From Strategyinformer.com: "When Blizzard announced Hearthstone at PAX EAST last March, there was a tangible air of indifference among the gaming community, one at odds with its present popularity. With the majority of Blizzard’s resources assigned to their flagship franchises – the likes of Diablo and World of Warcraft – some considered Hearthstone’s 15-strong development team a sign of its subordinacy. Yet, while small in composition, their ideas were anything but.
The blueprint for success was simple: streamline the mechanics and lower the barrier of entry that often precludes the uninitiated from enjoying card games. In light ofHearthstone’s critical acclaim, it’s fair to say they’ve achieved this with aplomb.".