Submitted by TechRaptor 497d ago | opinion piece

Why You Should Avoid Metacritic

TechRaptor - At one time or another I’m (Andrew Otton) sure we have all found ourselves looking at Metacritic. Sometimes we are only looking for some of the most critically acclaimed games for a particular year, another time we may just be looking at past popular games to get an idea of something we may be interested in, and yet another time we may, hopefully not too often, go to Metacritic so that we can use it as a tool for judging the worthiness of a game. (Culture, Industry)

mikeslemonade  +   497d ago
Yes, use Gamerankings instead for more accuracy since it accounts for the two extra decimal places in the store.
#1 (Edited 497d ago ) | Agree(1) | Disagree(8) | Report | Reply
admiralvic  +   497d ago
"since it accounts for the two extra decimal places in the store."

Two decimal places really means nothing in the grand scheme of things. I mean, if you're going to avoid a game because it scored a 69.00, but buy another game because it scored a 69.99, then you're taking scores WAY too seriously.
Magicite  +   497d ago
I am also using http://www.howlongtobeat.co... , its a site where players give ranking to games and quite accurate ones, also theres plenty of interesting info.
linkenski  +   496d ago
No because it accounts for less review sites.
admiralvic  +   497d ago
While I think the stuff about the averages is interesting, I really doubt as much effort really goes into the average process as the author is suggesting. In a lot of ways I think it's all a lot of PR speak for "we have an advance algorithm that makes our averages a lot more meaningful than they actually are". For sake of argument, I took a look at Flower (PS4) on MC, which has a score of 91 and if you add up the scores and then divide by the number of reviews it comes out to 91.18 or the score that MC displays. Now, I don't have the time to look over every score to make sure they all match, though I doubt they would put a different score on their site if the site had a score in the first place.

In either case, neither of these things are what I consider "wrong" with Metacritic. For me, the biggest problem is that Metacritic is basically a fruit bowl and while the bowl has apples, oranges, bananas, maybe a mango and other things, they're all treated as a pear.By this I mean there is a different stats and figures, which are all changed to conform to new data and can result in skewed figures. To give you an idea, MC has a lot of sites that review games on different ratios. 1 out of 100 / 10 / 5, A - E / F, good or bad and in some cases nothing. Now, there are some people that claim that an 80, 8 and 4 mean different things, even though they're divisibly the same (4/5 or 8/10 or 80/100 is still 80%) and this maybe true. A lot of sites also toy with what exactly is considered "average", which varies from some saying it's 5 out of 10 (median), PSLS considers it a 6, several gamers and outlets consider it a 7 and Metacritic requires a 75/100 average to be "green" (this is like 61+ in every other medium). So, even if all the sites are giving the game "average" scores across the board, it still might be tanked by sites scoring things differently. Another problem I've heard of is letter graders are typically assigned a 1 / 5 score, so a C is 50, A is 100 and E is 0, which can VASTLY change the average, even though I've heard sites that consider an E as a 5/10 by default. Then there is Quarter to Three, which is based off how much the guy likes the game and crap like that shouldn't be on MC in the first place, as I consider it less helpful and relevant than even some troll reviews on Amazon or Best Buy...

Arguably another big issue with MC is that everything is viewed as something of a "snapshot". As the article mentions, they constantly talk about quality, but sites are typically only evaluated once and put on the site from then until the end of time. The problem with that is the site can change a lot in a couple of months and some writers might not meet Metacritic "standards", though they're listed simply because they work for a prestigious site. This is somewhat problematic, since it largely defeats the point of having an approval process in the first place.

I can keep getting into problems with Metacritic, but in the end it's hard to make a system that works without a lot of time and effort, which typically isn't feasible for any site. In the end, "smart" readers should find people that match their beliefs and trust their reviews or simply avoid reviews in the first place. After doing the critic thing for a number of years, there is a lot of backdoor / politics / biases / side factors that come into play and make many reviews questionable at best.
moomoo319  +   497d ago
well said
Aotton  +   497d ago
I completely agree. I wrote the article and after rereading it a few times I felt like there was another point I was missing, but I couldn't remember it or find it in any of my notes I keep around. I also think that one of Metacritic's biggest issues is the way that it "modifies" other sites scores to conform with theirs to then give a average. Like you said, that manipulates results to a huge degree.
UltraNova  +   497d ago
I agree on both accounts. Another thing to consider which incidentally falls into the conspiracy theory spectrum is the fact surrounding the secrecy of how they weigh each site. Its obvious they need to protect proprietary code or whatever it is but one could question the fact that it’s a way for them to get ‘motivated’ by directly interested parties into favoring one site over the other, E.g. a site giving a game a 7 over the other who give's it a 9.

