A video which looks at the Killzone Shadow Fall demo level showcased in February 2013, and the graphics effects used which wowed gamers at the time. Six months later are they still as impressive?
Infamous is definitely the game with the best display of graphics. Everything from the way the city of Seattle is laid out, to the ripples in puddles of water when it's raining, to the amazing particle effects from Delsin's Smoke and Neon powers, the effects of the graphics in Infamous are noticeable immediately, while KillZone's effects are mostly in the background and aren't really noticed during gameplay.
Two different gameplay styles. Killzone started it all hence why it was shown as the flagship ps4 game and a launch title at that.
first of all, gameplay is not graphics. And rather what game was shown first or released first has nothing to do with what "looks" better interms of graphics. Over all I too think infamous looks better. Killzone looks awesome too.
It's a matter of what you take into consideration. Infamous had sweet draw distance, nice fidelity and intensity, but Killzone had more confined environments, which were capable of bringing a bit more into our eyes. Shadow Fall's fidelity was amazing, but all you could do is watch if mostly from distance or during cutscenes. Infamous allowed us to come closer or ignore it altogether. I personally enjoyed Infamous visuals much more than anything in Killzone, maybe except glass effects, which were jawdropping in Shadow Fall.
Second son looks gorgeous for an open world. It may be even the best graphics ever for open world right now. But killzone looks better because all the levels look soo detailed because it's not open world.
This guy uses the term "pre-rendered" incorrectly on several occasions....
1 thing I notice the PS4 does really well is motion blur. Infamous is crazy with it.
Stunning looking game imo, certain spots are breathtaking, i wonder what Guerrilla games are creating next.
Killzone was definitely beautiful. Sad that there wasn't much else.
Yeah the game's graphics and gameplay were superb. Ashamed that the story in the later parts fell flat.
Yes it still impresses me. When you stop and look at some of the smaller effects in the game like something blowing in the wind you can get a true feel of how impressive it is. And a terrific draw distance.
When I first saw the trailer I was really impressed but after they showed more and more of the gameplay it became boring to watch.
This article is about how the game looks/graphics are. The way you end your comment, is just trolling.... boring?! then Ryse must of killed you then, with its repetitive game-play. But who cares right, its not like Ryse is the only good looking game on XboxOne...?! yep, cuz we all know how Forza game came out...
gamertk421 Those who can't face "THE TRUTH" & still try an sugar coat things are ppl who are Oversensitive. Why? Because the truth hurts.
Not a graphics whore but i am a major sucker for Volumetric effects and advanced lighting techniques, so KZSF was like tech porn for me. What i am really hoping for this new gen is for the death of fake godrays, i hope all light rays from now on are fully volumetric, especially in sandbox games, i couldn't even imagine the next GTA with fully Volumetric sunlight.
I think it was the 2nd or 3rd level (or was it the 4th?), the level where you start off in zero-gravity. That level had absolutely amazing lighting, the best ive ever seen. When you tell your O.W.L unit to go somewhere, the lighting it gives off and how it bounces around the room is just....wow. This is the level im talking about- http://i.minus.com/iPODajhH... Notice on the left side of the GIF, the particles in the air reflects the light from the O.W.L unit......crazy. It's a shame the writing was so bad in that game. I really enjoyed the gameplay and the graphics were phenomenal, but the story was pretty meh. Could have been a great game with a decent story writer.
Gorgeous graphics. Beautiful artistic direction. Memorable score. Yet, they chose some moron to pen the script. -_- The guy who wrote Killzone 2, 3, Mercenary, and Liberation was so much better.
And the level design was a bit off the multiplayer maps are pretty poor in comparison to Killzone 2.
Outside of the recent CoD storyline, KZ: SF easily have the most idiotic plot I have ever seen. It totally make zero sense considering the events of the previous two games.
This guy is so boring to listen to. He pauses for ages in between words kinda.....like......this...... zzzzzzzzz. Anyway Killzone's graphics are still amazing, Second Son is a worthy contender though and I can't wait to see what Naughty Dog come out with.
If only they gave Killzone the level of anti-aliasing that Infamous got
AA in Killzone SF is really good tbh. For a launch title it looks amazing and a lot of things going on.
Hopefully they adopt it for their next project.
Nice look around. Thanks for sharing to N4G.
I can't believe it's been 6 months already.
kz sf graphics already surpassed bye order1886 and infamous ss
kz is amazing looking but the story is just booring in this one.
Shadow Fall definitely looks good, but those water effects are a joke, compared to other recent games it is severely lacking.
Which recent games? The only one coming close is inFamous. And these two match it up quite nicely. Well, maybe MGS5.
In Battlefield 4 the water is dynamic and reacts to surfaces as well as player movement. From what I remember playing Shadow Fall, when it was raining, water wouldn't collect on the ground and would just fall through. Infamous had excellent wet surfaces but I noticed that if you ran on them, they wouldn't react, there wasn't any splash back. This is somewhat trivial, but when games look as good as KZ and Infamous, little things like that stand out.
Dust stacks up in SF (ISA HQ explosion), Water ripples in inFamous but depends actually on the depth of the water or how deep you walk into the the water. Puddles are shallow waters. Level of detail in BF is a magnitude below either SF and/or inFamous.
I am not a graphics hound, but KILLZONE PS4 , will be my first game purchase when i buy my PS4!
stage 2 looks incredible i mean the lighting is the best ever its the level where your in zero gravity, also chapter 9 start is just awe inspiring
Best one for me was the last one ,it's where i really felt it was killzone in next gen :P
the last one with all that swirling light is a sight to behold, i challenge anyone to not stop and look around
I love the graphics of this game. Looking at individual effects of objects it's nothing we haven't seen before, but the way they manage to tie everything together looks fantastic. Their material shaders are also very very good too.
The facial expressions in shadowfall are definitly the best yet ive seen so far but Infamous 2nd second is definitly a more visual treat overrall and a much better game at that.
This guy is clearly a noob graphics whore considering his ignorance of the numerous effects that are being rendered on screen.
The latest free dlc maps are amazing! Killzone is BOSS!
Still looks great. Probably the best looking shooter on consoles.
Good graphics goin gold...
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