, GOW, Halo2. They don't have enough time to test the games before release. You of all people should know this. It has nothing to do with the hardware. I have played GRAW and had worse crap happen then this that didn't go away. So should I say the 360 is crap? No, the programing is the problem. Don't deny the truth.
I'm not denying anything. We've seen the comparing from RR7 on PS3 and RR6 on 360. There we see the difference from 1080p and 720p. Less details, less rich, less colourfull. In one word: DULL And that's the truth. Now face it and don't deny it I haven't seen things like this in GRAW for sure
that this is the same issue with this game. All you need to realize is that it happens on 360 also. You spend to much time pointing the finger when the same is applicable for your "favorite" system.
Do this once in awhile. That's why the downloadable patch was invented.
...and I don't remember a game doing that to me since... well, since my PS2.
I mean, this isn't what games are about in the "nest gen" arena. Lag is one thing or online glitches, but this is straight gameplay F ups.
This is what happens when you focus on Blue-Ray and not on games.
This is what happens when you focus on releasing first without thinking about your customers: ". As we discussed, we do not have a single launch unit that still works, and have long wondered how Microsoft could be ignoring the issue of 360 hardware failure in the face of an epidemic of failure." http://gear.ign.com/article... Most recently, gamers who bought 2K Games’ MLB 2K6 for the 360 have been facing lots of issues with freezes. The game, some report, is almost an exercise in futility to play. http://blogcritics.org/arch... SAME THING!!! It is quite frustrating....seems that freezing is due to most recent update. DOES ANYONE KNOW OF A FIX OR WHEN IS COMING?! http://www.wikixbox360.com/... Haha besides that MS is ripping you off, Xbox 360 just sucks bigtime. No wonder that you are so frustrated and spend most of your time on the PS3 section. Problems playing your games? Haha
And it still works fine. Enforcer I think you need to take sometime off and think about how crappy your life is. Its a gaming console, get over your obsession.
This is what happens you develop video games period. Next gen, current gen, last gen, first-ever gen...virtually all video games have glitches. PS3 is just getting more heat for it b/c it's in the spotlight now. A launch title with a glitch? Is that unexpected? It's a nature of the business, not console specific.
I have a launch unit and never once have had a problem with it. what's with all the anger...are you angry at sony because you are paying for potential.
I am on my 3rd unit.
I also have a launch unit; no problems.
and it is starting to f#ck up more and more all the time. I am thinking about trading it in for a new one. Funny how the same people werent saying this about people's 360 breaking when the last update came it. What's worst a glitch? or a dead system?
My Launch unit works flawlessly. Gears of War also, I've not had any issues with it and I just finished the single player mission., Live has also been great so far. You are a sad fool.
Looks like that lack of memory access is a problem.
They are from april about 6 months ago, and why did you bring the 360 up, what as it got to do with this article. This is what starts fanboy wars.
...who's starting flamewars here? Who's first here to bash a console? I think you know the answer ;-) They are talkin like 360 wouldn't have such issues, but in fact it has much bigger problems than the PS3. Steady crashes, freezes and graphical errors. That's just too funny they are laughing about the PS3 while their beloved console has much bigger problems. Fanboys in denial.
The PS3 will have serious issues, mark my words. It's not even released here yet and just think of how many of those 200,000 launch units will have problems....
in your xbox world. in real the ps3 will not have as much problems as the xbox360 has and had.
I haven't had any of these problems and I own 20 games for the Xbox360. I will say Saints Row had glitches online. GOW had a few loading issues but overall it plays nice and is one of the best games I've played. So this shouldn't be turned into a rag on Xbox 360. If you're not happy with a 360 go get a Wii PS2 or PS3. Honestly I’m happy with the games I have, and the games that are coming out for 07. www.tothegame.com
I didn't realize they copy and pasted so many textures in Gears. For a while I thought nothing was repeated, but I guess not. Guess that's how they fit everything onto the disc. It's a really neat trick where you use the same lo-res underlying texture pattern (first pic) and then simply overlay differing layers that have elements such as cracks/rust/etc. Saves space and looks just as good since most of the detail comes off the normal map. ----------------------------- -------- I guess some of the people here have forgotten the screwups and failures that resulted from 360's "proven technology". Hell, IGN doesn't have a single working 360 launch unit (and they had like 18). This is the first error screen I've seen for a PS3 game, and no big news of system failures or blinking lights of death have come out of a Japan. We'll see what happens with the American launch. Oh yeah, what I have heard is that the 40-player matches in Resistance are running smooth and that the people who bought it are having a blast. P.S. The new Higher Definition video is up on PlayB3yond. Go check it out, it's pretty sweet.
