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No-Win Situation: The Troubled History of Firefall, Part 1

About 15 employees were brought into a room one afternoon in September at Red 5 Studios, where they were informed they no longer had jobs.

The layoff was meant to be a “restructuring” of the studio ahead of the official release of Firefall, the studio’s massively multiplayer online shooter and only game. At the time, reports said the layoff constituted 10 percent of Red 5’s staff.

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gamefront.com
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