Chaz at Twinfinite writes,
Doing my typical pre-review research, I found a lot of people referring to Montas as a survival-horror game. I don’t think that’s really correct; while there’s horror to be found, there’s not a lot of the typical elements of a survival experience. There aren’t large hordes of terrifying beasts to outwit, or precious resources to jealously amass while waiting for the right time. I didn’t find any item-crafting systems or complex stealth controls. Montas is a game that, from the start, urges you to play not to win, but to be immersed in the world that it creates, and to explore and experience it wholly without concentrating on some kind of end goal or tangible victory. With that in the forefront of my mind, I set out to see what the team at Organic Humans had in store.