[email protected] Developers Get Unreal Engine 4 for Xbox One

It’s an awesome time for independent developers to bring their unique brands of creativity to a new generation of gaming. With [email protected], we’re committed to helping developers bring their games to Xbox One, while making the development process as seamless as possible. Core to that commitment is providing the tools developers need to succeed, including supporting a quickly expanding catalogue of middleware solutions.

Now, [email protected] developers, like all developers on Xbox One, can begin utilizing Unreal Engine 4 for their Xbox One game development. Epic Games first unveiled their new subscription model at GDC in March, enabling developer access to leading-edge tools, features, and complete C++ source code through a subscription licensing model.

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NYC_Gamer1272d ago (Edited 1272d ago )

That's awesome for developers who are apart of the [email protected] program

pedrof931272d ago

Are you familiarized with Captain Obvious ?

randomass1711272d ago

Captain Obvious is cooler than Captain Killjoy.

system221272d ago

he/she is definitely familiarized with unnecessarily snotty, pointless comment replies now... way to go.

1272d ago
Agheil1272d ago

I've never been one to like the facts...they just hurt too much.

Dark_matter1271d ago

what about captain america?

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Christopher1272d ago

My only confusion here is why wouldn't they get access to UE4? I'm mean, it's good and all, but that's like saying "[email protected] Devs now get to develop games!" or something.

system221272d ago

i could be wrong but i think it ultimately comes down to licensing/requirements on this version of the engine. i think Epic had restructured they're user agreements on the latest version.

theRell1272d ago

I think because it just got an update to support the system.

Christopher1272d ago

@system22: Yeah, but that has nothing to do with [email protected] That's all on the end of Epic Games. It's up to Microsoft to allow it onto their platform as support or not, but to not do so is shooting yourself in the foot. And, doing so isn't because of Microsoft, but because Epic Games made the necessary changes to make it work there. So, that's why I say selling this as "[email protected] Developers Get UE4" is akin to just saying that "[email protected] Developers can develop."

The monthly fees and user agreements with Epic Games hasn't changed because it came to XBO or PS4, they've just changed because that's something Epic Games felt as one needed now.

N4g_null1271d ago

OMG there is so much content that was made for fun in that engine lol. Crytek better strike back! Unity3d better up their game!

The particle faking is pretty good. Very smart for one viewing angle.

incendy351272d ago

Very cool, can't wait to play.

Axonometri1272d ago

Great! Now release a version I can buy once and use to sell my game without having to pay a monthly fee but still follow your licensing program.

Software_Lover1272d ago

It's the stupid way this world is going. We now pay for the "use" of products. We don't own them anymore. Adobe is doing the same with its software. Microsoft is trying it with Office.

Its ridiculous.

Volkama1271d ago

You are of course right that the software world is heading that way but I disagree that it's ridiculous. The model makes sense for software in a connected age where data can be shifted, shared and accessed in so many ways.

Unpopular opinion I know. I liked Ryse too, I guess unpopular opinions are my thing :-)

Axonometri1271d ago

I completely understand why many many companies are going sub model. I this case, I would just like to have had the opportunity to buy the engine for like 200 to 400 and have access and not have to pay every month using a credit card.

N4g_null1271d ago

The engine is over a million dollars or 6 figures.... you do not have that in the bank if you are asking this... because you can still buy it out right.

Dewitt1272d ago (Edited 1272d ago )

This is excellent news, with UE4 and Unity we're are going to see alot better looking, higher quality, and more stable indie games.

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