A free to play shooter on the cards from the Killzone: Shadow Fall developer?
F2P would be a no from me :3 I was hoping for a big retail AAA title T___T
It seems like it will be an open world role playing game. It could be free to play but they can also take the route of micro-transactions. My bet is that it will be something similar to Bungie's Destiny. No monthly subscription and make profit via micro-transactions.
Except Bungie doesn't seem to be Microtransactions. (for now) "Our goal is to absolutely make sure that when we deliver a game for $60 that’s a great experience no matter what type of player you are" -Destiny Senior Writer Eric Osborn
Hopefully its not an rpg because that involves writing an actual story which is something this studio seemingly can't do. Then again I don't want a generic shooter either. I guess GG are screwed either way. One o the worlds most overrated devs for sure.
Well they Hired the Writer from FallOut: New Vegas I don't think Sony would have one of its biggest studio's new Ip be F2P when.
Look guys the 60$ Day one purchase isn't working anymore with the cost of game development rising, Microsoft knew it and so dose Sony, they wanted to protect their investments with their original always online crap, so with that said expect more and more microtransactions and F2P and possibly new business models, mark my words, DLC will rise, Microtransactions will rise, F2P will rise, all kinds of tactics to make money as the Triple A market is in decline, only the COD's and huge games can survive nowadays, i know it sucks but its the truth, indies are also on the rise
I do agree with you (accidentally hit disagree, my bad), i think MT's and DLC's will be implemented even more than they were last gen due to rising dev costs. It sucks, but honestly, as long as a game isn't pay to WIN and everything can be earned in-game without having to grind for 1000's of hours, i don't have much of a problem with it. I also don't care about MT's for cosmetic things like outfits and skins for weapons. But if it gets to the point where people who pay for MT's have the advantage over players who don't, then that game won't be supported by me. In terms of GG though, i don't think this new IP will be F2P, i just can't see that happening. If it does end up having MT's however, lets hope they don't go overboard with them.
Despite all the "tactics to make money", I'm playing more and more great games for absolutely nothing. Haven't spent a penny on Hearthstone or League of Legends and they're arguably some of my most played games in recent years. Not forgetting TF2 and I haven't even touched DOTA 2 yet. Some people feel that they need to spend the money for what are effectively shortcuts, skins or occasionally extra content. And those who do are probably still getting a whole lot of game for their relatively inexpensive microtransaction fee. F2P and Name Your Price indie initiatives are making gaming more affordable for me than ever. Options are great.
@chrisgay: i was specifically refering to the 60$ games, and PC gaming is not profitable with all the pirating and what not that they need to go F2P like LoL and so forth
there are so many other full games sold at normal price that have optional micro transactions... nothing here really suggests its a F2P title. For know they are supposedly making a WRPG, so the microtransactions could be anything from paying for buffs or just visual fun for armour etc.
Exactly , every games nowadays have some micro transaction/add-on , it's getting a limitless ridiculous
I don't want free to play, I don't want a season pass and I don't want microtransactions. I hope Sony are just letting Guerillla games just do their own thing, I think it's cool they're doing something different from Killzone
the only model i like is guild wars 2 model, if they are going f2p with their next title all that should be sold is cosmetic items to make sure it is not pay to win.
either the guild wars 2 model or subscription fee.
They've been working on this new IP for 3 years, I doubt it's F2P.
MMO titles do not take less time to develop compared to a standalone game.
KZSF had micro transactions but they were done relatively well IMO. I didn't buy any myself as I couldn't really get into the multiplayer but I didn't feel like I needed to buy things in order to win.
My guess is, this is what they mean. Which these days is about as helpful as saying our game has coding....because nearly all games will have micro transaction in one way shape or form.
All downloadable maps in KZSF are also completely free.
I don't understand why people think they can get more money by micro transactions (from F2P games). I never buy any of these transactions and I'm sure a lot of people don't out of principle. So are there that many people out the paying over £60 worth of transaction to make up not just the non sale of their game but the cost of me not buying the game as well? Is it a way to work round tax...I don't know.