See you online on Friday, DJ? I'm picking mine up first thing.
Didn't even break 8gb even with the multiplayer maps etc...Looks better than Resistance, since you are trying to criticize the best looking game of the year. They do it the right way, since the 360 doesn't have a gig of ram. I'd rather they layer the textures etc.. instead of having blurry textures up close like in resistance fall of man. The textures in that game look good far off, but as soon as you get close it looks like an early ps2 texture. Normal mapping is very popular and the Unreal Engine 3 uses it extensively. Explanation: Normal mapping's increasing popularity amongst video-game designers is due to its combination of excellent graphical quality and decreased processing requirements versus other methods of producing similar effects. This decreased processing requirement translates into better performance and is made possible by distance-indexed detail scaling, a technique which decreases the detail of the normal map of a given texture (cf. mipmapping). Basically, this means that more distant surfaces require less complex lighting simulation. This in turn cuts the processing burden, while maintaining virtually the same level of detail as close-up textures. Currently, normal mapping has been utilized successfully and extensively on both the PC and gaming consoles. Initially, Microsoft's Xbox was the only home game console to fully support this effect, whereas other consoles use a software-only implementation as they don't support it directly on hardware. Developers on next generation consoles such as the Xbox360 rely heavily on normal mapping, and are beginning to implement parallax mapping. Normal mapping is a good thing, DJ tries to make it sound bad, if RFOM would have use it on their textures the game would look twice as good. http://en.wikipedia.org/wik...
Probably won't get one until Feb or March. That's when Motorstorm comes out anyway so i'll be fine. Oh yeah, Gearhead. The data limit for Xbox 360 DVDs is 7.9GB, so the fact that Gears uses 7.8GB is quite notable. The rest of the 8.5 GB is restricted due to security purposes. As for normal mapping, I was simply pointing out a technique that game developers and CG artists use. Most people don't notice so it's a quick way to save time, space, and money. If you look at the environment texture in the first Gears picture Enforcer posted, you can tell that there was no reason to put more detail. Normal mapping adds all that detail for them. Resistance didn't use normal mapping as extensively as Gears (probably due to time restraints), but the textural quality is at roughly an equal level for both titles if you compare gameplay screenshots. As far as I can tell, both teams did a kickass job in terms of game art.
yeah fanboys are denial but you act like one just leave them to it. And the 360 been out over a year so there will be more problems which could have been fixed like this can be with a patch. So wait a year and see if the ps3 is the same if not thats good. I havent had any them problems yet with my 360 but the games have couple of glitches like the ps3 will. Maybe the developer was lazy or found it to hard to developer for like some of the 360 games which were rushed. Also i havent seen something this bad in a while i wonder if it still can play it like that lol looks like sh1t
Up for a game on gears on friday if play.com gets it here on time?
there was this one part in GOW where i was looking at my the APC vehicle. it's total lack of textures almost made me think that it was a completely different vehicle; it took roughly 8 seconds for the textures to finally pop-in before i realized that it was the actual APC i was supposed to drive. there was also an instance of clipping, where i was in the building look for the Alpha-team, and i was able to walk THROUGH a clumping of boulders and rubble, to a blank white screen where the game hadn't even loaded yet. point being, if such glitches can mar a graphical masterpiece like GOW that spent years in the making, then surely they can mar a racer that was probably rushed to meet launch deadlines.
Exactly. And the occasional superficial bugs certainly don't alter the fact that GOW is the first near-perfect, oustanding Game-Of-The-Generation. If only some people would focus on what really matters to them rather than shyte-disturb at every opportunity. The lack of perspective and objectivity here among posters is saddening. Anyway, it's unfortunate that the bugs in RR7 are such an interference to gameplay. Hopefully a patch will take care of it, but regardless I suspect this thing will outsell most games in Japan thanks to the series adherents. I might rent it, but for the forseeable future I'll be playing Resistance and a couple downloads from the Network. It's a shame that there's not much else to choose from in the coming weeks, but patience will pay off. Until then I'm going to be busy with my shiny new toy.
i've had so far is when you first meet cole. baird opened the door that led downstairs, but i didn't see him. the door wouldn't open for me, and baird's gun was sticking through the wall as he tried to walk back to me.
these things are made by humans. therefore they haven't been, aren't, and never will be perfect. you're always going to have glitches.
lol, some xbots played with photoshop. but their talent is miserable.
