Submitted by Rashid Sayed 262d ago | news

Murdered Soul Suspect Dev Faced No Hurdles From Xbox One's eSRAM, Runs At 1080p/30fps

"Of all the big-name games coming out in the coming months, Square Enix's Murdered: Soul Suspect - developed by Airtight Games, which also created Quantum Conundrum - is perhaps the most under-rated and intriguing." (Murdered: Soul Suspect, PS4, Xbox One)

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B-radical  +   262d ago
Takes time to get use to complicated hardware MS why you do this
FriedGoat  +   262d ago | Funny
I read the title and thought a dev was murdered.
Septic  +   262d ago
Lmao same here.
DragonKnight  +   262d ago
Yeah me too. Lol.
Why o why  +   262d ago
ThunderSpark  +   262d ago
Well, we all knew XBox one would start getting more and more 1080p games later. It was just a matter of when. Two issues I have with this is why is it locked at 30fps for both consoles? That alone doesn't make sense when we all know the PS4 is more capable. Parity clause anyone?

Second issue is that this is not something to brag about big Square has the bugdet to spend more time and resources on the Xbox One in order for it to run at 1080p. Not every dev and Indie dev have the time and resources to do that. So when 1080p becomes the standard on Xbox One then great, hurdle cleared. Until then, 1080p is still a rarity for the console.
#1.1.4 (Edited 262d ago ) | Agree(19) | Disagree(57) | Report
pedrof93  +   262d ago

The game's graphics aren't the most refined.
georgeenoob  +   262d ago
It seems the Oddworld dev was right. It's only a matter of time until every X1 game is 1080p.
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Lukas_Japonicus  +   262d ago | Well said

"It seems the Oddworld dev was right. It's only a matter of time until every X1 game is 1080p."

That depends entirely on the game and the developer. Some devs WILL decide to sacrifice res for other things, that goes for both consoles and is already apparent. Not *every* X1 game will be 1080p.

Btw, i thought 1080p was hardly noticeable from 720p? So, you care about 1080p now because a dev said X1 will be doing 1080p soon? I knew all that resolution downplaying was denial-ridden garbage.
#1.1.7 (Edited 262d ago ) | Agree(58) | Disagree(34) | Report
pheature  +   262d ago
Thats the microsoft way, murder.
They killed the console, ppl would be only a matter of time.

watch out
Dlacy13g  +   262d ago
@whathappened "Second issue is that this is not something to brag about big Square has the bugdet to spend more time and resources on the Xbox One in order for it to run at 1080p. "

Nobody is bragging... Gamingbolt is digging for something in their conversation with the developer. They asked because they can turn it into a headline one way or another. If Gamingbolt (or other site looking to make a headline) doesn't ask this question the game just would have released and all would just have played it. I doubt they would even bring up resolution unless its specifically asked about.
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xer0  +   262d ago
But the games graphics/physics are hardly next gen...
RE_L_MAYER  +   262d ago
haha first they fire them all and now dev murders))))
maniacmayhem  +   262d ago
Yea, that was pretty funny.
fr0sty  +   262d ago
I heard a dev say that they didn't have any trouble getting pacman to run at 1080p60... Parity confirmed!!!
u got owned  +   262d ago
Ok let sum up this whole thread.

Sony fan; ps4 is more powerful and the esram is a bottleneck for Xbox. Blah blah

Xbox fan; developers are getting better at working with esram, dx12 will be xbox savior... Blah blah

In a nutshell; Why are we beating a dead horse.
Ritsujun  +   262d ago
Don't give up, MS!!!!!!!!
DeadRabbits   262d ago | Off topic | show | Replies(7)
Flamingweazel  +   262d ago
more to do with the fact this is an indie game ROFL.
Alsybub  +   262d ago
Indie game? Really?

Square does indie? They really have tumbled then.
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Dewitt  +   262d ago
Do you know what an indie game is?
kreate  +   262d ago
Square does indie and mobile games. Tablet games etc.

Square did tumble a lot.
R-A-S-0  +   262d ago
'indie' isn't a style of game. It means that the game was developed without the financial backing of a major publisher like Square
Kingthrash360  +   262d ago
this guy thinks anything not a fps is a indie...smh, kids.
threefootwang  +   262d ago
I read your comment, then I read the replies, then I saw your name. Touche good sir, touche! lmao
kreate  +   262d ago
Sounds like a definition from Wikipedia.

andrewsqual  +   262d ago
And so should a game running on the ancient Unreal 3 engine run. This game in particular is nothing special.

