OnlySP: Millan Singh, the Creative Director of Wake Up Call, the upcoming next-gen stealth-action FPS, has just sent us the very first batch of work-in-progress gameplay screenshots.
Too bad this game will only be running at 688px × 350px. Either these guys need to read about optimization and poly count, or Epic has some serious issues with UE4. Seriously, whats the point in showing "screenshots" that are so compressed?
It's not really that they're compressed, we're working on a new solution to deliver screenshots on the site just continuing to work on optimization at the moment. As of right now the shots are exclusive to OnlySP, but I'm sure Dark Synergy will put them up on their own site soon.
My point, UE4 does not run at 350 pixels, let's see the native resolution shots.
Alrighty, will update the post without the slider. Check back in about 2 minutes. EDIT: Updated, you'll need to click on the thumbnail to see the full resolution shot.
looks like garbage to me. never been a fan of UE
Everything is so Bright, Clean, and Pretty. WHERE IS THE DIRT and GRIME! the real world is not so shiny. X-Ray Engine does rust and dirt so well while these new game engines are too clean.
X-Ray as in S.T.A.L.K.E.R. engine? Hell yeah man, to this day, the X-Ray engine has the best lighting I've ever witnessed in a game. Baffles me how so few games even today can match it. X-Ray looks insane when you start adding mods to it as well.
do you know what a work in progress is?
Looks good. Art style seems appealing without trying to be TOO "realistic" (dark & brown/grey)
Not Epic's fault consoles are slow, people too dumb to build a PC.
Generic fps with very average and dull looks. Will be one of those games that is in the bargain bin after 2 months. It's next gen ffs, give us something inspired.
this game is gonna Debut in the Bargain Bin!
Everytime I see UE4 screenshots I see overdone reflections. Its the only thing UE4 has going for it it seems :/
Better... still compressed and odd size.. but I can see. Thanks... I really did want to view them.
See what? What is it that you guys look for to know its compressed?
Compare & contrast JPEG with PNG. PNG is completely uncompressed and has larger file sizes, whilst JPEG is compressed to allow for smaller file sizes, for quicker downloads. A PNG file will maintain all of the original information in an image to ensure 100% quality, while a JPEG will "cheat" and maintain an overall decent representation of the original image. You can easily tell if an image has been compressed by looking for "fuzziness", artifacts, blended colors, things like that. It's the same as recording footage with a digital camera and putting it on your hard drive. Play the raw footage, which is most likely uncompressed, and it'll look the same as it did when you recorded it. However, the file size will be massive as a result. 99% of the time, these videos will be re-rendered and compressed to have lower file sizes. Depending on the bitrate and codec used, the quality can still be great, but some of the original info gets lost and such, which can make the file size smaller. Same thing happens for audio, like comparing 128kbps mp3 to WAVE or FLAC. One thing I've always hated about YouTube is how it absolutely rapes the quality of your video, regardless of how well you encode it, and it is still limited to 30fps after all these years. /ramble
Thanks naroon! I never realized there are so many different options and just how bad and good each option is.. So what does xb1 use for the upload service I've done maybe a handful of videos and they don't look all that great I've noticed some look worse over time... Must be JPEG? Is something like that upgradable by firmware?
Looks very Mirror's Edgy
was thinking the same man.. mirror's edge with guns?
So, basically Mirror's Edge.
u can use guns in ME
Yea but his foot looks like its in a weird position.
When I saw the picture I immediately thought "Mirrors Edge 2?".
they stole mirrors edge, and lumped it in unreal 4. congrats.
Well Mirror's Edge did use Unreal Engine 3. :)
Those shots remind me of a 'Star Trek' set on the TV show.. bright, shiny and all clean with nothing out of place. Kinda looks like that faculity in that Tom Cruise movie 'Oblivion' too.
Well this is just a test level so they can work with their core mechanics. If you search for Wake Up Call, there's some concept art that should give you a better idea of what they're going for.
honestly unreal engine is not really wowing me it just does not look as good as the frosbite engine or cryengine imo...
Based on what?
based on Snowdrop sorry not frosbite tech demo and the division ..look @ Snowdrop http://www.youtube.com/watc... now Cryengine http://www.youtube.com/watc... they look much better to me than unreal engine
Cryengine is looking like the new Unreal Engine (good looking enough, easy to use and it will be EVERYWHERE), but man, Snowdrop is impressive, I had not seen that video before, wouldn't mind seeing that lightning widespread, look at the colors going into and through the smoke behind the car blinkers!
I don't think these screenshots are a fair comparison between the different engines really. These are very early WIP shots.
I agree with you but what I have seen so far from Unreal Engine has not impressed me.I want to be wowed by the engine so lets see @ E3 what they will bring although early as well Snowdrop and cryengine look fantastic
Don't think Unreal Engine has ever been known to wow people. UE3 was one of the ugliest game engines of last gen. At least this is better looking than that.
Nothing impressive with UE4 in those screenshots.
wake up call? was a another man in your bed? did you have to shoot him dead?
Lol, good one ;)
That generated zero excitement. Maybe the game has some really cool gameplay elements but another FPS Game without more does nothing for me.
Activision should use Unreal engine 4 to be able to enhance future COD titles. Instead of using old engines over and over again lol.
Look at all those crates... Aren't we beyond that? or are they going to include exploding barrels and invisible walls as well? this is truly the epitome of the generic first person shooter. hope it gets better. well, at least it has "mirror's edge" color scheme to it...
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