One of the biggest tasks of being a developer in this day and age is creating an experience that really stands out from the pack. There is no genre where this is more relevant than the first-person shooter arena, where copy and paste seems to be the de-facto standard for most companies. Last year a little-known developer named Monolith Production broke that mold when they released F.E.A.R. for the PC. At the time there were no plans to bring this game to consoles, and once again we controller-loving folk were shut down. Thankfully a year can make a huge difference as we are now given a chance to discover one of the best FPS experiences ever created.