Yeah, the screenshots are suspicious, but until someone investigates or confesses we'll have to assume they're true. If it's true--even if it's a rare occurrence-- we'll doubtlessly be swamped with confirmations due to the game's Japanese popularity.
every single piece of bad news about sony or the ps3 was created by xbots/xbugs/xthugs. not a single thing has ever been true. there WERE millions of units released in japan. there WILL be millions of units released here in america friday. xbots made up that the "true hd" ps3 will ship with composite cables. xbots have altered every piece of visual footage we've seen to make the ps3 games look only as good as 360 games and not 2-3x better. i believe they thought all of these things up with the government while they were trying to hide the cure for cancer and aids. even the united nations is in on the conspiracy. i bet xbots killed kennedy. we should rid the world of these cruel beings. i can't believe that every website in the world only hires xbots to work for them. all of the sony fans should sue for discrimination. that way they could run all of the websites so that it would be all super sony all of the time. 100% pro sony...HOORAY!!!
Lol these pictures are funny I haven't seen that kind of thing in a LONG time lol...I used to hate when that crap happened...but im sure people would rather have a minor glitch in a game than an overheated console so oh well...and wow I honestly haven't noticed anything wrong with GOW, that's odd but I think maybe people are trying to keep playing while it's loading which is probably why this happens...I dunna but the loading is very rare and happens for like 2-3 seconds so I'm surprised this is even noticed...
Half the cars gone and what ever else is happining to the left of the car isn't good either.
well, whats your excuse for the same things happening in the "flawless" GOW?
This isn't my excuse for GoW because this thread isn't about GoW it's about a simple Arcade racer with the world melting and half the car vanishing, What you should be asking yourself is did RR6 do this on the 360, not what GoW's doing on the 360 that the PS3 cant even run.
Will the console war ever stop?
When it starts to die down the new gen of consoles will be shown and everyone will have an opinon on those...
they made it so you could play all of the games on 1 system or play cross platform amongst 360/ps3/wii, people would still find something to argue about. by the way, my dad can STILL beat up your dad with 1 hand behind his back, in 1080p, without having to change discs, while browsing the internet, with 512mb of memory, with no lag or glitches, all the while playing pitfall on an atari 2600.
It should be easy to beat the game when you only have to worry about half of the screen.
This thread isn't about GoW it's about a simple Arcade racer with the world melting and half the car vanishing, What you should be asking yourself is did RR6 do this on the 360, not what GoW's doing on the 360 that the PS3 cant even run.
for starters i'm not trying to argue with you. i personally hardly even like racers (Ridge Racer least of all). however, you are COMPLETELY missing the point. YOU don't care about Sony, YOU don't like the PS3; so WHY are you worrying about it's rushed racer that few people will even play? true, this topic isn't about GOW; Sony fanboys are bringing it up to prove the point that such glitches exist in ALL games, from rushed racers to graphical masterpieces; it just seems that this point was lost on the person who posted the pics. you say that Sony fans should ask themselves did this happen on the RR6 for the 360 (it probably did, i don't know because like i said, i don't even like Ridge Racer)? well, i think you, as someone who hates the PS3 and loves the 360, should ask yourself: why are these same problems persistent in 360's most hyped game?
developers do. let me give the analogy again. if you go to see a movie at the theatre and it sucks, it doesn't suck because of the theatre, it sucks because of the director. how long has the ps3 been out? it's not going to have perfect games now, and it won't have perfect games in 5 years. man made. man made means defects, glitches, problems. that's how it works. and yes, gears could be done on the ps3 just the same as mgs4 could be done on the 360. just different paths to the same goal. the actual hardware as far as games go isn't much different between the 2. you take a cab, i ride the bus, but we still both end up at burger king. just different techniques.
