Carl Williams writes, "When NEC released the Turbo Grafx-16 in North America it was instantly the underdog in gamer’s eyes. This was the first outing for NEC in this territory and for all intents and purposes, no real name brand games were available or on the horizon for this new console. NEC had a tough road to walk but they tried. Splatterhouse was a title that made most gamers notice the system for the first time due to the graphical violence conveyed onscreen."
The PS3 era was a happy time, so let's look back on some of its games that flew well under the radar.
Sad that the team behind Dante inferno did not get their chance to finish the story. They had two other games planned
Enslaved: Odyssey to the West
Remember Me
Folklore
Tales of Graces f
3D Dot Game Heroes
The Darkness
"I have always liked the idea of having a Doom-like "Splatterhouse" game. Well, now I (we) get the chance to experience a game like that, because "Splatterhouse 3D" is a really cool "Doom" mod that offers that very .experience" - Robin Ek, TGG.
Bloody Disgusting looks back at the gory hit Splatterhouse as it celebrates its 30th Birthday.
I was a big TG-16/32-CD fan. I was actually disappointed by the gameplay in this game.
The Y's series moved me away from turn base RPG with linier stories and void of exploration and weapon armor upgrades. Once I finished Y's 1&2 the only game to replace them as my favorite gaming experience was Morrowind. I fell so connected to the world in Morrowind's world because there was no hand holding and it covered all the bases of creating the ultimate RPG.
Sorry I got so far off topic, but TG-16 woke up my old-school gaming memory. I loved that system over Nintendo and Sega back then. The basket ball was way ahead of its time with up to 5 human plays allowed (But there was no Bird and Jordan. No NBA for that matter).
This is still one of my favorite horror titles.