Maybe that was the point missing and I can see why you could 'forget' it.

Then again I might be exaggerating...

When all is said and done I think we should take MC with a grain of salt. Same goes for VGchartz.
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choujij  +   497d ago
The metacritic score will only be as good as the review publications it's taken from (Ex. IGN, EGM, etc.).

I much prefer the site's user scores. It's usually a lot more in line with how much I would rate the game. While it can sometimes be a little one sided (if there's only a few user reviews,) when it's in the thousands, often times it really exposes a lot of "over-rated" critic review scores.
#2.3 (Edited 497d ago ) | Agree(0) | Disagree(2) | Report | Reply
ginsunuva  +   497d ago
The only people who post user scores these days are fanboys who give only 10s and 0s
cfc78  +   497d ago
I always like to judge a game myself peoples tastes differ i only use scores of any type as a guideline.
Incipio  +   497d ago
And the world keeps on spinning.
HugoDrax  +   497d ago
I like to judge a game for myself, 'm currently going through my backlog. Just finished playing Brutal Legends, and now I'm currently playing Kane & Lynch....Literally playing a game released in 2007. Approximately 25 more games to go after I complete this one.
#5 (Edited 497d ago ) | Agree(1) | Disagree(0) | Report | Reply
mochachino  +   497d ago
Woah. You either buy too many games or have too little time to play them.
HugoDrax  +   497d ago
Both hahaha...too little time because I'm an architect. I have all 3 next gen consoles ( Wii U, XB1, PS4 ) and recently ordered my VITA just too game on the go.

I literally just popped in Watchmen: The End is Nigh...Had it since release and this is the first time I'm getting to try it out hahaha. I don't think I'll get to complete every game, but I do want to test each one out this year.
Farsendor1  +   497d ago
games should be rated the following

ginsunuva  +   497d ago
But what if one man's weak is another man's great?
Hicken  +   497d ago
Well, to put it simply, the site sucks. At least as far as gaming is concerned.

I really don't think it needs an in depth explanation by now.
sonicsidewinder  +   497d ago
Well if you have a modern game which is initally aimed at a WIDE demographic, the reviews put on Metacritic will be from that WIDE demographic; to be specific, 'some' reviews will be from bone-idle dumbasses from both ends of the love/hate spectrum.

For some games, especially niche or older games (games released when the web wasn't chock full of dumbasses) you can get a good idea for how a game was viewed then and viewed now.
cm_  +   497d ago
"Which means that Metacritic is subjectively, not only choosing which reviews are included in their score, but they are also choosing the worth/merit of each review site."

actually, in some ways I don't have a problem with this... if, for example there is a publication which just happens to have a small segment for game reviews which is run by someone who isn't inclined towards games and their credibility for being a videogamer critic isn't particularly well established, then its probably good that the customer shouldn't put too much stock in their opinion.
Funantic1  +   497d ago
I trust metacritic over these no names reviewing and giving good reviews to their games or platforms of choice.
MysticStrummer  +   497d ago
Most reviews are written by no names and many show obvious bias, if not for or against a platform or series then for or against particular genres or sub-genres.

Troll user reviews and the mysterious weighting of "official" reviews in their formula are the only reasons I need to avoid Metacritic.
Moe-Gunz  +   497d ago
Reviews should be write ups and there should be one score, whatever you as the gamer think it deserves. Rate the games yourself folks.
linkenski  +   496d ago
My problem is mainly that I can still buy a game like Bioshock Infinite because of the high metascore, but end up being disappointed because the gameplay is bland and the story has more flaws than the reviews suggest.

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