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Submitted by triverse 463d ago | article

Magician Lord Brings Adventure Gaming to the Neo Geo: Today in History- April 26th, 1990

Carl Williams writes, "The Neo Geo had a bright future early on before SNK hit fighting game gold with certain games. Titles such as Nam 1975, Baseball Stars and Neo Turf Masters led gamers to believe the Neo Geo was going to be everything to all gamers. Everyone knows that didn’t pan out and fighting games ruled the roost for most of the platforms life. That didn’t stop titles such as Magician Lord from getting made (though it stopped a sequel that was in the works)." (Magician Lord, PS3, PSP, Retro, SNK Arcade Classics: Vol. 1, SNK's Arcade Classics Vol. 1, Wii)

giovonni  +   462d ago
Neo Geo, for it's time was the only way to get the arcade experience in the home. If SNk didn't "alien" itself with it's large price for the system and games. I think SNK would have been the system to define gaming.
Another issue I had with SNK NeoGeo, they didn't have the support of the big franchises. The Mega Mans , Castlevainias, Final Fights, or Street Fighters (Yes they had SNKVS Streetfighter)
triverse  +   462d ago
I agree. The price of the system was the deciding factor for many gamers at the time. Even today, many of the games go for nearly $100 on Ebay, used but complete.

By the time SNK was able to work out SNK vs Street Fighter their time in the spotlight had passed and honestly, Street Fighter was not such a phenomenon in gaming either. Had they swung that deal around 1994 to 1996 then it would have been a game changing move.

I also agree with you that it didn't help that they weren't able to swing a Mega Man or Castlevania on the system. Weird since it was, in both incarnations of the cartridge unit, an arcade machine- the price reminded us of that repeatedly. That would have made it fine for Nintendo licensees to get their games on it since arcades and computers fell outside of Nintendo's still quite tight licensing.

Lots of missed opportunities with this platform.
DebiArtiesciy   462d ago | Spam
Donnywho  +   462d ago
I watched an entire documentary on SNK with interviews from founders and creators and I still have no idea who they were trying to sell this thing to at that price.
triverse  +   462d ago
It was aimed at the arcade owners who wanted to get out of the rising costs of new games. Those owners could buy the MVS Neo Geo and then just swap out cartridge PCB's and some machine marquees and have a new game at a much lower cost.

The home unit though, man that was just out there due to the price. It was horribly over priced and it is indeed a mystery who their market was at $200+ per game.
giovonni  +   462d ago
Yes it was, and it was either arrogance, or they just wanted to appeal to a small market of arcade lovers, which at the time still existed, but weren't as popular due to the decline of arcade machines. There were still some gems like Ninja Turtles, Final Fight, Fighting Street,and a few WWF arcade games that kept it alive. SNK even missed out on Mortal Kombat

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