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GDC: Microsoft has Worked on VR 'For Quite a While'

During a conversation about virtual reality technology at the Game Developers Conference, Microsoft Game Studios' Phil Spencer said "I think the technology is really interesting, and it’s definitely something we’ve been playing with for quite a while."

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Irishguy95858d ago

Would expect them have too, same with Sony. VR is the future. Always has been. After VR comes brainwave VR.

8|

darthv72858d ago

VR has been something that has been toyed with for 20+ years by various companies. Looking at the tech then and now there has been huge advancements in making it not only better but more cost effective.

Hatsune-Miku858d ago

This would put further strain on the xbox one that is already stretch thin trying to run games at 720p. VR with two 480i glasses wouldn't be good at all but I'm sure fanat-X would love to buy it.

christocolus858d ago (Edited 858d ago )

@Hatsune

Why are you so biased? You are in every xbx article with nothing reasonable to say? Dont you get tired of talking crap? If MS does release a VR headset im sure xbx fans would go ahead and buy it just as Ps fans would buy morpheus...so why the name calling? Its funny how some guys can have so much bias towards the choice of others.

MelvinTheGreat857d ago

@hatsune

Whats you're deal dude? How bout you stop taking it up the butt from sony and be glad and happy theres competition between the two companies.

lolCHILLbro2857d ago SpamShow
Volkama857d ago

Phil spencer is quite right that convincing the masses to wear a headset is a challenge though. Look at stereoscopic 3D and the Hugh push within the TV industry to get glasses-free 3D working.

I don't think something like illumiroom or anything projecting images on your walls can be as immersive or high quality though.

Such a cool time for the games industry right now.

morganfell857d ago

Microsoft and VR looks like a nice idea for some but then ESRAM rears it's ugly head.

Bandwidth, or rather the lack of it will haunt the X1 this entire generation.

FriedGoat857d ago

@morganfell

Dunno why you're getting disagrees, The XBone is really going to struggle to output 2 720P images.

malokevi857d ago

I imagine MS will go the AR glasses, as pet their "Fortaleza" patents.

The way I see it, they stopped working on Illumaroom because they realized that they could achieve the same effect with image-overlay using AR. They would also be cheaper than a full headset, and would augment the TV rather then replace it.

Remains to be seen. For now, I'm happy gaming on my TV. If morpheus turns out well, is well supported, and isn't overly expensive, I'm sure I'll end up getting one.

+ Show (5) more repliesLast reply 857d ago
AngelicIceDiamond858d ago

I bet VR will be cool and very unique but like I said I just want to play on a controller at the end of the day.

I just hope its not forced on us.

Muffins1223858d ago

Your still useing a controler,its not like wii or kinect,its a different way of seeing the game. ITs like going from pixels to polygons.

MorePowerOfGreen858d ago

We already knew this. Seen this in the 2010 leaked docs almost 2 years ago. MSFT will obviously see if the tech flops due to its novelty and if successful, go big as they always do. Kinect 2.0 would be the only thing that would make this tech mainstream.

Eonjay858d ago

That is a catch 22 you are describing. You said that they would join in if it doesn't flop and you said that only Kinect can keep it from flopping. There is no way to reconcile these opposing situations.

christocolus858d ago

@morepower

My guess is that MS will go ahead with their VR plans irrespective of what Sony and Oculus are doing. Theyve been working on similar tech for some years now i.e fortazella and illumiroom..its just a matter of when now.

@majiebeast

Huh? You are funny.....lmao.

corvusmd857d ago (Edited 857d ago )

Exactly, MS has always been an innovative console company, that's why we now have Broadband, Achievements, Motion controllers, Massive dedicated server support, cloud computing and, game streaming as a mainstay. I'm sure MS will/is doing this right. They don't need to worry about anyone else. I like the AR aspect the seem to be taking...kinda like including the "illumniroom aspect into VR

Pay no mind to maji...based on his/her comments they're clearly new to gaming and lost as to what the facts are.

@fireseed. To be fair, Sony did originate the idea of massive network hacks and charging $50 a year for "free" games.

BlueTemplar857d ago

@Corvusmd

You're crediting Microsoft with Broadband? Really?

I Know the original Xbox had a ethernet connection, but come on - do you really think the other platforms would be stuck in 1999 otherwise?

Also, motion controllers?? I think you're crediting the wrong company. Game streaming too.

Amazing.

