Player Attack: On the surface, inFamous Second Son looks little more than a (exceptionally pretty) graphical update of Sucker Punch Studio's previous games. You would be forgiven for assuming that this was "more of the same with shinier visuals" from the pre-release materials or even when watching gameplay in a youtube video. Spend some time in Sucker Punches representation of Seattle with Delsin Rowe and co. and you'll soon realise this is far more than a spit n' polish job. This is refinement. This is change; big and bold and sometimes quite scary... but, in this case anyhow, change is really for the better.