@B-radical eSRAM is NOT complicated. It is as basic as it gets. Why is it so complicated for you to understand this?
B-radical  +   262d ago
Mate its not just the esram um talking about. I meant all of it. Move engines aren't the most simplest thing to master. Gotta have all data in right spot right time
otherZinc  +   262d ago | Well said
Forza Motorsport 5: 1080p @ 60fps!
Still the only next-generation game doing this.
Not a Port.

Where's Drive Club?
Jumper09  +   262d ago
Forza5 lol... looks like a up-ressed 360 game and you know that.

DriveClub truly looks Nextgen.
XabiDaChosenOne  +   262d ago
Metal Gear Solid ground zero PS4 version? COD ghost PS4 version? Come on dude....
FernGully  +   262d ago
Forza MotorSport 5 has less cars than Ridge Racer, and was bundled in to help it reach Knack's ww sales! That argument is faded, tired and ineffective mate! Moving on....
dantesparda  +   262d ago

Oh please and there is nothing impressive about Forza 5's graphics, thats why its able to pull it off. Ridge Racer is also 1080p60 on PS3, so i guess that puts it on terms with the X1 right? Its not as simple as 1080p60fps, its also on the game its on. You fanboys need to stop with this pathetic bs

And once again, i thought this was a Sony site, are the Sony fanboys agreeing with you? This site is just as infested with MS fanboys as it is with anything else. And the MS fanboys are united and defensive.
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zeuanimals  +   262d ago
Just because a game is easier to optimize on the PS4 doesn't mean the creative process is gonna somehow fast forward. Give an artist all of the tools he can ever dream of using and he'll ask for another to allow him to work on a masterpiece, time.

And why do people keep bringing up that game? It has baked lighting and crappy assets all around. The only good looking thing in the game are the cars and certain parts of tracks.
StrangerX  +   262d ago

Yes I think you're right! Forza5 is as I know THE ONLY NEXT GENERATION GAME that truly runs at 1080p/60fps. And no game that are ports or were design to run on last gen consoles are not true next gen like MGS ground zero and CoD ghost. So basically I still haven't seen a true next gen. games on PS4 running 1080p/60fps yet!

So you're argument its still pretty valid in my eyes! 😉
awesomeperson  +   262d ago
Let me guess, you frequent Misterxmedia?

I believe Resogun is 1080p and 60fps.

However, *any* game can run at 1080/60fps, depending on the trade-off in other areas.

Its funny how some fanboys try to turn that resolution argument on its head, when the hardware blatantly tells a different story.

Oh, and Forza had a few downgrades between E3 and release - likely to meet that 1080/60 target. It's a fact of life with the hardware we have this generation, both PS4 and Xbox One.

Play the games - not the resolution.
tiremfej  +   262d ago
Funny thing is...it would get an article if it wasn't running 1080p. Now that there is parity everyone is saying it must not be that great of a game. I hate the internet.
#1.6 (Edited 262d ago ) | Agree(17) | Disagree(5) | Report | Reply
Sci0n  +   262d ago
according to the xbox defense force you can't tell the difference between 1080p and 720p and resolution doesn't matter to them but now all the sudden when a dev states they are making a game that runs at 1080p 30fps xbox fans rejoice and become joyful. I hate the internet too, what is it? does res matter enough that they mention exlusives as true next gen titles or is it res doesn't matter you can't tell the difference between 720 and 1080 ?
tiremfej  +   262d ago
@Sci0n I really could honestly care less. As long as the game is fun, that's all that matters. 1080, 900, 832, 796...it doesn't matter. As long as it's fun and plays decent.

I play BF4. It isn't 1080p, but it plays amazing (now after all the fixes) Dead Rising 3, it is a fun game. AC4, It's Assassins with pirates...it's fun! Madden 1080p...not so much fun. So in my brief experience in next gen games, I can say the 1080p games suck! LOL.
Gamer1982  +   262d ago
no hurdles.. 30fps.. contradiction..
avengers1978  +   262d ago
What's in running at on 360/PS3 this is a cross gen game. Let's see if dying light, or batman Arkham night, or destiny, or watchdogs, or the next COD, or Quantem brake, or halo 5, any truly next-gen game runs 1080p 30 or 60 fps...

