Having released Namco Museum about nine thousand times in various guises, surely Namco has to be thorough and comprehensive to get away with it again in 2008. After all, even a cursory examination of the company's arcade heritage reveals dozens of games that have never made it onto any of Museum compilations that it has put out since 1994.
Admittedly, a fair proportion of these are rubbish, but there's still an inherent curiosity value attached to documenting the company's evolution. Personally, I'd far sooner wade through the company's more obscure late '80s and early '90s output than have to play Galaxian, Dig Dug and Xevious again. What exactly is stopping Namco including the awesome Pac-Land, Galaga '88, Blast Off, or other long-lost stuff like Solvalou, Rolling Thunder 2, Star Blade, or, hell, the original Ridge Racer or Tekken for that matter? While we're in full Victor Meldrew mode, why does Namco stick doggedly to its arcade titles for these compilations when there are a ton of home console efforts that would provide a great deal of quality retro material?