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inFamous Second Son: The Morality System Doesn’t Work

Gamemoir's Nick D. takes a look at inFamous Second Son and why the series’ trademark morality system doesn’t work anymore.

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mochachino1274d ago

Agreed, I think they should just have the player play as two characters, the hero and the infamous villain. So you kinda fight yourself in each play through.

Most of the time it seems completely out of character for Delsin to commit evil acts. Why would he ever kill innocent civilians on purpose, there needs to be a catalyst. Plus it's equally (or more) interesting to see how a good character goes from normal to evil.

There's more emotional impact when you can sympathize or at least understand why the villain is that way.

thereapersson1273d ago

As much of a fan of the series as I am, I actually agree with your view point.

eferreira1273d ago

That's the whole point. Some people can turn evil when they have the power to do so. Some people turn into complete douches when they win the lottery.

Delsin was always getting into trouble with the law too. He could go either way.

Baccra171273d ago

I don't get why they couldn't copy the Witcher. everyone praises that system, so why don't they steal it? But your system makes a lot of sense too mochachino.

elninels1273d ago

The witcher system takes a lot of work. I agree it is awesome having a drastic impact on the world.

WitWolfy1273d ago

Fair enough.. Good argument.. Thats probably why most people play Delsin as a good guy, seeing he already shows emotion towards those he loves. The only time I ever really wanted to kill someone was after that horrible thing happened in the game when he should've listened to his brother.. Not spoiling anything there...

The rest just felt like the character is supposed to be portrayed in a positive light.

Roccetarius1273d ago (Edited 1273d ago )

I hope more games move away from the ''Paragon and Renegade'' system. In many cases it just doesn't work out, and it's just there with little purpose. Sure, there can be Beyond Good and Evil games too, but i doubt they'll reach Kefka level.

Mikefizzled1273d ago (Edited 1273d ago )

Curious, do you think Fable or Mass Effect do morality well?

Roccetarius1273d ago

Honestly, i don't think Mass Effect did it well. I never played Fable, so i can't say.

It was a start for other developers to work from, but they did decisions better with their earlier games.

Scrivlar1273d ago

It worked great for KOTOR and Mass Effect just off the top of my head. But yeah with games like infamous Delsin is already portrayed as a good person in the cutscenes and it would be entirely out of character for him to be evil.

HeavenlySnipes1273d ago

In Mass Effect they don't make the choices entirely black or white

yeahright21273d ago

I can where this view point is coming from, but I don't think that means we have to ditch the entire system. I think it's more about the writing/dialog. I mean if they had taken the approach of "power corrupts" and with every new power Delsin either struggles to maintain him or goes deeper and deeper, then much like mass effect, certain choices get blocked out if you're too far on one end of the spectrum.
Only addition I'd make is a grey area for people who don't want to eat or kiss babies. Some of us just want to say "cute kid" and move on.
All in all I still like the morality system. It's kind of like watching Immanuel Kant and John Stuart mill fighting for delsin's soul

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