Oh and I thought resolution didn't matter, cause you don't play resolution, I mean that is what all the xbots said before right...
nypifisel  +   262d ago
It's not inherently impossible for petes sake. It's the size of the framebuffer that decides. The bigger the pixels the more space they'll take, when passed 32mb makes the eSRAM unable to be used as a framebuffer. BF4 with no AA in 1080p already pushes the size per frame above that.

Look at Forza, it's a 1080p game, though it sacrificed much in fidelity and IQ to achieve it. It lacks AA, it uses pre baked lighting, paper cut out people and looks very dated over all. The ESRAM is very much a bottleneck.
#2 (Edited 262d ago ) | Agree(38) | Disagree(46) | Report | Reply
Eonjay  +   262d ago
It will be interesting to see how developers deal with this issue. Its a real problem that is probably going to hold back multiplatform titles for some time.
Blaze929  +   262d ago
Have you even played Forza 5? Or seen it up close and personally? I mean honestly, I don't know where people keep getting this about Forza 5 from. Just play the dang thing and find out how truly wrong trolls are about it
Nine_Thousaaandd  +   262d ago
"Look at Forza, it's a 1080p game, though it sacrificed much in fidelity and IQ to achieve it. It lacks AA, it uses pre baked lighting, paper cut out people and looks very dated over all. The ESRAM is very much a bottleneck."

Nypifisel is right...I've played it many times. Forza is a fun game, but if you pay close attention to the game, you can point out the flaws to achieve 1080p/60fps. The cars look incredible...rest of the game lacks big time.

But, is great to hear Xbone getting a game @1080p...this game seems pretty interesting
Muzikguy  +   262d ago
I don't own an XboxOne so when I was at Best Buy I specifically went and checked out Forza 5. I can agree with everyone that says the game looks bad. To me, it looks like a last gen game.
nypifisel  +   262d ago
Yes I have, and the environments aren't impressive at all, aside from the resolution all the assets fit the quality of a PS3/360 game. The cars looks good (aside from the lack of AA) but otherwise the game isn't really up to what you would expect from a 'next gen' racer.
air1  +   262d ago
forza looks outdated compared to what? driveclub.... lmfao the game that never made it out of the drawing board... lol
andrewsqual  +   262d ago
They were hardly NOT going to release Forza 5 in 2013 just like they are most certainly releasing Forza 6 in 2015. A 5 year old could have figured that out. But with how many cars and tracks again? Oh never mind.
nypifisel  +   262d ago
Huh what are you on about? Expect a release before the end of summer. It's not shelved. And yes I'm confident it'll look better than Forza (Blame the ESRAM)
MysticStrummer  +   262d ago
Drive Club's reveal version looked better than Forza's release version, and yes Drive Club will be released.
zeuanimals  +   262d ago
Drive Club could've been a launch game, but I'm glad it wasn't. Just like Forza 5, Drive Club wasn't ready for launch and if Forza 5 used another 6 months or so, it could have more than 200 cars and 14 tracks in the base game without a season pass, global illumination and not baked lighting, much better art assets all around and maybe a better AA solution, or any at all.
Jumper09  +   262d ago
People need to understand that not only the ESRAM will be a problem, the weaker GPU is another problem.

When devs use complicated GPGPU tech for the PS4 version, they will have to cut most of the stuff for the Xbone version.

Future nextgen games that are only made for PS4/Xbone will show the true power difference (which is there, stop being in denial about that).

When games like Evolve, The Division and Battlefront will run and look better on PS4, will people still say that the Dev Tools are not on par?
People still live in a denial world were Dev Tools can compensate missing Hardware.
nypifisel  +   262d ago
Of course there's that too, but this early in the generation it's not as big of a problem, the more immediate one is the ESRAM. The GPU and CPU would be efficient enough for Xbox One games to look better than they actually do today, the ESRAM is just in the way.
air1  +   262d ago
Did I confuse you? You said that the game looks outdated... I'm asking you compared to what other next gen console racing game? Drive club the game that had to go back to the drawing board....

The game better look better! Shit I'm sure fora 5 would have looked better than it does now if they pushed it back to "some time" in late summer.. That's a long time to keep working it at..