They probably think it because there are numerous examples that prove it. Turbine were fairly pioneering in western F2P, they had Dungeons & Dragons Online and then LotRO convert from subscription models to free and in both cases got orders of magnitude more revenue. Then you have behemoths like League of Legends confirming the theory that it's a profitable model, at least for now. Not to mention casual phone and facebook efforts. The whole thing relies on getting a massive captive audience by taking away all barriers to entry, and then enticing that audience to drop cash. It's a minority that spend more than $60 on a single F2P game, but the audience is so big that the number of smaller purchases more than make up for it. The model is here to stay, but we will probably never reach a point where free to play is the standard model for retail games. Before too long the market will be over-saturated and "free" just wont be incentive enough to capture the required audience. It'll bloom and boom over the next few years before we reach that point though.
Good point, thanks.
Well that's my interest in their new IP gone if true, F2P FPS? Ergh
Killzone SF has micro-transactions and they work well. If GG follows their previous way of conducting business, I have little worries. SF has recieved free dlc multi-player maps and two more are coming soon. The new maps are amazing, btw. Killzone online is very fun and addicting, especially when the abilities are leveled up. The new taunts at the end of the matches are sooo funny!
I hope it's not another shooter.
Looks like I won't be playing it if it's true, I buy/play retail games, if its got a subscription or anything like that it's a no from me
That would seriously, seriously suck...
i agree with some statements, microtransactions are killing the fun in games and it makes me wonder why bother spendind $60 for a game on top of another $50 for season "pass" only to be told you have to pay even more for things that should be included for free.
*facepalm*........ Seriously, everyone knows what gamers think of microtransaction. Yet they want to implement it into their next game.......
Micro transactions are no go for me big time. Pay to win=end of gaming!
Everyone assumed microtransactions = pay to win. That's only the case sometimes. I doubt a Guerrilla game would be pay to win.
I despise microtransactions and this whole F2P model.
AAA games come to die in the 8the generation it seems.
Hyperbole and wild predictions without any psychic abilities will strive in the 8th generation, it seems.
It's hardly a prediction, it's just an observation based on what is currently happening, that's why I said seems instead of making a closed and definite statement. Does one really need psychic abilities to be able to discern what may come based on recent and apparent trends?
Relax man, i was just kidding.
Another FPS from Guerilla, with micro transactions!!!??? Jumps off cliff.....Noooooooooooooooo! .....Say it ain't sooooooo, SPLAT!!!
For the love of all that's holy, when will they understand that microtransactions doesn't work! Wasn't it revealed just last week that only 2% of gamers pay??
Maybe developers should make their games more appealing to people instead of trying to appeal to the CoD market. Make something slightly unique. Cut down on marketing, stop letting the suits have big paychecks and bonuses each year, cut features out of the game that could ruin it that costs too much money. If your game is focused on MP or SP, focus on that, and cut out the least important aspect. Most games I don't touch the MP because I just want to play the story.
No. No. No.
Hopefully they don't turn out another turd like Killzone 3 or shadow fall
If that's true I'm not buying any guerrilla games anymore...
If it's like the micro transactions featured in Killzone then I won't mind.
Why a shooter? where comes that information from? They said it would be a open world RPG.
http://www.nowgamer.com/new... "As a studio we do want to branch out, and we have started work on a new IP, something completely different to Killzone," Hopefully, "completely different to Killzone" means it won't be a shooter. Please be a fantasy RPG. Open world + fantasy + GG's tech/graphical prowess = HGHNNNNNNNNN
This trend needs to die
Sony needs money some how.
since when has fo new vegas had story lol its fallout i thought game was bout killing crap getting stronger its got story but not kind of story i call rpg in sense. borderlands good shooter rpg has avg story game is ufn because of loot. jrpgs have storys trust me this will be no jrpg
All right! these games today with microtransactions is getting out of hand. It's like there showing up in every game now. What's up?
If its an FPS, i'm out...
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