GB: "We feel that the step up from the old generation is so strong that yes the PS4 has what it takes to really let the creativity run free."
8GB GDDR5 RAM is simply insane, can't wait to see what Sony's 1st party comes up with. E3 will blow our minds this year.
Just imagine if a developer used 70 to 80 percent of the ram for a game along with the GPU. My mouth is watering just thinking about it.
It would be a much simpler game though because that would leave only 20 to 30 percent of RAM available for AI, audio processing, etc. I'd prefer the RAM to be balanced between graphics and system.
Ps4's OS runs on 3.5GB, but games can take 1GB of ram from the OS when the game is running. So technically speaking, games have about 5.5GBs to work with right now, but that number could increase because some believe that the PS4 only needs 1 to 2 GB of RAM to run the OS while games are running. http://www.geek.com/games/p... More from Sony: "We would like to clear up a misunderstanding regarding our “direct” and “flexible” memory systems. The article states that “flexible” memory is borrowed from the OS, and must be returned when requested – that’s not actually the case. The actual true distinction is that: •“Direct Memory” is memory allocated under the traditional video game model, so the game controls all aspects of its allocation •“Flexible Memory” is memory managed by the PS4 OS on the game’s behalf, and allows games to use some very nice FreeBSD virtual memory functionality. However this memory is 100 per cent the game’s memory, and is never used by the OS, and as it is the game’s memory it should be easy for every developer to use it. We have no comment to make on the amount of memory reserved by the system or what it is used for." http://www.thesixthaxis.com... The amount of dedicated memory for the PS4's OS maybe less than 2GB if I read the article correctly. Thoughts anyone?
Has nothing to do with the OS. RAM isn't only used by the GPU. CPUs use RAM for everything they do, including all their game-related tasks. If you want complex games you need RAM. Giving all the available RAM to the GPU will harm the overall game. What you're saying would result in games that look amazing and play like crap.
Wouldn't GPU compute help?
GPU Compute is great, and can do many things, but it's not a complete CPU replacement. There are many CPU tasks that a GPU cannot do. You still need to utilize the CPU, and you still have to feed that CPU with RAM. Btw, I didn't disagree with you. All you did was ask a valid question.
keep in mind that the source code for a game seldom exceeds 10% of all the data...the rest is mostly graphics/animation/textures/au dio and so on... That is why, we see more and more ram on video cards.
excited for this game and im excited to see what games will be announced at this upcoming e3.
Just watching Avatar, I can't wait to see games with this visual fidelity. I think we can get there by the end of this generation maybe, if not then the start of the next! Edit: Also, washing this now makes me realise how far graphics have come along in such a short space of time, because this CGI isn't nearly as impressive as it was back in 2009
We're a looooong distance away from what you're talking about. Keep in mind that fidelity needs to be sacrificed in order to accommodate for advanced AI, larger maps and physics. We're looking at at least another three four generations at the very least before we're even close to that.
15-20 years? I highly disagree. We've gone from games such as Doom (on PS) in 1995 to the likes of TLOU, Ryse, Infamous and THIS http://youtu.be/BqeuHGESZBA in 18 (19 for infamous) years. Once that time has passed again we will almost certainly have photo realism. Something that even Avatar didn't achieve Edit: I do realise that The Dark Sorcerer isn't actually a game, but there is not doubt in my mind that Quantic dream will reach that level of fidelity in-game, if not better
More sandbox games!
Just imagine indeed. Games grow over time as developers gain better understanding and skill with console architecture. PS4 will be no different.
I think i'll make a blog. The PS4 also has a secondary processor with 256MB of DEDICATED RAM. http://ps4daily.com/2013/11... "This is the processor that likely deals with all the background tasks, such as downloading, streaming live gameplay videos, and more. In addition, it has 256 MB of flash storage on the board as well. We’ve previously reported that the PlayStation 4 also features a hardware upscaler chip, to upscale content up to 1080p. As mentioned before, the secondary CPU deals with minor tasks such as downloads, voice chat, and video transcoding. All of that frees up resources from the main CPU, which is used for games." According to the information I've posted, none of the PS4's 8GB of RAM is "DEDICATED" to the operating system. I'm sure you can figure out the rest.
You're still going on about that? No one said anything about the OS. GAMES NEED CPUS, AND CPUS NEED RAM. How do you not understand that? Games don't just run on GPUs. Notice how BF4 has 64 players on PS4? That's because of the increase in RAM available to the CPU. Notice how PS4 games have many more NPCs on screen doing individual unique animations compared to PS3? That's also because of the increase in RAM available to the CPU. If developers do what you said, and focus all the RAM on the GPU, then we will end up with terrible games. Man, if you don't know how games work then just don't act like you do. And at least 1GB of the PS4's 8GB of GDDR5 is "dedicated" to the OS. That is a fact. At no time is all 8GB available to games.
As long as I can play "those" games and not staring at them and just press the "play" button ill be happy. Seriously how many "movie" games did we have in PS3? Man, I hope ps1/2 era back. When we was actually playing the game not watching it.
Im pretty sure the ps1 era (and prior to it) was the era of literally interactive movies. Games using real actors fpr fmv cutscenes amd gameplay designed to make you feel like you were playing a movie...ps2 era it fell off, but if you dont like "movie" games then I dont think you want to go back to psx
"Movie" games aren't that bad. I bought Heavy Rain when it was around $25 and I felt satisfied with the experience. Neat story and I liked the potential for more cinematic games. Look at TellTale's The Walking Dead, these cinematic games should take that approach and let us influence the story in the same way.
I don't know what "'movie' games" you were playing but I enjoyed a high degree of interactivity with my PS3 gaming collection. There is nothing wrong with balanced CINEMATICS with gameplay or even having a seemless transition like the Uncharted series or Max Payne 3.
Very interested in this game... Looks will be there for sure, but can't wait to see more info on game play...
I liked Mars: War Logs so I will probably check this out.
I want to help PS4 but Steam has it for $32.99. I'm sorry.
i am too!!! Im just afraid that games will go back to 720 or 900p & be 30fps again once they start pushing out all it can do
Would you rather the games lose their fidelity? Games can look good and have high resolutions, but with new hardware that often takes time.
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