What you should be asking your self is how does drive club really look and play currently considering it needed more time and it went back to the drawing board again... Lol by the time dc comes out their will be rumors on forza 6, I'm sure that will give you more pixels to count and frames to watch..
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nypifisel  +   262d ago
If a game looks like it's a generation old in terms of assets it looks outdated.
Artemidorus  +   262d ago
Looks very dated? You clearly never played it.
air1  +   262d ago
So it's a asset thing with you... Fuck the actual gameplay the terms are all about assets,

In other words you don't actually play the games you are a spec sheet reader..
nypifisel  +   262d ago
Oh my jebus, the discussion were specifically about the Xbox One hardware. So why would actual play even matter? It doesn't IN THIS DISCUSSION.
air1  +   261d ago
Lmfao! What real gamer says the game doesnt matter lol...

Why dont you put you spec log book to the side and actualy play the games.. who knows maybe you wont be such a bitter gamer and find that experiencing the game itself just might be more fun than your spec log book

By the way this is about a GAME on the x1 achieving what your log book says is not possible.
BX81  +   262d ago
This is a very interesting game. Very cool idea.
Agent_hitman  +   262d ago
Well, that's good to hear. I'm no techie btw when it comes to computer hardwares but it looks interesting to see what Esram could do foe future X1 titles..

I heard that ESRAM's bandwidth is more faster than ordinary RAM but more expensive to produce they say..
Edvin1984  +   262d ago
Yeah, certainly will check this one out.
cyhm3112   262d ago | Trolling | show | Replies(3)
Software_Lover  +   262d ago
900p 60fps with better textures please.

1080p just for the sake of it is not good. Not saying this dev did that, but I'm speaking in generalities.
#7 (Edited 262d ago ) | Agree(16) | Disagree(13) | Report | Reply
UNIFIEDONE  +   262d ago
I don't care if its 1080p or 900p as long as it plays well and has a high poly count I'm good!!!!!
nate254  +   262d ago
Honestly I can't even see a difference between 900p and 1080p, but I do notice textures, so I would definitely rather have better textures with 900p
hollabox  +   262d ago
Yeah I'm a high texture and frame rate guy myself. I mean whats the point of having 1080P with PS2 style textures?
ARESWARLORD  +   262d ago
smart man. that is the way to go
Drekken  +   262d ago
900p with better textures then upscale stretch it and add in some Vaseline blur. This guy knows what he wants! /s

1080p native all day long for me. Thanks.
dark_matter  +   262d ago
Someone give this dev a beer, he managed to neck the bottle
Spinal  +   262d ago
Is that a Nek-Nomination??! Challenge accepted!
dark_matter  +   262d ago
yeeaah but don't neck the bad stuff, it could be full of PR bullshit
matt139  +   262d ago
900p with AA/better textures >>>>> 1080p EVERYTIME!
UNIFIEDONE  +   262d ago
I look at Ryse and Killzone and I can hardly see a difference... So I don't think its a big deal!
Why o why  +   262d ago
Although I get where you're coming from, its better to compare a multiplat on that subject as both use the same tech. Metal gear for example...nothing is better on the lower res x1 version compared to the ps4 version. So yeah, lower res = smoother fps isn't exclusively true. You can have both higher at no detriment to anything.

Just like the cell had its steeper learning curv, esram has it too. Although the situations aren't the same because of other factors, they're not too dissimilar either.
No harm to you but this game looks last gen so id like to think it runs at 1080p! Meh...
Flamingweazel  +   262d ago
Keep ignoring that ram is only 1 issue, the Ps4 has a lot more gpu grunt which is a bigger weakness for x1. ESRAM is a red heering.
Illusive_Man  +   262d ago
Well X has a higher clocked CPU, a dedicated audio chip, and the ESRAM can write and read simultaneously, plus smaller data pipes or move engines to speed up the cross talk between GPU/CPU. GPU power is only on aspect that contributes to graphical fidelity.
da1writer  +   262d ago
PS4 has a dedicated Audio chip as well so both consoles have that advanced advantage to game creation.

Jumper09  +   262d ago
The higher clocked CPU is still behind the PS4 CPU even lower clocked.

And if people wanna talk about Hardware stuff, please get your facts right and stop spreading BS aroung.
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imt558  +   262d ago
PS4 CPU is faster and use less resources than Xbone's CPU :



PS4 also has dedicated audio chip :


And ESRAM can't do read/write simultaneously, not every cicle, but every 8th cicle. And because of that, there is no practical use.
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hollabox  +   262d ago
I think the XB1 CPU is being held back by software, when DX12 comes out I expect 20-40 percent higher performance. By all accounts its the same CPU, Jaguar Cores, Sony has not confirmed higher clock rates but only stated 1.6 GHZ. Only difference between the CPU seem to be software/OS their running.

