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Top Ten: What We Want From Halo 5

Dealspwn writes: "Halo 4 was a corridor.

There's no two ways about it. Even in comparison with Halo 2, hell, even compared to some of Combat Evolved's more restrictive (or library-themed) levels, the campaign was tight and claustrophobic; forcing us down a strict path that rarely opened up the way we'd like - even when we were allowed to clamber into vehicles. The Scorpion and Mantis had to trundle down a path that was barely wider than the vehicles themselves!"

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