Kotaku wrote: "He gives a really good look at the development of the game, and how the actors match their lines to the motion capture, which sounds almost impossibly hard to manage and remain in character. Newfound respect for this kind of work.
Other highlights: He auditioned originally for motion-capture; the game he was told he was auditioning for was called "Frozen." And he had days where he came in to work to find a script that was "50 pages of just screaming. In these you're jumping off of something, in these you're shooting someone, in these you're being burned alive."