Nick Capozzoli: "Writing about music is like dancing about architecture" goes the oft-quoted saying. It's a snide little shiv of an expression: reductive and crude, but I imagine it's good for a messy ambush on a music journalist's ego. Our flailing attempts to render sounds with words can certainly leave something to be desired; take a trip through an audiophiles' forum, and you'll reliably find linguistic gesticulations like "extra bass, insight, and depth of music" being used to justify $600 digital cables. But there's an appreciable skill in capturing the essence of one art in the form of another. That's what makes endeavors like Fract OSC, which seeks to illustrate music within the strictures of a video game, worth the effort of an honest appraisal.