Cameron Lee reveals that Dragon Age: Inquisition will be influenced by Mass Effect 3.
Sorry but that's really not want to hear after how ME3 turned a once amazing franchise into a generic, third person over the top action game....compared to the first game which was a unique RPG with third person shooter elements (not to mention the whole cool down weapons to thermal clips thing). Your supposed to be fixing Dragon Age by making it more like the first game, not follow the action route brought in by DA2 and ME3. You should of been influenced by Origins.
You didn't read the article, did you?
Oh I read it, I just don't want it to be influenced in any way by it. Mass Effect and Dragon Age should be different not influencing one another. We want Dragon Age 3 to be influenced by Origins not Mass Effect 3
I don't think Foxtrot read it before porkChop asked him.
Of course I want DA3 to be influenced by Origins, it was an awesome game. But is having an advanced and refined version of ME3's Spectre activities really a bad thing?
Read the damn article people, it is not always bad news.
I really hope they take ME3 into consideration, it was a damn fine game, except the ending, if only they embrace the indoctrination theory. In my opinion DA:Inquisition, should look to its predecessor, Origins, and get that bloody, strong, sexual and heavy theme, which was what made have its stand, the combat system, should be more of an Origins thing rather than DA2, the latter was kind of action based, as far as story, i think they should really look to Mass Effect.
No you didnt read it, Bioware said that a certain element of Mass Effect 3 was well executed, so they are trying to do better than that through fan feedback.
You know that saying that goes something like think before you speak? Well you should read an article before commenting on it. Especially if you plan to totally rip at it. Influenced by spectre activities? Yeah I'm sure that'll turn DA into a generic game /s
There was nothing wrong with ME3. There was noting to support that Shepard was still alive when you playing the actual story of ME so therefore it could be possible that some one else could be passing the story onto the next generation.
No Mass Effect 2 turned the series into a tps action game, not the 3rd. IMO the third was a tad better but still felt lacking. IMO ME was handled wrong after the first, they had great things going for it that could have been fantastic in a sequel, but they were ditched to make it a casual shooter that could appeal to everyone. As for being generic, ME has one of teh most interesting game universes so I could not say that.
@Foxtrot Really? I thought that ME2 was the one that made it more third person shooter-esque and then ME3 capitalized on what that game did. Either way, the streamlining was not the greatest idea, but I appreciated the cover system. If anything is taken from ME, it's the sheer amount of influence the player should have on the story.
I was hoping it would be influenced by DA:O, not Mass effect..I don't like MassEffect, I Loved DA:O....dont make everything like each other, keep the games with their own identity..
Kingdom of Dragon Age: Inquisition the gameplay reminds me of Kingdom of Amalur
I liked the Spectre board and I like how it will be fleshed out.
ME3 was a good game (definitely better than 2), but still not what I want to hear you being influenced by, rather it be Dragon Age Origins
Main Problem ME3 is Ending
agreed.. ME3 was my game of the year, until the last 15 minutes :(
Dont forget the step down in gameplay from two, the stripping of essecially all the RPG, the broken promise of the game being effected by EVERY choice from the first Two, plus like you said the ending. Whole lot more wrong than "just the ending". It was awful loading in my save only to see Wrex alive after I killed him or the rachni suddenly alive, choosing the human council mean crap, and choosing to destroy the super reaper suddenly meant Cerberus got reaper tech.
The ending was kind of a letdown yeah, but I think the overall trilogy made up for it. It was a ton of fun and the ride leading up to the ending was still very entertaining for me. The gameplay saw a level of degradation from the first game's roots, but I think it was fun throughout.
The Witcher 3 it is.
Lol not many people read the article.
"We wanted a system that was far more fleshed out, far more part of the world and part of the story around you, and that reacts and changes. But we also recognized that you don’t want to make a decision and then, five hours later, a random little thing happens that you may or may not even notice. We’ve been guilty of this in the past, where there are so many decision points and so many actions you can take in a game, and so many of them have a consequence whether it be major or minor. But you very rarely notice unless you’re really paying attention"
"...unless you're really paying attention". I feel "... if it is even shown at all" should be added to that but I know he'd likely get in trouble if he said that.
God dammit why cant people get over the ME3 ending. UNPOPULAR OPINION INCOMING: i liked it.
It's funny you should say "THE ME3 ending." I'm pretty sure that if there were multiple endings based on all of the choices (like we were promised at the outset), we wouldn't be discussing this topic.
Yeah, the ending really didn't live up to expectations. If they followup by letting ME4's new cast be affected by that final decision, I think I can let it go.
I would be more happy if they said ME and not ME3. ME3 multiplayer is the best part IMO. My fav is still the first game but I admit the MP in 3 is fun as hell.
Well that's exactly what i DIDN'T want to hear. Guess this one can wait.
So many things were wrong IMO for ME3 and one of the main issues was the lack of a real dialogue system for NPC quests and the "dumbing" down of the RPG elements. The main characters didn't feel as fleshed out as ME 2 and the idea that the Spectre system was supposedly so great is laughable at best.
I've been worried about this game since I watched the walkthrough in which they keep repeating their stock phrase of 'In Dragon age: Inquisition, actions speak louder than words. That along with the role we play in this game and all of the little blurbs I've seen since (including this one) lead me to be very worried that this is gonna be a hack and slash game in which creativity and decision making are reduced to occasionally after going somewhere and hack/slashing through a few waves of enemies, making a quick decision to execute their leader or to let the leader go, which will affect whether or not we get another wave of enemies to hack through later in the game. Maybe I'm just being too cynical but I just hate that phrase 'actions speak louder than words'. Why should they? I preferred using words in Origins. Often the combat just felt like something to get through to get to the next area full of interesting characters to talk to and interact with.
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