With that said Areswarlord has a point! Both new consoles are pretty weak when compared to mid range PC platforms. My I7 970 is over 3 years old and can still run circles around both consoles. Both GPUs don't even measure up to my recently sold Nvidia GTX 670 ( I now own AMD R9 290). Now if MS/Sony would have went with a CPU lets say AMD 6300/8320 then yeah I can see why people would argue about CPU powerful. Both CPUs can be had for under $140 and can eat AMD's Jaguar lunch!
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ARESWARLORD  +   262d ago
dude they are both WEAK gpu's. Live with it.
Jumper09  +   262d ago
Finally someone who knows a bit more.

Stop disagree with him folks. He is right.
Kribwalker  +   262d ago
Xbox1 is the future, the future is Xbox1
MysticStrummer  +   262d ago
DigitalRaptor  +   262d ago
Couldn't have said it better in any more words.
dark_matter  +   262d ago
oooo... you shouldn't have said that... you can be done for copyright lol
PixelNinja  +   262d ago
Played the game at Eurogamer Rezzed, it's really pretty.
DragonKnight  +   262d ago
The reason this game is at 1080p has nothing to do with having no problems with the esram. More developers than one indie dev have already complained about esram, so are we to believe that this one indie dev with a game that doesn't have the kind of visuals like Ryse, Killzone, Battlefield, or Infamous is better than every other dev that has called out the esram problem?
Illusive_Man  +   262d ago
Sniper Elite team said they had issues but overcame them with the new SDK. 10th is easy for them.
hollabox  +   262d ago
MS tools has gotten better according to resent articles, so yeah I can see ESRAM becoming less of an issue in the next 4-7 years. The one thing XB1 will fall behind is Anti Aliasing. PS4 will probably continue to use a mix between MSAA 2-4 while the XB1 resorts to using blur and shimmering inducing FXAA, and SMAA to hide bandwidth deficiencies.

3 disagrees already? What exactly is there to disagree about? Multiple developers already stated tools are getting better and the performance gap is closing. MS announced DX12 for XB1 next year which will reduce the performance gap. FXAA is blurry and SMAA can produce distant object shimmering/ghosting and on fast moving objects.

With that said the PS4 raw bandwidth is more than two in half times greater than the majority of XB1 ram, allowing higher resolutions with AA while reducing performance impact. XB1 like the PS3 last generation will have to rely on outstanding software to make up the hardware performance gap between the GPUs.
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DragonKnight  +   262d ago
The disagrees are likely coming from the fact that there are real hardware differences between the two machines that likely can't be overcome with software solutions. The disagrees are also coming likely from the fact that Sony and its devs aren't just going to sit around twiddling their thumbs. So the PS4, out of the gate, has a performance advantage that is hardware based and will see that performance improve with their own tool kit improvements as well.

To imply otherwise is to be naive. Not saying that you did, just speaking in general.
hollabox  +   262d ago

I didn't mentioned anything about overcoming PS4 advantages, in fact I highlighted the PS4 bandwidth and AA advantages. Any who I can see how MS can reduce the gap when there's an decent performance. Just look at last generation, PS3 stronger CPU, weaker GPU when compared to X360. In order to overcome PS3 early days and some what lately multi platform ports developers had to create new software tools that shifted rendering responsibilities from the PS3 GPU to the SPUs. They had to develop on the PS3 first before porting their game to the X360.

On top of that X360 still had more programmable ram (492 MB compared to 452 MB)but yet games like GOD of War textures look like it wouldn't fit in the Wii U memory foot print. X360 polygon rate was almost twice the PS3 (500 million compared to 275 million polygons per second) but games God Of War had (in my opinion) probably the most complex characters on screen. All done by simply improving software and optimization. Its not like I'm saying XB1 is closing the gap, developers are saying it, MS is saying it, only people who seem to disagree are hard core Sony backers, and exclusive Sony 1st party developers.
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DragonKnight  +   262d ago
I know you didn't. I'm telling you why people would be disagreeing with you.

You see, you have to not care about disagrees here. They range from simply not liking you/trolling, to having something about your post to disagree about legitimately, but you will never know why.

