The creator of Metal Gear said recently in a exclusive interview that Metal Gear Solid V was planned as a launch title for PS4 and Xbox One, but there wasn't enough time to complete the production because the game is described as "huge".
Well I'm glad it wasn't one and came out rushed. Glad to see more time being put into the game.
Agreed. The game must be huge if they need an extra year+ to work on it before release. I'm happy with GZ for the moment.
That "wasn't rushed" part I won't agree at all. Was I the only one riddled with glitches in Ground Zeroes? Freezing loadings, freezing map loading during a f*cking battle scenario(new and awesome map system), uninspired stretched Peacewalker missions(using sound to find area: shitload of other games, find a contact, save a POV, kill two dudes, even freaking Deja Vu mission did not bring any Deja Vu in me AT ALL). This is not a tutorial. It's a TESTING GROUND because making it a full game of all those changes would be too risky for Konami to agree for.
What? So why can't they just give as a proper prologue based on the actual MGSV and make it a bit longer than what is on Ground Zero?
So instead Konami had him make a demo, and because Konami has their heads up their asses they decided to make people pay for that demo. And thus was born Ground Zeroes.
just like driveclub and watch dogs
Its not a demo everyone, play it before you jump on the media bandwagon...
Once I completed the main mission, I was kind of disheartened. But after booting up again today and checking what I unlocked, I'm now firmly in support of MGS:GZ again. It is not a demo, has hours upon hours of gameplay, and is a great opportunity to get used to the new open world format. In fact, the new format completely changes the MGS landscape - the game is HARD. I'll need the practice before playing Phantom Pain.
It has exactly one story mission. That takes 90 for an even halfway competent gamer to complete, much less for a better player. And then there's a final cutscene, and then there's the credits, and then there's a trailer for The Phantom Pain. It's a demo. And I really wish that people would stop trying to claim otherwise.
You unlock extra missions by completing the main one. Having just started my 1st side mission, it shows me at 8% completion.
@Grown Folks Talk: Extra missions are exactly that: "extra." As in, in addition to the actual game. Let me back up to be a bit more clear. I've been harping on the time it takes to complete this game as justification for calling it a demo, but that's not my main point. With an actual game that has a strong story element, you get and entire story. A beginning, a middle, and an end. This story is capable of standing on its own. Examples: inFamous: Festival of Blood was its own story, beginning to end. It stood independently of anything that happened in inFamous 2. The same can be said for things like Assassin's Creed: Freedom Cry, Gone Home, or any other of a plethora of short games. Ground Zeroes did NOT tell its own story, because its not its own game. It's simply a piece (and a small one at that) of a larger game. Like the MGS2 demo that had the full Tanker section - didn't tell its own story, was apart of a larger game...which was the point because it was a DEMO. Which is exactly what Ground Zeroes is. Period point blank.
Its more than a demo, less than a full, AAA, $60 game. Everyone needs to relax on it, phantom pain will fulfill us all anyway.
Yea you have no idea what you are talking about. There are 6 missions. Not to mention each mission has new hostages to capture, and the fact that there is multiple ways to beat the first mission. And the last mission for the ps4 is super long if you go through and find every secret. Took me like two hours just to get that one mission done. On top of every other mission. And I am still only at 40% complete. And just so you no the tanker mission in metal gear was never released as a demo, not in full. The demo you could play 10 mins at most. You could not complete that mission on the demo, not even half of that mission.
Kojima clearly said its for the die hard mgs fans if you think its a demo dont buy & leave it alone stop bitchin
Apparently people misunderstand the meaning of a demo. Last I checked, I have never put over 3.5 hours into a demo and still have 4 mission to play....
Oh please its a glorified demo and I own it.
See, at least you can be sensible about it and call a spade a spade.
If you own it then tell me who makes a cameo in the game???
Dont know about you but I'm loving it....suck at it but im loving it.
I guess the rumored early 2015 release might actually be a possibility.
I'm really starting to hate Kojima. I was a huge fan for most of my life but the guy just can't stop talking and damage controlling and exaggerating the amount of content inside his $30 demo. I don't care about how he pulled it from launch to give it more time to cook, it's still a short game with shallow "side missions" that are just there to pad out the experience. I hope GZ does poorly so more studios don't start pulling the same BS.
@cooperdnizzle...so are you saying that because I feel that mgs gz is a demo I'm lying about owning it? Your asking me "if I own it then who makes a cameo" what kind of idiotic response is that? Trust me when I tell you I own the DEMO but ill play along with you. Check my GT its Deethagee you will see my trophies for the game. I've been a PSN member since Dec 06 how long have u been? Show me some proof. She how stupid this is getting.
I think ground zeroes is a $ocial experiment. Konami is making some sort of $tatement about consumerism
It blows my mind how the gaming community can go on and on about this stuff. Two months from now you'll have something else to bitch about.
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