Palmer Sturman: Deception IV: Blood Ties caught me completely off guard. It’s the fourth in the long dormant series, but up until recently I’ve never heard of it and I definitely haven’t experienced anything like it. It’s takes the tactics genre and serves it up with a unique spin that blends action, survival, and puzzle mechanics together to make for some relatively satisfying gameplay. It’s fun initially – exploring traps, chaining combos and watching them play out on unsuspecting victims is a total blast the first few times, but as the game progresses its sheen quickly fades. A limited trap selection, relatively stupid AI, bland graphics and a truly bizarre story kept this title from really striking a chord with me. The game’s online options did manage to extend the replayability of this 10 hour title a bit more, but because of my other gripes I doubt I’ll be revisiting it anytime in the near future.