In this case, I gave you examples of the most likely reasons rational people might disagree with you.

I could get into PS3 vs 360 with you, but that's not really the point of my comment. I don't necessarily disagree with what you're trying to get across, I'm merely pointing out possibilities.
xX1NORM1Xx  +   262d ago
God I hate console wars will there ever be a day where we can say "I like my xbox one more but if the ps4 is ur thing that's cool" or vice versa why do people have to act like children on the internet?
ARESWARLORD  +   262d ago
agreed it should be all about the games. The graphical difference between the two is about the same as the original XBOX and PS2. Not a big deal.
DragonKnight  +   262d ago
This mentality has been fostered by corporations for the entirety of their existence. The feeling of competition, of wanting to have something better than your peers, has been proven to drive sales. It always has and always will and isn't limited to consoles.
xX1NORM1Xx  +   262d ago
Yeah I see ur point but I don't remember iOS and android fans threatening each other over the internet I just hate it, people defend the companies as if they pay them to market the console it just seems pathetic
DragonKnight  +   262d ago
I've seen enough people get on the "iOS sucks!" and vice versa for android bandwagon.

It's all about manipulating capitalist ideals and human nature.
iceman06  +   262d ago
@xX1NORM1Xx...just go to a blog about the release of iPhone Next or Galaxy S Next and the venom will fly. It's just as bad...and just as pathetic. They fight over specs, chips, over which OS is better, over design elements, over which store functions the best. It's quite ridiculous.
KillerByte23  +   262d ago
Before PS4 users go haha Xbox One version is 30fps while the PS4 version is 60fps, read this

“I can in fact confirm that Murdered will run 1080p on both Xbox One and PS4; we have decided to lock the frames at 30 for this product.”
incendy35  +   262d ago
Isn't Forza 5 the only AAA next gen exclusive that runs at 1080p and 60fps?
Blaze929  +   262d ago
Ironic huh?
MasterCornholio  +   262d ago
Well the game doesnt look that impressive to me to be honest.


Its like praising a game like Resogun for running at 1080P 60FPS.

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DigitalRaptor  +   262d ago
Ah, this again. -.-

If Forza 5 can be described as "next-gen" then I think you've set your standards a little too far back in time.

We shouldn't have to keep bringing up WHY it runs at that resolution and frame rate, just like you shouldn't have to keep bringing it up to try and make any kind of logical point, because of it.
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Obscure_Observer  +   262d ago
Forza 5 is a TRULLY next gen game. Until Sony actually realeased Driveclub, you don´t have nothing to compare.

Driveclub looks gorgeuous but 1080p 60fps are yet to be confirmed.

Until then, stop downplaying Forza 5.
doolin_dalton  +   262d ago
Forza 5 is an excellent game, especially for a launch title. The problem is that fans of other consoles can't stand the fact that it runs at 1080p/60FPS, so you have to find some reason to downplay it.

So, you make up your extremely vague criticisms while attacking anyone who appreciates the game.

If you knew your history (and judging by your comments, you don't), you'd know that the improvement between Forza 2 on 360 and Forza 3 (on the same hardware) was a major one. I expect the same for the current generation Forza games.

Fortunately, Turn 10 focused on the cars in Forza 5. The graphical and gameplay improvements are truly next generation. You have to attack it (because that's what you do), so you make it appear is if trees and clouds are more important than cars, tracks, and physics.

If you really think that clouds and trees are the most important aspects of racing, then it's your standards that are screwed up.
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DigitalRaptor  +   261d ago
@ Obscure_Observer

Nope, there is next to nothing that makes Forza 5 next-gen, other than Drivatar system, and even then, the cars behaving like people who drive badly has not ensured a system that works too well.

Forza 5 needs no downplaying as far as facts are concerned. I'm just pointing out here that using this game as an example of next-gen prowess and justification of 1080p/60fps is a huge fail. More so, to keep using it over and over again when you know full well what the developers have sacrificed to reach these numbers.

DriveClub has nothing to do with this argument, I'm not bringing it up, so neither should you need to.

@ doolin_dalton

Not saying it's close to being a bad game. Compared to the previous Forza games, we've known before it launched how much of a step back this game is by comparison, and the overall reviews reflect that. It's CERTAINLY not a game that can be used in a next-gen argument.