ToxicSushi857d ago

@BlueTemplar
Sega Dreamcast had a NIC add on module vs. the modem module. Now that was a technological machine ahead of its time :-)

johndoe11211857d ago

What the hell does kinect have to do with virtual reality???? Does oculus have kinect? Is that the logic you're using to justify that piece of sh!t accessory???

beerzombie857d ago

Yes it dose it had to use a camera for motion tracking to be better. That's were the Kinect will be a plus because everyone has one not 20% percent like the ps4 which by all standards is freaking great.
also Ps4 will either have to bundle a camera that will raise the price where X1 can just sell the Vr cheaper because everyone has a camera.

MusicComposer857d ago

@beerzombie The Kinect 2 refresh rate is only 30hz which is too slow to be used in VR. The PS4 camera by comparison is 60hz at 720p and is 120hz at 480p. It seems like Microsoft is pursuing AR instead of VR though.

majiebeast858d ago

Microsoft the me too company.

MelvinTheGreat857d ago

Its not like VR has been done before....oh wait it has...that means...sonys is copying too *gasp*

BG11579857d ago

Oh yeah, everyone remembers the Virtual Boy.

Old McGroin857d ago

@ BG11579

Or a more recent example, Oculus Rift.

beerzombie857d ago (Edited 857d ago )

I think Sega and Nintendo did some of this too.

specialguest857d ago

I've done it first before those companies. Made both hands shaped like a binocular and put it against my eyes and BAM! instant VR.

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Fireseed857d ago

Oh totally, why do they always have to copy Sonys HYPER ORIGINAL ideas...
Like Morphe... Ohhh Oculus...
Oh I know Mov... Oh Wii (Also know by Sony as the "lollipop")...
Oh wait I got it Trophi... Oh achievements...
Hmm

user8790795857d ago SpamShow
Fireseed857d ago

@gulash

My point being, everything is iterative.... and yes I'd accept that MS probably took that from Spyro. Along with a lot of others things, but that's how we get advancement.

MazzingerZ857d ago (Edited 857d ago )

Achievements and the whole XBL concepts and features for the X360 are rather taken from Bungie's MP ideas in Halo 2, including voice messages.

Bungie created XBL, it's amazing how after all that partnership Bungie kept free after all that, one must respect their ideals of being an independent developer.

Microsoft paid for XBL so I guess we can't call it copied, Bungie was behind it, but yeah, MSFT has mostly been the company that purchase others ideas and I have nothing against that if that help to make things better and reach more people.

You can't blame on everything on the buyer as there's also a seller, those buys out motivates small companies to innovate and someday make big money from that, so innovation is still on the picture, just not from big companies.

http://www.gamespot.com/art...

user8790795857d ago SpamShow
Septic857d ago (Edited 857d ago )

@grim

what?? Oh please. That's some desperate spinning. A system wide system of achievements that is universal snd tracks your achievements and logs them online is the same as Spyro thr Dragon's skill point system?? Aha okay. Yeah because MS looked at that and came up wjth their system.

My days are some people delusional.

But MS are copying Sony with VR right?? Lol look at the double standards.

starchild857d ago (Edited 857d ago )

@grimlash

You're really grasping at straws there. I mean, that is a huge and absurd stretch. The idea of earning things in games goes much farther back than Spiro. Microsoft was the first one to systematize it across their entire ecosystem in all of their games and to have them all add up towards an online "gamerscore". Give credit where credit is due.

Edit: Haha it looks like Septic beat me to it by a couple minutes.

Angeljuice857d ago

@Fireseed
Thought I'd make a few corrections to improve the accuracy of your bodged points;

" Oh I know Mov... Oh Wii" .....OH EYETOY (THE ORIGINAL)

" Like Morphe...(began 2010) Ohhh Oculus...(began 2011-2012)"

No need to thank me, it's a free service.

+ Show (4) more repliesLast reply 857d ago
Old McGroin857d ago (Edited 857d ago )

@ majiebeast

Sony is more of a "me too" company in many ways, they just do it a bit more stealthily. They see what new ideas are being implemented by other companies, gauge how the public reacts and then once everything has blown over, implement the exact same ideas themselves. Examples are the VR headset (Oculus), the Move controller (Nintendo Wii Controller), PS4 TV shows/capabilities (Xbox One TV Shows/capabilities), streaming games (Gaikai/Onlive), PSP/Vita (Nintendo handhelds), remote gaming on the Vita (Wii U remote gaming), Trophies (Xbox Achievements) and the list goes on. Maybe they should actually just change their name to Me Too altogether.

goldwyncq857d ago

If last gen was the motion control gen, this gen would be the VR gen.

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