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Submitted by kevco33 313d ago | article

VR vs. the Mass Market

VRFocus - The Oculus Rift works. As insane as it may sound, it’s possible to slip on the much anticipated virtual reality (VR) headset and feel like you’ve stepped into another world. The problem? Right now you can only take our word for it. This isn’t a matter of powerhouse visuals that can be showcased with a simple trailer or motion controllers that can be demonstrated live, this is a technology that truly needs to be seen to be believed. Unless you’re lucky enough to own a developer kit or you’ve sampled the Oculus Rift at an event, it’s hard to imagine it really working. That perception is something that Oculus Rift creators Oculus VR and all other VR outlets are going to struggle with throughout the next few years. (Oculus Rift, PC, Tech)

MicDude  +   313d ago
A lot of people are hoping that whole VR thing will work out great, myself included, but my main concern about it practicality. Is it going to beat sitting in front of a TV or monitor? Maybe for immersion, yes. But I think it's best, for me, anyway, to wait it out and see what becomes of it. I really can't see myself wearing an oculus rift headset and waving my head around to play a game right now. (it must kill people's necks lol.) I know its a bit of a stretch but I'm hoping for some NerveGear like technology in the future
Pandamobile  +   313d ago
I see it as a great tool for anyone that works in 3D (artists, designers, engineers, etc).

Being able to put on a VR device and step into the building you're designing, or inspect your 3D model would be awesome.
Volkama  +   313d ago
I sure hope it amounts to more than that, as I am none of those things :(

The possibilities for simulating/designing/training and such are huge, but I'm here for the games!
DrSteveBrule2   313d ago | Spam
starchild  +   313d ago
I don't own a dev kit, but I have a close friend who does and I have used it quite a few times. This was a great article and it is right on the money. VR is something that needs to be experienced first hand. It truly is incredible and I have no doubt that it will make a big impact on gaming. I don't think traditional gaming will go away, I just think VR is going to be a big part of gaming and will expand gaming in ways we can't even imagine.
Tiqila  +   313d ago
I could imagine games where one plays both ways, e.g. a sci-fi third person game with usual controller-based controls. When you are leaving the spaceship with your space-suite perspective changes to first person, then the player has time to attach a VR-headset, to get him immersed even more!

This will reduce wearing the VR-headset for too long. I mean who wants to stand infront of his TV for hours and hours after all?
#4 (Edited 313d ago ) | Agree(0) | Disagree(0) | Report | Reply
Si-Fly  +   313d ago
FYI, Oculus and the PS4 VR headsets are designed to be used seated, no need to stand up for long periods of time.

I'll primarily be using my DK2 for Sim racing and Star Citizen, both perfectly suited for it.
Tiqila  +   313d ago
thx for the info, I always thought you had to be standing to perform 360 degree turns. Like in a horror game if you want to see whats behind you, you have to physically turn 180*. But that is probably more exhausting than the average consumer prefers.

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