"This thread isn't about GoW" Really?? I thought every news was about GOW. You xbots bring it in every PS3 news. Now when you xbots laughed at one clitch in PS3 game, btw didn't see that happening when played RR7 in digiexpo, and someone pointed GOw has samekind of problems too, the news suddenly isn't about GOW. And I'm suprised that you have so many bubles left with your BS and bashing =/
I agree with power of Green II, the bugs I've seen playing GOW, do suck because they are bugs. However they don't affect game play in the since it makes you want to put down the game and never play it again. Notice the game still got high ratings even though it has a few bugs. The errors in GOW seem to come from the DVD drive read access not being quick enough. As for RR7, you can’t say you wouldn’t be pissed if you were running your fastest time ever or getting first on a difficult track and your car just completely vanished you wouldn’t be pissed. I know I would, and if you wouldn’t be well you have some serious patients. That type of bug QA beta testers should have caught but with the devkits coming late, they may have not had a chance to correct it with actual system play. I’m guessing the game went forward based off the devs system. I’m not going to say the PS3 sucks but the type of error, where the screen does that I’ve only experienced when a graphic card is going bad or just can’t handle the textures being thrown at it.
any of the PS3 launch titles (resistance the exception). So you get half a car, who cares? Maybe you can buy the other half online : )
maybe that's how sony has "free" online.
Sorry.. had to laught.. funny
First, I have a launch 360 and haven't had any troubles with it (knock on wood). However, I know there were many people who did have problems. Further, you can be sure the same kinds of problems with exist with the PS3 and there will be alot of launch returns/repairs. However, the problem above is more related to the fact that Ridge Racer 7 was likely rushed to be released and not tested properly. It will be fixed with a patch. Does it suck? Sure.... but more and more game companies are releasing unfinished/buggy games because they know they can just patch it. As long as consumers keep buying, nothing will change with that. Don't turn this into a fanboy war. The situation sucks, but it is not unique to Sony.
I find it funny that every time The PS3 or Sony screws up big time that the sony fanboys avoid the truth and try bashing the 360 in-order to change the subject and make them feel better for preordering a $700 paper weight..lol This article is about Riiiggge Raaaaccerrrr! and has nothing to do with the 360 so stop trying to change the subject and just face the fact that the PS3 is total junk. Besides all its other problems now it has become clear that it cant even run 1 of the 13 launch titles correctly. This is not just a tiny glitch that can be over looked. Its impossible to even continue playing the game like that. It looks like that shared 256Mb of memory just don't cut it in the real world.. To clear up a the few UNTRUE bashs regarding GOW. I beat GOW in Casual and hardcore, play online and I am playing it on insane now, I have not seen 1 glitch or display issue at all. Infact I have not seen anything as bad as your PS3 riiidge raaacer in my life, which includes PC games as well. Its a fact that the PS3 is becoming the biggest flop since beta max (at least beta max played its movies ..lol ) All you sony fanboys can put your head between your legs and walk away , the facts are the facts take your $700 paper weight and cry in the corner.
First, this article has to do with graphic glitches in software. The 360 was mentioned as a correlation between problems at launch. It has everything to do with it. You are right, it is not a tiny glitch. However, it is correctible, and it isn't known whether this has occurred on many copies of the game/system or if it is an isolated incident. As for Gears of War, the texture loading problems do exist. Just because you haven't experienced them, doesn't mean they aren't there, perhaps you are noticing them. Perhaps you are running on a 20" SD-TV and can't see it. All games have their problems. Some bigger than others. The 360 had its share of problems on launch, as will the PS3. It sucks, but its a fact of life. Patches will come. Don't be such a fan boy that you make such outlandish comments that are clearly inaccurate.
that doesn't have a ps3,doesn't want a ps3,shouldn't post.if you don't have rr6 or are planning to get rr7,don't post.some games and some systems are going to have problems.but i guess some of you are still in diapers and don't know these things yet.if it is a good story,ps3 gets bashed.if it is a bad story,ps3 gets bashed more.so either way it wouldn't matter.most who like 360 more will never,have ever posted anything good about ps3.you live in denial,but the truth is there."all you sony fanboys..."did you stop to think that maybe there are xbox gamers who also like sony systems and nintendo systems because they are gamers duckman?stop being a fanboy yourself.
Duckman has made it clear that he has no understanding of the gaming industry whatsoever and is a fanboy. Whether you like the system or not, whether you like the game or not, anyone posting needs to set aside their biases and attempt to post an accurate analysis of the article. In my case, I have a 360, I will not be buying a PS3 (until it drops to the $200-$300 price range, if ever). I hate what Sony has done with the PS3 and I think it was a bad move on their part. However, the PS3 is a powerful system and there are reasons it is better, reasons it is worse and reasons to purchase it. The glitch sucks, but it's not a Sony/PS3 specific problem. It's a universal problem in the gaming industry that has been going on for quite a while and is unlikely to change.