Like I said, I'm not downplaying it. I'm stating facts about the game and reasons why it has managed to achieve a 1080p/60fps standard. Any developer can tone down effects, features, fidelity and in Forza 5's case, all 3 of those in a HUGE downgrade, that they didn't even make people aware of until they bought the game.

And nope, the graphical improvements aren't next-gen: https://www.youtube.com/wat...

Drivatar seems to me to be the only remotely next-gen feature, whilst the rest of the gameplay features that progressed along with the series have been stripped out because of a rushed launch deadline. Having weather effects and a night and day cycle would also contribute to it being next-gen, except those features were present in a last-gen driving game.
BG11579  +   262d ago
So they managed 1080p/30frps in a game like Heavy Rain and Behond Two Souls?
Ok, bring the champagne...
Illusive_Man   262d ago | Off topic | show | Replies(1)
TRD4L1fe  +   262d ago
Still could care less is it was 720 or 900. Just give me a fun game to play
ARESWARLORD  +   262d ago
I would be happy with 720p with more FPS and better lighting and textures.
Moe-Gunz  +   262d ago
So you do care?

(It's "couldn't care less")
TRD4L1fe  +   262d ago
Thank you grammer nazi for correcting me
girevik  +   262d ago
@TRD. It is grammar not grammer. =p
Moe-Gunz  +   262d ago

I'm just messing with you man. Don't take it serious.
christocolus  +   262d ago
Nice to know.
Julion0715  +   262d ago
A game can run at 4k on x1 and some are ganna say well it should be higher on the ps4 or well the graphics on this game isn't very demanding or it's 1080 bcuz the game looks last gen or parity clause anyone or why not 60fps or I bet it's not locked at 30 smh anything positive x1 will have the sony tactical team all around it
SPARTAN3  +   262d ago
I can't wait for these to stop.
candy_mafia  +   262d ago
Is it too much to just be happy the developer managed to get the game to run @1080p on Xbox One?

We all know PS4 is more than capable of doing it, and 'console parity' is an issue for me, since it's kinda unfair to PS4 being the more capable of the two.

But this is awesome news for Xbox One owners, and that should be a good thing.
#24 (Edited 262d ago ) | Agree(3) | Disagree(5) | Report | Reply
Shinox  +   262d ago
They locked the frame rate to 30 on both consoles just to save the water of Micro$oft face!?
talk about desperation !
TristanPR77   262d ago | Trolling | show
B1uBurneR  +   262d ago
a BUNCH of comments of why 1080p is not the standard for X1 as if all games on PS4 Comes in 1080p. Overtime, like most Devs say overtime, when times comes Brigade is gonna ask stupid a** questions like why wasn't it like in the first place. When Nothing has changed hardware wise, so the system is and was capable from the get go. As the Devs say overtime. I don't mind waiting while I play fun games like Titanfall. I'll take 792p over 1080p. If the 792p game is more fun.
#27 (Edited 262d ago ) | Agree(5) | Disagree(2) | Report | Reply
Jumper09  +   262d ago
Murdered Soul Suspect is a last gen game. This are ports not games made for nextgen only...

And there is fucking nothing to learn about the Xbone. When will people understand that?

Dev Tools wont make the Hardware on par with PS4. Accept the Xbone for what it is.

So and the PS4 Version of Murdered Soul Suspect will run at 60fps right?
Read the article fangirl! Silly arm-chair dev. What do you know about game design? What do you do? Please share with me. Wanna know how you know so much about dev tools.
kpjrose  +   262d ago
At the risk of stating the bl**ding obvious, a games console is for playing games. I bought an Xbox One for one reason: I love the games that are on that platform right now and probably into the future. I also love Sony and will be getting a PS4 when the games I want to play on it come out. I currently also have a Wii under my telly.

I know the PS4 is a more powerful machine in many respects and that doesn't bother me at all. For the sake of a bit of resolution and a few frames, if I don't notice it, then does it matter? No. I was feeling jaded with consoles to be honest till I played on an Xbox One in my local Game store and fell in love with games again.

IMHO, slagging people and consoles off achieves nothing.
DoubleM70  +   262d ago
Same here! I hate missing out on a good game. No matter what console it's on.
lemoncake  +   262d ago
If it plays well then it will sell well regardless of the resolution, if its junk then not even 4k res would save it. The game actually looks promising though so fingers crossed!
Dlacy13g  +   262d ago
+bub for one of the most logical statement in this thread.
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